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* docs: rename release notes to 13.0.013.0-branchpointEmil Velikov2016-10-191-4/+4
| | | | Signed-off-by: Emil Velikov <[email protected]>
* nv50: enable ARB_enhanced_layoutsIlia Mirkin2016-10-131-1/+1
| | | | Signed-off-by: Ilia Mirkin <[email protected]>
* st/mesa: enable ARB_enhanced_layouts and turn the cap onNicolai Hähnle2016-10-121-1/+1
| | | | | | | v2: mark llvmpipe & softpipe properly as well (Jason Wood) Reviewed-by: Edward O'Callaghan <[email protected]> Reviewed-by: Dave Airlie <[email protected]>
* radeonsi: support ARB_compute_variable_group_sizeNicolai Hähnle2016-10-101-1/+1
| | | | | | | | Not sure if it's possible to avoid programming the block size twice (once for the userdata and once for the dispatch). Reviewed-by: Edward O'Callaghan <[email protected]> Reviewed-by: Marek Olšák <[email protected]>
* docs: mark ARB_compute_variable_group_size as done for nvc0Samuel Pitoiset2016-10-071-0/+1
| | | | | Signed-off-by: Samuel Pitoiset <[email protected]> Reviewed-by: Marek Olšák <[email protected]>
* st/mesa: enable GL_KHR_robustnessNicolai Hähnle2016-10-051-0/+1
| | | | | | | | | | | | The difference to the virtually identical ARB_robustness (which is already enabled unconditionally) is miniscule and handled elsewhere, but this cap seems like the right thing to require for this extension. v2: drop the device reset cap requirement (Ilia) Reviewed-by: Marek Olšák <[email protected]> (v1) Reviewed-by: Ilia Mirkin <[email protected]> Reviewed-by: Edward O'Callaghan <[email protected]>
* radeonsi: enable ARB_query_buffer_object (v2)Nicolai Hähnle2016-09-291-0/+1
| | | | | | | v2: enable only when compute is available Reviewed-by: Edward O'Callaghan <[email protected]> Reviewed-by: Marek Olšák <[email protected]>
* st/mesa: turn on OES_viewport_array when dependencies are metIlia Mirkin2016-09-221-0/+1
| | | | Signed-off-by: Ilia Mirkin <[email protected]>
* docs: Add ES 3.2 to release notes.Kenneth Graunke2016-09-211-0/+1
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* mesa: Implement ARB_shader_viewport_layer_array for i965Dylan Baker2016-09-201-0/+1
| | | | | | | | | | | | | This extension is a combination of AMD_vertex_shader_viewport_index and AMD_vertex_shader_layer, making it rather trivial to implement. For gallium I *think* this needs a new cap because of the addition of support in tessellation evaluation shaders, and since I don't have any hardware to test it on, I've left that for someone else to wire up. Signed-off-by: Dylan Baker <[email protected]> Reviewed-by: Ilia Mirkin <[email protected]> Reviewed-by: Kenneth Graunke <[email protected]>
* i965: enable ARB_ES3_2_compatibility on gen8+Ilia Mirkin2016-09-151-0/+1
| | | | | | | | Note that ASTC support is not actually mandated for this extension to be exposed. Signed-off-by: Ilia Mirkin <[email protected]> Acked-by: Kenneth Graunke <[email protected]>
* docs: add sha256 checksums for 12.0.3Emil Velikov2016-09-151-1/+2
| | | | | Signed-off-by: Emil Velikov <[email protected]> (cherry picked from commit 09460b8cf7ddac4abb46eb6439314b29954c76a6)
* docs: add release notes for 12.0.3Emil Velikov2016-09-151-0/+70
| | | | | Signed-off-by: Emil Velikov <[email protected]> (cherry picked from commit d79b2e7bf30ad6d1fa43f30940a64ed9fd0aa9c0)
* docs: Mention AEP in release notesKenneth Graunke2016-09-141-0/+1
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* docs: Add OES_tessellation_shader to the release notes.Kenneth Graunke2016-09-121-0/+1
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* docs: add sha256 checksums for 12.0.2Emil Velikov2016-09-051-1/+2
| | | | | Signed-off-by: Emil Velikov <[email protected]> (cherry picked from commit 614fb93a6d0246d5592333a1b914ce71a409fcf7)
* docs: add release notes for 12.0.2Emil Velikov2016-09-051-0/+402
| | | | | Signed-off-by: Emil Velikov <[email protected]> (cherry picked from commit 2fc6a31f10e908af8f348aba796d0e6b1616b863)
* st/mesa: expose OES_geometry_shader and OES_texture_cube_map_arrayIlia Mirkin2016-08-311-2/+2
| | | | | Signed-off-by: Ilia Mirkin <[email protected]> Reviewed-by: Marek Olšák <[email protected]>
* i965: enable OES_primitive_bounding_box with the no-op implementationIlia Mirkin2016-08-301-1/+1
| | | | | Signed-off-by: Ilia Mirkin <[email protected]> Reviewed-by: Matt Turner <[email protected]>
* st/mesa: provide the null implementation of bounding box outputs in tcsIlia Mirkin2016-08-301-0/+1
| | | | | | | | | Until hardware appears (in a gallium driver) that can make use of the TCS-outputted gl_BoundingBox, we just request that the variable gets assigned as a regular patch variable. Signed-off-by: Ilia Mirkin <[email protected]> Reviewed-by: Ian Romanick <[email protected]>
* radeonsi: add support for cull distances. (v1.1)Dave Airlie2016-08-301-0/+1
| | | | | | | | | | This should be all that is required for cull distances to work on radeonsi. v1.1: whitespace cleanup, add docs fix clipdist_mask usage. Reviewed-by: Marek Olšák <[email protected]> Signed-off-by: Dave Airlie <[email protected]>
* docs: sort extensions in relnotesIlia Mirkin2016-08-271-7/+7
| | | | Signed-off-by: Ilia Mirkin <[email protected]>
* i965: Enable OES_texture_cube_map_array on Gen8+Ian Romanick2016-08-261-0/+1
| | | | | | | | | | | | | | | | | | These are the only platforms that current expose OES_geometry_shader. Once OpenGL ES 3.1 and OES_geometry_shader are enabled on Gen7, this extension can be enabled there as well. Gen6 will never get OpenGL ES 3.1, so it will never get this extension... even though it has the desktop OpenGL extension. Alas. NOTE: This causes a failure on Gen8+ platforms in ES3-CTS.gtf.GL3Tests.texture_storage.texture_storage_texture_targets. The test only fails because it doesn't know that 0x9009 is a valid value when the extension exists. Signed-off-by: Ian Romanick <[email protected]> Reviewed-by: Ilia Mirkin <[email protected]> Reviewed-by: Kenneth Graunke <[email protected]>
* i965: Enable GL_OES_geometry_shader on Gen8+Ian Romanick2016-08-261-0/+1
| | | | | | | | | Gen7 can get this extension (and GL_OES_shader_io_blocks) as soon as the rest of OpenGL ES 3.1 is enabled. Signed-off-by: Ian Romanick <[email protected]> Reviewed-by: Ilia Mirkin <[email protected]> Reviewed-by: Kenneth Graunke <[email protected]>
* docs: Add GL_KHR_blend_equation_advanced to relnotes.Kenneth Graunke2016-08-261-0/+1
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* docs: Update stencil texturing & ES 3.1 status for i965 HaswellJordan Justen2016-08-261-0/+3
| | | | | Signed-off-by: Jordan Justen <[email protected]> Reviewed-by: Ian Romanick <[email protected]>
* st/mesa: provide GL_OES_copy_image support by caching the original ETC dataIlia Mirkin2016-08-121-0/+1
| | | | | | | | | | The additional provision of GL_OES_copy_image is that it work for ETC. However many desktop GPUs don't have native ETC support, so st/mesa does the decoding by hand. Instead of discarding the compressed data, keep it around in CPU memory. Use it when performing image copies. Signed-off-by: Ilia Mirkin <[email protected]> Acked-by: Marek Olšák <[email protected]>
* gallium/radeon: implement ARB_clear_texture (v3)Marek Olšák2016-08-101-0/+1
| | | | | | | | | | Some ideas copied from Jakob Sinclair's implementation, but the color clearing is completely different. v2: remove leftover code, disable conditional rendering disable render condition cleanly Reviewed-by: Nicolai Hähnle <[email protected]>
* radeonsi: enable multi-draw related pipe capsNicolai Hähnle2016-08-091-0/+2
| | | | | | | | | | | | | This enables GL_shader_draw_parameters and GL_ARB_indirect_parameters as well as a properly accelerated implementation of GL_ARB_multi_draw_indirect. Enabling the feature requires a sufficiently uptodate firmware -- those have already been released a long time ago, although this does mean that the feature only works with the amdgpu kernel module, since the radeon module doesn't have a way to query the firmware version. Reviewed-by: Bas Nieuwenhuizen <[email protected]> Reviewed-by: Marek Olšák <[email protected]>
* docs: Add GL4.4 and ARB_enhanced_layouts to the release notesTimothy Arceri2016-07-311-3/+4
| | | | Reviewed-by: Edward O'Callaghan <[email protected]>
* docs: Fix typo in extension nameAnuj Phogat2016-07-181-1/+1
| | | | Signed-off-by: Anuj Phogat <[email protected]>
* docs: Add support for GL_KHR_texture_compression_astc_sliced_3dAnuj Phogat2016-07-181-0/+1
| | | | | Signed-off-by: Anuj Phogat <[email protected]> Reported-by: Ilia Mirkin <[email protected]>
* docs: remove duplicated line in 12.0.1 release notes fileBrian Paul2016-07-121-2/+0
| | | | Signed-off-by: Brian Paul <[email protected]>
* docs: add sha256 checksums for 12.0.1Emil Velikov2016-07-091-1/+2
| | | | | Signed-off-by: Emil Velikov <[email protected]> (cherry picked from commit edfc17a19a17e8dae41a703a9cb4b9eb3c255c34)
* docs: add release notes for 12.0.1Emil Velikov2016-07-091-0/+66
| | | | | Signed-off-by: Emil Velikov <[email protected]> (cherry picked from commit 04277f058d00238937e664cf546c43b16cea7b2b)
* docs: add sha256 checksums for 12.0.0Emil Velikov2016-07-091-1/+2
| | | | | Signed-off-by: Emil Velikov <[email protected]> (cherry picked from commit 3a146a789c5aa45e0de52bff764c2b371dd253aa)
* docs: Update 12.0.0 release notesEmil Velikov2016-07-091-3/+248
| | | | | Signed-off-by: Emil Velikov <[email protected]> (cherry picked from commit 8b06176f310f65628ce136b90a99005278ba5e0d)
* nv50: add support for GL_EXT_window_rectanglesIlia Mirkin2016-06-181-1/+1
| | | | Signed-off-by: Ilia Mirkin <[email protected]>
* nvc0: add support for GL_EXT_window_rectanglesIlia Mirkin2016-06-181-0/+1
| | | | | Signed-off-by: Ilia Mirkin <[email protected]> Reviewed-by: Samuel Pitoiset <[email protected]>
* docs: Mention GL_ARB_ES3_1_compatibility in release notes.Kenneth Graunke2016-06-161-0/+1
| | | | Ilia reminded me that I forgot this.
* nvc0: add support for VOTE tgsi opcodesIlia Mirkin2016-06-061-1/+1
| | | | | Signed-off-by: Ilia Mirkin <[email protected]> Reviewed-by: Samuel Pitoiset <[email protected]>
* docs: rename release notes to 12.0.0Emil Velikov2016-05-301-4/+4
| | | | | Signed-off-by: Emil Velikov <[email protected]> (cherry picked from commit 7ad2cb6f08bf318219ceb02d297f794db9221efa)
* docs: add 12.1.0-devel release notes template, bump versionEmil Velikov2016-05-301-0/+60
| | | | Signed-off-by: Emil Velikov <[email protected]>
* i965: Expose GL 4.3 on Gen8+.Francisco Jerez2016-05-291-2/+1
| | | | | | ARB_compute_shader was the last feature missing. Reviewed-by: Jason Ekstrand <[email protected]>
* st/mesa: expose OES_shader_io_blocks when we have enough for ES 3.1Ilia Mirkin2016-05-281-1/+1
| | | | | Signed-off-by: Ilia Mirkin <[email protected]> Reviewed-by: Matt Turner <[email protected]>
* docs: Mention GL4.3 and ES3.1 support for nvc0 and radeonsiBas Nieuwenhuizen2016-05-281-4/+6
| | | | | | | v2: also update the introductory text. Signed-off-by: Bas Nieuwenhuizen <[email protected]> Reviewed-by: Ilia Mirkin <[email protected]>
* i965: Enable GL_OES_shader_io_blocksIan Romanick2016-05-261-0/+1
| | | | | | | | | | | | | Only one dEQP io_blocks test fails. This test fails for the same reason as the match_different_member_struct_names test in a previous commit. dEQP-GLES31.functional.separate_shader.validation.io_blocks.match_different_member_struct_names v2: Add to release notes. Signed-off-by: Ian Romanick <[email protected]> Reviewed-by: Timothy Arceri <[email protected]> Reviewed-by: Alejandro Piñeiro <[email protected]>
* docs: Mention i965/gen8+ supports GL 4.2 in release notes.Kenneth Graunke2016-05-251-1/+1
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* docs: Update GL_OES_copy_image status.Kenneth Graunke2016-05-251-0/+1
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* i965: Enable GL_KHR_robustnessKristian Høgsberg Kristensen2016-05-251-0/+1
| | | | | | | | | | | | | | | GL_KHR_robustness adds the GL_CONTEXT_LOST error and five new entry points that we already implement. This patch adds a new dispatch table that returns GL_CONTEXT_LOST from all entry points and implements the GL_LOSE_CONTEXT_ON_RESET strategy by setting that table when we learn that we've lost the context. With the GL_CONTEXT_LOST reporting in place and dispatch for the new entry points we can turn on GL_KHR_robustness. Signed-off-by: Kristian Høgsberg Kristensen <[email protected]> Reviewed-by: Ian Romanick <[email protected]> Acked-by: Ilia Mirkin <[email protected]>