| Commit message (Collapse) | Author | Age | Files | Lines |
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Closes: https://gitlab.freedesktop.org/mesa/mesa/issues/2354
Reviewed-by: Samuel Pitoiset <[email protected]>
Tested-by: Marge Bot <https://gitlab.freedesktop.org/mesa/mesa/merge_requests/3425>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/merge_requests/3425>
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VK_INTEL_shader_integer_functions2
Suggested-by: Caio Marcelo de Oliveira Filho <[email protected]>
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Only for GFX8+ because it's untested on older generations.
Signed-off-by: Samuel Pitoiset <[email protected]>
Reviewed-by: Bas Nieuwenhuizen <[email protected]>
Tested-by: Marge Bot <https://gitlab.freedesktop.org/mesa/mesa/merge_requests/3304>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/merge_requests/3304>
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This extension allows to use LOD with image read/write operations.
Signed-off-by: Samuel Pitoiset <[email protected]>
Reviewed-by: Bas Nieuwenhuizen <[email protected]>
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With VK_AMD_mixed_attachment_samples, the number of depth/stencil
samples isn't always equal to the number of color samples. Adjust
the number of Z samples when it's different but make sure to have
a consistent sample count if there are no depth/stencil attachments.
Also adjust the number of samples used for fragment shaders which is
the number of color samples if mixed attachment samples are used.
Only enabled on GFX8+ because it's untested on previous chips.
All dEQP-VK.pipeline.multisample.mixed_attachment_samples.* now pass.
Signed-off-by: Samuel Pitoiset <[email protected]>
Reviewed-by: Bas Nieuwenhuizen <[email protected]>
Tested-by: Marge Bot <https://gitlab.freedesktop.org/mesa/mesa/merge_requests/3018>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/merge_requests/3018>
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Reviewed-by: Dave Airlie <[email protected]>
Reviewed-by: Pierre-Eric Pelloux-Prayer <[email protected]>
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Signed-off-by: Samuel Pitoiset <[email protected]>
Reviewed-by: Bas Nieuwenhuizen <[email protected]>
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[skip ci]
Signed-off-by: Samuel Pitoiset <[email protected]>
Reviewed-by: Bas Nieuwenhuizen <[email protected]>
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Always enabled; this doesn't require any driver work, it's just
core mesa bits.
quick_gl.txt is also updated because previously piglit ext_dsa
tests were skipped.
Reviewed-by: Marek Olšák <[email protected]>
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v2: Use ternary to simplify code (Jason)
v3: Reorder switch cases to follow existing section ordering (Nanley)
Add missing comment in cmd_buffer_end_subpass() about new layout (Nanley)
v4: Fix layout comparison for stencil case (Nanley)
Update a few more comments (Nanley)
Move VK_IMAGE_LAYOUT_STENCIL_ATTACHMENT_OPTIMAL_KHR in color
attachment case for future stencil-CCS support (Nanley)
v5: Missed comments update (Nanley)
Updated relnotes.txt (Lionel)
Signed-off-by: Lionel Landwerlin <[email protected]>
Reviewed-by: Jason Ekstrand <[email protected]>
Reviewed-by: Nanley Chery <[email protected]>
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Signed-off-by: Jordan Justen <[email protected]>
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Reviewed-by: Samuel Pitoiset <[email protected]>
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Reviewed-by: Jason Ekstrand <[email protected]>
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Signed-off-by: Lionel Landwerlin <[email protected]>
Acked-by: Caio Marcelo de Oliveira Filho <[email protected]>
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Signed-off-by: Juan A. Suarez Romero <[email protected]>
(cherry picked from commit cc88eeb6ffc4e86d76dfdbfc601d519bc35b6c41)
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Signed-off-by: Juan A. Suarez Romero <[email protected]>
(cherry picked from commit 5c6d266c591208b1c27e06f61b814210fc6e095f)
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Signed-off-by: Samuel Pitoiset <[email protected]>
Reviewed-by: Bas Nieuwenhuizen <[email protected]>
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Reviewed-by: Adam Jackson <[email protected]>
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This exposes what's required for DX and this is what we already
configure. The driver flushes denorms for FP32 and preserves them
for FP16/FP64. Note that we can't allow both preserving and
flushing denorms because this won't work for merged shaders. This
will require LLVM to update the float mode register to make it work.
Only enabled on GFX8+ with the LLVM path because it's untested on
previous chips and ACO doesn't support it.
This extension is required for SPIRV 1.4.
Signed-off-by: Samuel Pitoiset <[email protected]>
Reviewed-by: Bas Nieuwenhuizen <[email protected]>
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Reviewed-by: Jason Ekstrand <[email protected]>
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Reviewed-by: Samuel Pitoiset <[email protected]>
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Reviewed-by: Samuel Pitoiset <[email protected]>
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NIR->LLVM and ACO already support nir_intrinsic_shader_clock.
Signed-off-by: Samuel Pitoiset <[email protected]>
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The next patch is going to introduce a tool that creates the entire
release html page for us, without any user intervention. As such we
can't be editing it. To that end the script will read the
new_features.txt file to get a list of new features.
This is a flat text file, one entry per line.
Acked-by: Eric Engestrom <[email protected]>
Acked-by: Juan A. Suarez <[email protected]>
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