| Commit message (Collapse) | Author | Age | Files | Lines |
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Signed-off-by: Emil Velikov <[email protected]>
(cherry picked from commit d81beab96afb403915805435fd4b810a00291b99)
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Signed-off-by: Emil Velikov <[email protected]>
(cherry picked from commit d603cd9d84c8293c22407030c7664ac775ffb97f)
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This extension is not properly tested (testing for
GL_ARB_fragment_shader_interlock is not sufficient), and since this was
noted in review on August 28th no tests have been sent.
Revert "i965: Add INTEL_fragment_shader_ordering support."
Revert "mesa: Add GL/GLSL plumbing for INTEL_fragment_shader_ordering"
This reverts commit 03ecec9ed2099f6e2b62994b33dc948dc731e7b8.
This reverts commit 119435c8778dd26cb7c8bcde9f04b3982239fe60.
Cc: [email protected]
Acked-by: Jason Ekstrand <[email protected]>
Acked-by: Eric Anholt <[email protected]>
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Signed-off-by: Emil Velikov <[email protected]>
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The spec was modified to support GLES.
Tested-by: Erik Faye-Lund <[email protected]>
Reviewed-by: Ilia Mirkin <[email protected]>
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Adds suppport for INTEL_fragment_shader_ordering. We achieve
the fragment ordering by using the same instruction as for
beginInvocationInterlockARB() which is by issuing a memory
fence via sendc.
Signed-off-by: Kevin Rogovin <[email protected]>
Reviewed-by: Plamena Manolova <[email protected]>
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Acked-by: Jason Ekstrand <[email protected]>
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This is ASTC 2D LDR allowing texture arrays and 3D, compressing each
slice as a separate 2D image. Tested by piglit. Trivial.
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same cap as ARB_timer_query, no changes needed, tested by piglit
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because the closed driver exposes it.
It's the same as the ARB extension.
Reviewed-by: Ian Romanick <[email protected]>
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it's a subset of the ARB extension.
Reviewed-by: Ian Romanick <[email protected]>
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because the closed driver exposes it.
This is equivalent to the ARB extension.
Reviewed-by: Ian Romanick <[email protected]>
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because the closed driver exposes it.
It's equivalent to ARB_gpu_shader_int64.
In this patch, I did everything the same as we do for ARB_gpu_shader_int64.
Reviewed-by: Ian Romanick <[email protected]>
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Reviewed-by: Samuel Pitoiset <[email protected]>
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Reviewed-by: Brian Paul <[email protected]>
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Signed-off-by: Andres Gomez <[email protected]>
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