| Commit message (Collapse) | Author | Age | Files | Lines |
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Signed-off-by: Emil Velikov <[email protected]>
(cherry picked from commit b4473dd5191878249ccb53f40407206f1e57fa6f)
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Signed-off-by: Emil Velikov <[email protected]>
(cherry picked from commit f5925b2897308530c64e1abf44ebc1ee0e017ada)
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Reviewed-by: Kenneth Graunke <[email protected]>
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This has only been tested on RX480.
Signed-off-by: Samuel Pitoiset <[email protected]>
Reviewed-by: Marek Olšák <[email protected]>
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Reviewed-by: Samuel Pitoiset <[email protected]>
Reviewed-by: Ilia Mirkin <[email protected]>
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Shared context support for VAOs was dropped in 0b2750620b65.
From the ARB_vertex_array_object spec:
"This extension differs from GL_APPLE_vertex_array_object
in that client memory cannot be accessed through a
non-zero vertex array object. It also differs in that
vertex array objects are explicitly not sharable between
contexts."
Nobody should be using this extension over
ARB_vertex_array_object anymore so just drop it rather than
adding locking back just for VAOs created from these
functions.
For reference the Nvidia blob doesn't expose this extension.
Reviewed-by: Nicolai Hähnle <[email protected]>
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This enables support on GM200+ for:
- GL_AMD_vertex_shader_layer
- GL_AMD_vertex_shader_layer_viewport_index
- GL_ARB_shader_viewport_layer_array
Signed-off-by: Ilia Mirkin <[email protected]>
[lyude: add relnotes/TES cap]
Signed-off-by: Lyude <[email protected]>
[imirkin: move relnotes to right place, add features.txt]
Reviewed-by: Ilia Mirkin <[email protected]>
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Signed-off-by: Emil Velikov <[email protected]>
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