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* docs: drop h1 in headerErik Faye-Lund2019-05-081-1/+1
| | | | | | | | | | | It's generally frowned upon to have more than one H1 per document in HTML4. So let's put the text directly inside the header. This means we can drop the flex-based centering, which makes things a bit easier. We also need to change the padding to rem instead of em, because the em has now changed. Signed-off-by: Erik Faye-Lund <[email protected]> Reviewed-by: Eric Engestrom <[email protected]>
* docs: add sha256 checksums for 17.2.0Emil Velikov2017-09-041-1/+2
| | | | | Signed-off-by: Emil Velikov <[email protected]> (cherry picked from commit b4473dd5191878249ccb53f40407206f1e57fa6f)
* docs: Update 17.2.0 release notesEmil Velikov2017-09-041-2/+149
| | | | | Signed-off-by: Emil Velikov <[email protected]> (cherry picked from commit f5925b2897308530c64e1abf44ebc1ee0e017ada)
* i965: Enable ARB_shader_ballot on Gen8+Matt Turner2017-07-201-0/+1
| | | | Reviewed-by: Kenneth Graunke <[email protected]>
* i965: Enable ARB_shader_group_voteMatt Turner2017-07-201-0/+1
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* radeonsi: enable ARB_bindless_textureSamuel Pitoiset2017-06-141-0/+1
| | | | | | | This has only been tested on RX480. Signed-off-by: Samuel Pitoiset <[email protected]> Reviewed-by: Marek Olšák <[email protected]>
* nvc0: Add support for ARB_post_depth_coverageLyude2017-06-021-0/+1
| | | | | Reviewed-by: Samuel Pitoiset <[email protected]> Reviewed-by: Ilia Mirkin <[email protected]>
* mesa: drop APPLE_vertex_array_object supportTimothy Arceri2017-04-261-1/+1
| | | | | | | | | | | | | | | | | | | | | Shared context support for VAOs was dropped in 0b2750620b65. From the ARB_vertex_array_object spec: "This extension differs from GL_APPLE_vertex_array_object in that client memory cannot be accessed through a non-zero vertex array object. It also differs in that vertex array objects are explicitly not sharable between contexts." Nobody should be using this extension over ARB_vertex_array_object anymore so just drop it rather than adding locking back just for VAOs created from these functions. For reference the Nvidia blob doesn't expose this extension. Reviewed-by: Nicolai Hähnle <[email protected]>
* nvc0: Add support for setting viewport index/layer from VS/TESIlia Mirkin2017-04-201-1/+3
| | | | | | | | | | | | | This enables support on GM200+ for: - GL_AMD_vertex_shader_layer - GL_AMD_vertex_shader_layer_viewport_index - GL_ARB_shader_viewport_layer_array Signed-off-by: Ilia Mirkin <[email protected]> [lyude: add relnotes/TES cap] Signed-off-by: Lyude <[email protected]> [imirkin: move relnotes to right place, add features.txt] Reviewed-by: Ilia Mirkin <[email protected]>
* docs: add 17.2.0-devel release notes template, bump versionEmil Velikov2017-04-171-0/+64
Signed-off-by: Emil Velikov <[email protected]>