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* docs: Update GL3.txt and relnotes for GL_ARB_clear_textureNeil Roberts2014-07-231-0/+1
* radeonsi: implement ARB_draw_indirectMarek Olšák2014-07-181-1/+2
* r600g: Implement GL_ARB_texture_gatherGlenn Kennard2014-07-181-1/+1
* nvc0: add support for indirect drawingChristoph Bumiller2014-07-151-0/+1
* mesa/st: enable AMD_vertex_shader_viewport_indexIlia Mirkin2014-07-031-1/+1
* i965: expose AMD_vertex_shader_viewport_index on gen7+Ilia Mirkin2014-07-021-0/+1
* mesa/st: enable ARB_fragment_layer_viewportIlia Mirkin2014-07-021-0/+1
* Remove the ATI_envmap_bumpmap extensionJason Ekstrand2014-06-301-0/+1
* mesa: expose ARB_seamless_cubemap_per_texture when supportedIlia Mirkin2014-06-281-0/+1
* radeonsi: implement ARB_texture_query_lodMarek Olšák2014-06-191-0/+1
* gallium: implement ARB_texture_query_levelsMarek Olšák2014-06-191-0/+1
* radeonsi: implement ARB_texture_gather and Gather functions from GLSL 4.00Marek Olšák2014-06-191-2/+3
* docs: update GL3.txt, relnotes: mark GL_ARB_viewport_array as done for nvc0Tobias Klausmann2014-06-161-0/+1
* docs: update ARB_explicit_uniform_location statusTapani Pälli2014-06-161-0/+1
* docs: Mark off ARB_compressed_texture_pixel_storageChris Forbes2014-06-101-0/+1
* radeonsi: enable ARB_sample_shadingMarek Olšák2014-06-021-0/+1
* radeonsi: implement ARB_texture_cube_map_arrayMarek Olšák2014-05-061-0/+1
* docs: mark ARB_stencil_texturing as done for nv50+/r600+Ilia Mirkin2014-05-041-0/+62