| Commit message (Collapse) | Author | Age | Files | Lines |
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Reviewed-by: Jan Zielinski <[email protected]>
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Enable new tests in dEQP-VK.image.swapchain_mutable.*
Reviewed-by: Jason Ekstrand <[email protected]>
Reviewed-by: Lionel Landwerlin <[email protected]>
Tested-by: Marge Bot <https://gitlab.freedesktop.org/mesa/mesa/merge_requests/3434>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/merge_requests/3434>
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Reviewed-by: Roland Scheidegger <[email protected]>
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This just adds support for getting the draw count from the
indirect buffer.
Reviewed-by: Roland Scheidegger <[email protected]>
Tested-by: Marge Bot <https://gitlab.freedesktop.org/mesa/mesa/merge_requests/3234>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/merge_requests/3234>
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This just adds the NIR paths for shader group vote.
v2: drop feq for now. (Roland)
Reviewed-by: Roland Scheidegger <[email protected]>
Tested-by: Marge Bot <https://gitlab.freedesktop.org/mesa/mesa/merge_requests/3213>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/merge_requests/3213>
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softpipe, swr
Signed-off-by: Denis Pauk <[email protected]>
Reviewed-by: Dave Airlie <[email protected]>
CC: Marek Olšák <[email protected]>
CC: Rhys Perry <[email protected]>
CC: Bruce Cherniak <[email protected]>
CC: Matt Turner <[email protected]>
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All the bits should be in place for this now.
Reviewed-by: Roland Scheidegger <[email protected]>
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Reviewed-by: Dave Airlie <[email protected]>
Reviewed-by: Pierre-Eric Pelloux-Prayer <[email protected]>
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[skip ci]
Signed-off-by: Rhys Perry <[email protected]>
Reviewed-by: Samuel Pitoiset <[email protected]>
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Closes: https://gitlab.freedesktop.org/mesa/mesa/issues/999
Reviewed-by: Witold Baryluk <[email protected]>
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The spec is unclear on how to handle the buffer argument so we reuse
the logic from the EXT_direct_state_access spec.
Reviewed-by: Marek Olšák <[email protected]>
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Reviewed-by: Marek Olšák <[email protected]>
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Reviewed-by: Marek Olšák <[email protected]>
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Reviewed-by: Marek Olšák <[email protected]>
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Reviewed-by: Marek Olšák <[email protected]>
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Reviewed-by: Marek Olšák <[email protected]>
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Reviewed-by: Marek Olšák <[email protected]>
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The wording in ARB_framebuffer_no_attachments and EXT_direct_state_access
is different.
In the former framebuffer names must have been generated using glGenFramebuffers
before using the named functions.
In the latter framebuffer names have no such constraints, so we can't use
the _mesa_lookup_framebuffer_dsa function.
Reviewed-by: Marek Olšák <[email protected]>
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All features from the EXT_dsa spec are implemented.
Interactions with other specs:
- GL_AMD_gpu_shader_int64: not needed, since it's not enabled in
compatibility profile.
- GL_ARB_bindless_texture is DONE
"INVALID_OPERATION is generated when calling various functions
to modify the state of a texture object from which handles have
been extracted"
- GL_ARB_buffer_storage/GL_EXT_buffer_storage is DONE (NamedBufferStorageEXT function)
- GL_ARB_texture_storage is DONE (3 TextureStorage*DEXT functions)
- GL_ARB_vertex_attrib_binding is DONE (6 VertexArray* functions)
- GL_EXT_external_buffer is not supported by Mesa
Reviewed-by: Marek Olšák <[email protected]>
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Enable / add to features.txt:
- Enhanced textureGather.
- Geometry shader instancing.
- Geometry shader multiple streams.
Reviewed-by: Jan Zielinski <[email protected]>
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It was set as done by mistake.
Fixes: bc15d74529e ("docs/features: Mark some Vulkan extensions as done")
Signed-off-by: Andres Gomez <[email protected]>
Acked-by: Lionel Landwerlin <[email protected]>
Reviewed-by: Jason Ekstrand <[email protected]>
Reviewed-by: Bas Nieuwenhuizen <[email protected]>
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To get the extension list:
$ git grep -hE "extension name=\"VK_KHR" src/vulkan/registry/vk.xml | \
grep -v disabled | awk '{print $2}' | sed -E 's/(name=)?"//g' | sort
To find anv(il) and radv supported extensions:
$ git grep -hE "'VK_([A-Z]+)_[a-z,0-9]" src/intel/
$ git grep -hE "'VK_([A-Z]+)_[a-z,0-9]" src/amd/
v2:
- Keep VK_KHR_device_group and VK_KHR_device_group_creation as not
started (Jason).
Signed-off-by: Andres Gomez <[email protected]>
Acked-by: Lionel Landwerlin <[email protected]>
Reviewed-by: Jason Ekstrand <[email protected]>
Reviewed-by: Bas Nieuwenhuizen <[email protected]>
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Reviewed-by: Roland Scheidegger <[email protected]>
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Added loading gl_Layer and gl_ViewportIndex variables
to Pixel Shader context.
Reviewed-by: Alok Hota <[email protected]>
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v1.1: fix typo in llvmpipe name (ajax)
Reviewed-by: Roland Scheidegger <[email protected]>
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v2: squashed the two enable patches with the docs one (Jason)
Reviewed-by: Caio Marcelo de Oliveira Filho <[email protected]>
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Enables and passes piglits:
spec/ARB_drivative_control/
dfdx-coarse
dfdx-dfdy
dfdx-fine
dfdy-coarse
dfdy-fine
Signed-off-by: Gert Wollny <[email protected]>
Reviewed-by: Roland Scheidegger <[email protected]>
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Acked-by: Pierre-Eric Pelloux-Prayer <[email protected]>
Reviewed-by: Samuel Pitoiset <[email protected]>
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The rasterizer core supported ARB_viewport_array,
but the swr layer connecting core to Gallium state
tracker only allowed one viewport.
We add support for multiple viewports to swr layer.
Reviewed-by: Alok Hota <[email protected]>
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Passes spec@amd_seamless_cubemap_per_texture@amd_seamless_cubemap_per_texture
Signed-off-by: Christian Gmeiner <[email protected]>
Reviewed-By: Guido Günther <[email protected]>
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This commit fix support and adjusts the capabilities
returned by the SWR driver and the documentation
to correctly report the GL_ARB_copy_image extension.
Reviewed-by: Alok Hota <[email protected]>
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No significant changes in the code needed to enable
the extension. Just updating SWR capabilities
and the documentation
Reviewed-by: Alok Hota <[email protected]>
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This commit adjusts the capabilities returned
by the SWR driver and the documentation to correctly
report the following extensions:
GL_ARB_texture_query_lod, GL_ARB_texture_cube_map_array,
GL_ARB_gpu_shader_fp64, GL_ARB_texture_gather,
GL_ARB_vertex_attrib_64bit.
Reviewed-by: Alok Hota <[email protected]>
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glxinfo for Cypress XT [Radeon HD 5870] lists GL_KHR_robustness
as supported extension. This was the last missing extension
for GL 4.5, so Mark GL 4.5 as all DONE for r600.
Reviewed-by: Dave Airlie <[email protected]>
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Signed-off-by: Rob Clark <[email protected]>
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Since softpipe doesn't truely support multisample, I've not added softpipe
to the "Enhanced per-sample shading" even though with the advertised GLSL
level ARB_gpu_shader5 is advertised.
Signed-off-by: Gert Wollny <[email protected]>
Reviewed-by: Roland Scheidegger <[email protected]>
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Mesamatrix.net expects uppercase.
Acked-by: Timothy Arceri <[email protected]>
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Forgot to update corresponding entries for desktop GL.. kinda wish we
didn't have to update both GLES and GL tables.
Signed-off-by: Rob Clark <[email protected]>
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Enables:
OES_sample_shading
OES_sample_variables
OES_shader_multisample_interpolation
Signed-off-by: Rob Clark <[email protected]>
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Signed-off-by: Rob Clark <[email protected]>
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These additions already landed but I forgot to update the feature
matrix.
Signed-off-by: Gert Wollny <[email protected]>
Reviewed-by: Marek Olšák <[email protected]>
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The offset alignment must be set to s16 because the tile cache is
implemented to require this.
This enables ARB_buffer_texture_range and OES_texture_buffer for
softpipe. The according deqp-gles31 tests pass.
Also update the feature table.
Signed-off-by: Gert Wollny <[email protected]>
Reviewed-by: Dave Airlie <[email protected]>
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The protocol changes are already in place for it.
Reviewed-By: Gert Wollny <[email protected]>
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This enables the ARB_gpu_shader5 vertex streams on softpipe.
v2: only enable when not using llvm.
Reviewed-by: Roland Scheidegger <[email protected]>
Signed-off-by: Dave Airlie <[email protected]>
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Tested by piglit.
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Signed-off-by: Rob Clark <[email protected]>
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Signed-off-by: Rhys Perry <[email protected]>
Reviewed-by: Bas Nieuwenhuizen <[email protected]>
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Signed-off-by: Dave Airlie <[email protected]>
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