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* i965: Add i965 plumbing for ARB_post_depth_coverage for i965 (gen9+).Plamena Manolova2016-12-071-1/+1
| | | | | | | | | | This extension allows the fragment shader to control whether values in gl_SampleMaskIn[] reflect the coverage after application of the early depth and stencil tests. Signed-off-by: Plamena Manolova <[email protected]> Reviewed-by: Chris Forbes <[email protected]> Reviewed-by: Jason Ekstrand <[email protected]>
* gallium: add PIPE_CAP_STREAM_OUTPUT_INTERLEAVE_BUFFERSIlia Mirkin2016-10-221-1/+1
| | | | | | | | | | | | | | This allows the driver to signal that it can't handle random interleaving of attributes across buffers. This is required for ARB_transform_feedback3, and it's initialized to whatever the previous value of PIPE_CAP_STREAM_OUTPUT_PAUSE_RESUME was except for nv50 where it is disabled. Note that the proprietary drivers never expose ARB_transform_feedback3 on any GT21x's (where nouveau previously did), and after some effort I was unable to get it to work. Signed-off-by: Ilia Mirkin <[email protected]> Reviewed-by: Nicolai Hähnle <[email protected]> Reviewed-by: Marek Olšák <[email protected]>
* doc/features.txt: factor out radeonsi as GL45 completeEdward O'Callaghan2016-10-181-9/+9
| | | | | | | | | | V2. add i965/hsw+ to list V3. rebased on master. V4. 'DONE' -> 'DONE ()'. V5. remove i965/hsw+ from list :/ Signed-off-by: Edward O'Callaghan <[email protected]> Reviewed-by: Marek Olšák <[email protected]>
* docs: mark GL 4.4/4.5 extension groups as DONE for nvc0Ilia Mirkin2016-10-131-20/+20
| | | | Signed-off-by: Ilia Mirkin <[email protected]>
* nv50: enable ARB_enhanced_layoutsIlia Mirkin2016-10-131-2/+2
| | | | Signed-off-by: Ilia Mirkin <[email protected]>
* st/mesa: enable ARB_enhanced_layouts and turn the cap onNicolai Hähnle2016-10-121-9/+9
| | | | | | | v2: mark llvmpipe & softpipe properly as well (Jason Wood) Reviewed-by: Edward O'Callaghan <[email protected]> Reviewed-by: Dave Airlie <[email protected]>
* docs: Mark GL_OES_viewport_array done on i965Anuj Phogat2016-10-101-1/+1
| | | | | Signed-off-by: Anuj Phogat <[email protected]> Reviewed-by: Dylan Baker <[email protected]>
* radeonsi: support ARB_compute_variable_group_sizeNicolai Hähnle2016-10-101-1/+1
| | | | | | | | Not sure if it's possible to avoid programming the block size twice (once for the userdata and once for the dispatch). Reviewed-by: Edward O'Callaghan <[email protected]> Reviewed-by: Marek Olšák <[email protected]>
* docs/features.txt: Add GL_KHR_robustness supported on ES 3.2Edward O'Callaghan2016-10-091-1/+1
| | | | | | | Both radeonsi and nvc0 should also support ES so fixup doc. Signed-off-by: Edward O'Callaghan <[email protected]> Reviewed-by: Nicolai Hähnle <[email protected]>
* docs: mark ARB_compute_variable_group_size as done for nvc0Samuel Pitoiset2016-10-071-1/+1
| | | | | Signed-off-by: Samuel Pitoiset <[email protected]> Reviewed-by: Marek Olšák <[email protected]>
* st/mesa: enable GL_KHR_robustnessNicolai Hähnle2016-10-051-1/+1
| | | | | | | | | | | | The difference to the virtually identical ARB_robustness (which is already enabled unconditionally) is miniscule and handled elsewhere, but this cap seems like the right thing to require for this extension. v2: drop the device reset cap requirement (Ilia) Reviewed-by: Marek Olšák <[email protected]> (v1) Reviewed-by: Ilia Mirkin <[email protected]> Reviewed-by: Edward O'Callaghan <[email protected]>
* radeonsi: enable ARB_query_buffer_object (v2)Nicolai Hähnle2016-09-291-1/+1
| | | | | | | v2: enable only when compute is available Reviewed-by: Edward O'Callaghan <[email protected]> Reviewed-by: Marek Olšák <[email protected]>
* st/mesa: turn on OES_viewport_array when dependencies are metIlia Mirkin2016-09-221-1/+1
| | | | Signed-off-by: Ilia Mirkin <[email protected]>
* docs: Mark ES 3.2 "all done" for i965/gen9+.Kenneth Graunke2016-09-211-1/+1
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* mesa: Implement ARB_shader_viewport_layer_array for i965Dylan Baker2016-09-201-1/+1
| | | | | | | | | | | | | This extension is a combination of AMD_vertex_shader_viewport_index and AMD_vertex_shader_layer, making it rather trivial to implement. For gallium I *think* this needs a new cap because of the addition of support in tessellation evaluation shaders, and since I don't have any hardware to test it on, I've left that for someone else to wire up. Signed-off-by: Dylan Baker <[email protected]> Reviewed-by: Ilia Mirkin <[email protected]> Reviewed-by: Kenneth Graunke <[email protected]>
* docs: add GL_ARB_gl_spirv to features listIlia Mirkin2016-09-161-0/+1
| | | | Signed-off-by: Ilia Mirkin <[email protected]>
* i965: enable ARB_ES3_2_compatibility on gen8+Ilia Mirkin2016-09-151-1/+1
| | | | | | | | Note that ASTC support is not actually mandated for this extension to be exposed. Signed-off-by: Ilia Mirkin <[email protected]> Acked-by: Kenneth Graunke <[email protected]>
* docs: Mark OES_tessellation_shader as done.Kenneth Graunke2016-09-121-1/+1
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* st/mesa: expose OES_geometry_shader and OES_texture_cube_map_arrayIlia Mirkin2016-08-311-2/+2
| | | | | Signed-off-by: Ilia Mirkin <[email protected]> Reviewed-by: Marek Olšák <[email protected]>
* i965: enable OES_primitive_bounding_box with the no-op implementationIlia Mirkin2016-08-301-1/+1
| | | | | Signed-off-by: Ilia Mirkin <[email protected]> Reviewed-by: Matt Turner <[email protected]>
* st/mesa: provide the null implementation of bounding box outputs in tcsIlia Mirkin2016-08-301-1/+1
| | | | | | | | | Until hardware appears (in a gallium driver) that can make use of the TCS-outputted gl_BoundingBox, we just request that the variable gets assigned as a regular patch variable. Signed-off-by: Ilia Mirkin <[email protected]> Reviewed-by: Ian Romanick <[email protected]>
* docs: add GL_OES_viewport_array to featuresIlia Mirkin2016-08-301-0/+1
| | | | Signed-off-by: Ilia Mirkin <[email protected]>
* radeonsi: add support for cull distances. (v1.1)Dave Airlie2016-08-301-1/+1
| | | | | | | | | | This should be all that is required for cull distances to work on radeonsi. v1.1: whitespace cleanup, add docs fix clipdist_mask usage. Reviewed-by: Marek Olšák <[email protected]> Signed-off-by: Dave Airlie <[email protected]>
* i965/hsw: Enable ARB_ES3_1_compatibility extensionJordan Justen2016-08-291-1/+1
| | | | | | Signed-off-by: Jordan Justen <[email protected]> Acked-by: Kenneth Graunke <[email protected]> Reviewed-by: Samuel Iglesias Gonsálvez <[email protected]>
* i965: Enable OES_texture_cube_map_array on Gen8+Ian Romanick2016-08-261-1/+1
| | | | | | | | | | | | | | | | | | These are the only platforms that current expose OES_geometry_shader. Once OpenGL ES 3.1 and OES_geometry_shader are enabled on Gen7, this extension can be enabled there as well. Gen6 will never get OpenGL ES 3.1, so it will never get this extension... even though it has the desktop OpenGL extension. Alas. NOTE: This causes a failure on Gen8+ platforms in ES3-CTS.gtf.GL3Tests.texture_storage.texture_storage_texture_targets. The test only fails because it doesn't know that 0x9009 is a valid value when the extension exists. Signed-off-by: Ian Romanick <[email protected]> Reviewed-by: Ilia Mirkin <[email protected]> Reviewed-by: Kenneth Graunke <[email protected]>
* i965: Enable GL_OES_geometry_shader on Gen8+Ian Romanick2016-08-261-1/+1
| | | | | | | | | Gen7 can get this extension (and GL_OES_shader_io_blocks) as soon as the rest of OpenGL ES 3.1 is enabled. Signed-off-by: Ian Romanick <[email protected]> Reviewed-by: Ilia Mirkin <[email protected]> Reviewed-by: Kenneth Graunke <[email protected]>
* docs: Rename GL3.txt to features.txtIan Romanick2016-08-261-0/+335
Signed-off-by: Ian Romanick <[email protected]> Suggested-by: Ilia Mirkin <[email protected]> Reviewed-by: Eric Engestrom <[email protected]>