| Commit message (Collapse) | Author | Age | Files | Lines |
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Reviewed-by: Kenneth Graunke <[email protected]>
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This has only been tested on RX480.
Signed-off-by: Samuel Pitoiset <[email protected]>
Reviewed-by: Marek Olšák <[email protected]>
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v2: Remove the '+' after bxt
Reviewed-by: Anuj Phogat <[email protected]>
Signed-off-by: Nanley Chery <[email protected]>
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The OpenGL extension KHR_no_error is exposed since commit
d42d150ad26e29d9e894ba9f9e28f8134e2e5393 by Timothy Arceri. Therefore it
should be marked as "started" in the features.txt
Signed-off-by: Kai Wasserbäch <[email protected]>
Reviewed-by: Nicolai Hähnle <[email protected]>
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This enables support on GM200+ for:
- GL_AMD_vertex_shader_layer
- GL_AMD_vertex_shader_layer_viewport_index
- GL_ARB_shader_viewport_layer_array
Signed-off-by: Ilia Mirkin <[email protected]>
[lyude: add relnotes/TES cap]
Signed-off-by: Lyude <[email protected]>
[imirkin: move relnotes to right place, add features.txt]
Reviewed-by: Ilia Mirkin <[email protected]>
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v2 (Andreas Boll):
- Mark GL 4.1 as supported by i965/gen7+
- Mark GL_ARB_shader_precision as supported by i965/gen7+
- Update release notes
Reviewed-by: Andreas Boll <[email protected]>
Reviewed-by: Francisco Jerez <[email protected]>
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Signed-off-by: Samuel Iglesias Gonsálvez <[email protected]>
Acked-by: Francisco Jerez <[email protected]>
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Reviewed-by: Marek Olšák <[email protected]>
Reviewed-by: Edward O'Callaghan <[email protected]>
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readInvocationARB() and readFirstInvocationARB() need SHFL.IDX
instruction which is introduced in Kepler.
Signed-off-by: Boyan Ding <[email protected]>
Reviewed-by: Ilia Mirkin <[email protected]>
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v2: Also enable support on nv50
Signed-off-by: Boyan Ding <[email protected]>
Reviewed-by: Ilia Mirkin <[email protected]>
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Require LLVM 5.0 or later because LLVM 4.0 is easily fooled into
putting the lane select of llvm.amdgcn.readlane into a VGPR and then
fails to continue to compile.
Reviewed-by: Marek Olšák <[email protected]>
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v2:
- fill in DRM version requirement
- disable on SI due to CP DMA faults
Reviewed-by: Marek Olšák <[email protected]>
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Reviewed-by: Marek Olšák <[email protected]>
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Reviewed-by: Samuel Pitoiset <[email protected]>
Reviewed-by: Marek Olšák <[email protected]>
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This extension was enabled in commit 40dd45d0c6aa ("i965: Enable
ARB_shader_atomic_counter_ops") but the commit failed to update the
release notes or features.txt. The release notes ship has sailed, since
the commit was in 13.0.
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Reviewed-by: Bruce Cherniak <[email protected]>
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Reviewed-by: Tim Rowley <[email protected]>
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At least, the extension is exported (gallium capability
PIPE_CAP_BUFFER_MAP_PERSISTENT_COHERENT is 1)
Signed-off-by: Gregory Hainaut <[email protected]>
Acked-by: Edward O'Callaghan <[email protected]>
Reviewed-by: Emil Velikov <[email protected]>
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Signed-off-by: Lars Hamre <[email protected]>
Reviewed-by: Roland Scheidegger <[email protected]>
Reviewed-by: Edward O'Callaghan <[email protected]>
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This extension adds new query types which can be used to detect overflow
of transform feedback buffers. The new query types are also accepted by
conditional rendering commands.
v3:
- s/gen7+/gen6+/ in the relnotes (Jordan Justen)
Signed-off-by: Rafael Antognolli <[email protected]>
Reviewed-by: Kenneth Graunke <[email protected]>
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Signed-off-by: Ilia Mirkin <[email protected]>
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Most of them already redirected to https anyway, so we might as well
avoid the redirection and the security implications by linking directly
to the right protocol.
Signed-off-by: Eric Engestrom <[email protected]>
Reviewed-by: Brian Paul <[email protected]>
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Replace unmaintained http://dri.freedesktop.org/wiki/MissingFunctionality
URL with http://mesamatrix.net/
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=95460
Acked-by: Kenneth Graunke <[email protected]>
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All of these have had support for the TGSI opcodes since before most of
the glsl compiler work landed.
Also update the docs accordingly, including the missing note about i965.
Reviewed-by: Marek Olšák <[email protected]>
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We don't need to support all the color buffers for advanced blend, just
cb0. For Fermi, we use the special binding slots so that we don't
overlap with user textures, while Kepler+ gets a dedicated position for
the fb handle in the driver constbuf.
This logic is only triggered when a FBFETCH is actually present so it
should be a no-op most of the time.
Signed-off-by: Ilia Mirkin <[email protected]>
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GL_ARB_vertex_attrib_64bit was the last piece missing.
v2: update docs (Jordan)
Signed-off-by: Juan A. Suarez Romero <[email protected]>
Reviewed-by: Jordan Justen <[email protected]>
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v2: update docs (Jordan)
Signed-off-by: Samuel Iglesias Gonsálvez <[email protected]>
Signed-off-by: Juan A. Suarez Romero <[email protected]>
Reviewed-by: Jordan Justen <[email protected]>
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v2: update docs (Jordan)
Signed-off-by: Alejandro Piñeiro <[email protected]>
Signed-off-by: Juan A. Suarez Romero <[email protected]>
Reviewed-by: Jordan Justen <[email protected]>
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The only reason we didn't previously enable this was the dependency on
OpenGL ES 3.1. These should have been enabled as soon as HSW got
stencil texturing. We also needed to fixup setting MaxViewports.
Signed-off-by: Ian Romanick <[email protected]>
Reviewed-by: Kenneth Graunke <[email protected]>
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Acked-by: Kenneth Graunke <[email protected]>
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I lost track of who created initial patch (Ilia?).. Romain rebased it.
I pushed it.
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=95460
Signed-off-by: Rob Clark <[email protected]>
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This extension allows the fragment shader to control whether values in
gl_SampleMaskIn[] reflect the coverage after application of the early
depth and stencil tests.
Signed-off-by: Plamena Manolova <[email protected]>
Reviewed-by: Chris Forbes <[email protected]>
Reviewed-by: Jason Ekstrand <[email protected]>
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This allows the driver to signal that it can't handle random
interleaving of attributes across buffers. This is required for
ARB_transform_feedback3, and it's initialized to whatever the previous
value of PIPE_CAP_STREAM_OUTPUT_PAUSE_RESUME was except for nv50 where
it is disabled. Note that the proprietary drivers never expose
ARB_transform_feedback3 on any GT21x's (where nouveau previously did),
and after some effort I was unable to get it to work.
Signed-off-by: Ilia Mirkin <[email protected]>
Reviewed-by: Nicolai Hähnle <[email protected]>
Reviewed-by: Marek Olšák <[email protected]>
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V2. add i965/hsw+ to list
V3. rebased on master.
V4. 'DONE' -> 'DONE ()'.
V5. remove i965/hsw+ from list :/
Signed-off-by: Edward O'Callaghan <[email protected]>
Reviewed-by: Marek Olšák <[email protected]>
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Signed-off-by: Ilia Mirkin <[email protected]>
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Signed-off-by: Ilia Mirkin <[email protected]>
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v2: mark llvmpipe & softpipe properly as well (Jason Wood)
Reviewed-by: Edward O'Callaghan <[email protected]>
Reviewed-by: Dave Airlie <[email protected]>
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Signed-off-by: Anuj Phogat <[email protected]>
Reviewed-by: Dylan Baker <[email protected]>
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Not sure if it's possible to avoid programming the block size twice (once for
the userdata and once for the dispatch).
Reviewed-by: Edward O'Callaghan <[email protected]>
Reviewed-by: Marek Olšák <[email protected]>
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Both radeonsi and nvc0 should also support ES so fixup doc.
Signed-off-by: Edward O'Callaghan <[email protected]>
Reviewed-by: Nicolai Hähnle <[email protected]>
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Signed-off-by: Samuel Pitoiset <[email protected]>
Reviewed-by: Marek Olšák <[email protected]>
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The difference to the virtually identical ARB_robustness (which is already
enabled unconditionally) is miniscule and handled elsewhere, but this cap
seems like the right thing to require for this extension.
v2: drop the device reset cap requirement (Ilia)
Reviewed-by: Marek Olšák <[email protected]> (v1)
Reviewed-by: Ilia Mirkin <[email protected]>
Reviewed-by: Edward O'Callaghan <[email protected]>
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v2: enable only when compute is available
Reviewed-by: Edward O'Callaghan <[email protected]>
Reviewed-by: Marek Olšák <[email protected]>
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Signed-off-by: Ilia Mirkin <[email protected]>
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This extension is a combination of AMD_vertex_shader_viewport_index and
AMD_vertex_shader_layer, making it rather trivial to implement.
For gallium I *think* this needs a new cap because of the addition of
support in tessellation evaluation shaders, and since I don't have any
hardware to test it on, I've left that for someone else to wire up.
Signed-off-by: Dylan Baker <[email protected]>
Reviewed-by: Ilia Mirkin <[email protected]>
Reviewed-by: Kenneth Graunke <[email protected]>
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Signed-off-by: Ilia Mirkin <[email protected]>
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Note that ASTC support is not actually mandated for this extension to be
exposed.
Signed-off-by: Ilia Mirkin <[email protected]>
Acked-by: Kenneth Graunke <[email protected]>
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