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* docs: update nv50, nvc0 current statusEmil Velikov2013-11-181-18/+18
| | | | | | Acked-by: Chris Forbes <[email protected]> Reviewed-by: Marek Olšák <[email protected]> Signed-off-by: Emil Velikov <[email protected]>
* docs: restructure GL3.txtJoerg Mayer2013-11-181-138/+138
| | | | | | | | | | | | | - Indent items under a GL version to allow context diffs to do their work. - Move complete drivers into the GL version line - this should make the stuff a little bit easier to read. v2: keep the fd.o link (Emil Velikov) Acked-by: Chris Forbes <[email protected]> Reviewed-by: Marek Olšák <[email protected]> Signed-off-by: Joerg Mayer <[email protected]> Signed-off-by: Emil Velikov <[email protected]>
* docs: Mark off ARB_shader_atomic_counters for i965Ian Romanick2013-11-071-1/+1
| | | | | | ...and update relnotes. Signed-off-by: Ian Romanick <[email protected]>
* docs: Mark off ARB_vertex_type_10f_11f_11f_rev for r600gFredrik Höglund2013-11-071-1/+1
| | | | | | | ...and update relnotes. Reviewed-by: Dave Airlie <[email protected]> Reviewed-by: Alex Deucher <[email protected]>
* docs: Mark off some more things.Chris Forbes2013-11-081-3/+3
| | | | | | | These have been supported on i965/Gen7+ for a while, and are listed in the 10.0 release notes. Signed-off-by: Chris Forbes <[email protected]>
* docs: Mark off ARB_vertex_type_10f_11f_11f_rev.Chris Forbes2013-11-081-1/+1
| | | | | Signed-off-by: Chris Forbes <[email protected]> Reviewed-by: Eric Anholt <[email protected]>
* docs: Mark ARB_vertex_attrib_binding as done, update relnotesFredrik Höglund2013-11-071-1/+1
| | | | Reviewed-by: Eric Anholt <[email protected]>
* docs: Mark off ARB_sample_shading; minor tidyup.Chris Forbes2013-11-061-2/+2
| | | | Signed-off-by: Chris Forbes <[email protected]>
* docs/GL3: document radeonsi support, minor cleanupMarek Olšák2013-11-041-90/+90
| | | | Reviewed-by: Ian Romanick <[email protected]>
* i965: Add support for GL_ARB_texture_buffer_range.Eric Anholt2013-10-231-1/+1
| | | | | | | | | | | Supporting this extension turns out to simplify our code a bit over not supporting this extension, once the glBufferSubData() synchronization code lands. v2: Use 16 byte alignment like we do for uniform buffers, due to unaligned access penalties. Reviewed-by: Jordan Justen <[email protected]> (v1)
* docs: Mark GLSL 1.50, 3.30, and geometry shaders done for i965.Matt Turner2013-10-211-3/+3
| | | | | | | Reviewed-by: Jordan Justen <[email protected]> Reviewed-by: Eric Anholt <[email protected]> Reviewed-by: Kenneth Graunke <[email protected]> Reviewed-by: Ian Romanick <[email protected]>
* docs: Update docs for ARB_texture_mirror_clamp_to_edge.Rico Schüller2013-10-211-1/+1
| | | | | Signed-off-by: Rico Schüller <[email protected]> Reviewed-by: Kenneth Graunke <[email protected]>
* docs: Updating forgotten GL feature completion for r600Alexandre Demers2013-10-211-1/+1
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* docs: Mark a few more things as "in progress" in GL3.txt.Kenneth Graunke2013-10-061-2/+2
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* docs: mark ARB_conservative_depth done on i965Chris Forbes2013-10-061-1/+1
| | | | Signed-off-by: Chris Forbes <[email protected]>
* docs: Mark off KHR_debug, update relnotesTimothy Arceri2013-10-051-1/+1
| | | | | Signed-off-by: Timothy Arceri <[email protected]> Reviewed-by: Kenneth Graunke <[email protected]>
* docs: Mark off ARB_texture_query_levels, update relnotesChris Forbes2013-10-051-1/+1
| | | | Signed-off-by: Chris Forbes <[email protected]>
* docs: Mark off ARB_texture_gatherChris Forbes2013-10-031-1/+1
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* docs/GL3: clarify core vs compatibility extension supportMarek Olšák2013-07-301-0/+8
| | | | | | Reviewed-by: Kenneth Graunke <[email protected]> Reviewed-by: Brian Paul <[email protected]> Reviewed-by: Ian Romanick <[email protected]>
* docs: Mark ARB_vertex_attrib_binding as started.Kenneth Graunke2013-07-261-1/+1
| | | | Fredrik Höglund has a partial implementation in his git tree.
* docs: Mark off 420packChris Forbes2013-07-271-1/+1
| | | | Signed-off-by: Chris Forbes <[email protected]>
* docs: Add items for GL4.4Chris Forbes2013-07-231-0/+14
| | | | | Signed-off-by: Chris Forbes <[email protected]> Reviewed-by: Kenneth Graunke <[email protected]>
* docs: Mark a few things as in progress.Kenneth Graunke2013-05-141-6/+6
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* docs: remove ^M chars from GL3.txtBrian Paul2013-05-091-3/+3
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* docs: mark ARB_texture_storage_multisample doneChris Forbes2013-03-311-1/+1
| | | | | | Signed-off-by: Chris Forbes <[email protected]> Reviewed-by: Eric Anholt <[email protected]> Reviewed-by: Brian Paul <[email protected]>
* i965: Enable ARB_texture_query_lod.Matt Turner2013-03-291-1/+1
| | | | | v2: Support Ironlake as well. Reviewed-by: Kenneth Graunke <[email protected]>
* docs: Mark ARB_ES3_compatibility as done.Matt Turner2013-03-211-1/+1
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* docs: Mark some things done in GL3.txtChris Forbes2013-03-021-2/+2
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* docs: Mark a few things done in GL3.txt.Kenneth Graunke2013-02-111-2/+2
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* nv50,nvc0: fix/enable texture buffer objectsChristoph Bumiller2013-01-301-1/+1
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* GL3.txt: i965 supports ARB_base_instanceMatt Turner2013-01-221-1/+1
| | | | Added in commit cdd3f549.
* i965: Add support for GL_ARB_texture_buffer_object_rgb32.Eric Anholt2013-01-181-1/+1
| | | | | | Tested with piglit ARB_texture_buffer_object/formats. Reviewed-by: Kenneth Graunke <[email protected]>
* docs/GL3.txt: update GL3 status for r600g.Dave Airlie2013-01-121-4/+4
| | | | Signed-off-by: Dave Airlie <[email protected]>
* docs: add ARB_texture_buffer_object_rgb32Dave Airlie2012-12-161-1/+1
| | | | Signed-off-by: Dave Airlie <[email protected]>
* i965: expose ARB_texture_cube_map_arrayChris Forbes2012-12-141-1/+1
| | | | | | | | | V3: Put enable in an existing block rather than making a new one for no good reason. Signed-off-by: Chris Forbes <[email protected]> Reviewed-by: Eric Anholt <[email protected]> Reviewed-by: Kenneth Graunke <[email protected]>
* docs: Mark some features in GL3.txt as done for r600Jason Wood2012-11-291-3/+3
| | | | Signed-off-by: Marek Olšák <[email protected]>
* i965: Enable ARB_vertex_type_2_10_10_10_rev on Gen4+.Chris Forbes2012-11-261-1/+1
| | | | | | | | v2 (Kayden): Move the enable into an existing intel->gen >= 4 block (as suggested by Ian). Signed-off-by: Chris Forbes <[email protected]> Reviewed-by: Kenneth Graunke <[email protected]>
* docs: update with ARB_texture_cube_map_array supportDave Airlie2012-11-091-1/+1
| | | | | | just mention softpipe is done, r600g will come soon. Signed-off-by: Dave Airlie <[email protected]>
* vbo: fix glVertexAttribI* functionsMarek Olšák2012-11-061-2/+1
| | | | | | | | | | | | | | | | | | | | | | The functions were broken, because they converted ints to floats. Now we can finally advertise OpenGL 3.0. ;) In this commit, the vbo module also tracks the type for each attrib in addition to the size. It can be one of FLOAT, INT, UNSIGNED_INT. The little ugliness is the vertex attribs are declared as floats even though there may be integer values. The code just copies integer values into them without any conversion. This implementation passes the glVertexAttribI piglit test which I am going to commit in piglit soon. The test covers vertex arrays, immediate mode and display lists. NOTE: This is a candidate for the stable branches. Reviewed-by: Brian Paul <[email protected]> v2: cosmetic changes as suggested by Brian
* gallium: expose ARB_map_buffer_alignment on RadeonMarek Olšák2012-10-311-1/+1
| | | | | | | | Reviewed-by: Brian Paul <[email protected]> v2: update relnotes-9.1 v3: use align_malloc and align_free for malloced buffers in r300g v4: document the new CAP in the docs
* docs: GL_ARB_texture_storage is supported for all gallium driversBrian Paul2012-10-221-1/+1
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* docs: fixup GL4.3 TODO listMarek Olšák2012-09-231-4/+1
| | | | | | | | | | From the OpenGL Registry: "2012/08/13: specs named GL_ARB_debug_group, GL_ARB_debug_label, and GL_ARB_debug_output2 were published in error during the initial OpenGL 4.3 release. All functionality in these documents was combined into the extension GL_KHR_debug. They have been withdrawn from the registry, and a few other extensions were renumbered to avoid holes in the numbering scheme."
* docs: Add some missing features to 9.0 release notes and GL3.txt9.0-branchpointIan Romanick2012-08-301-4/+4
| | | | | Signed-off-by: Ian Romanick <[email protected]> Reviewed-by: Brian Paul <[email protected]>
* i965/gen6+: Add support for GL_ARB_timer_query.Eric Anholt2012-08-261-1/+1
| | | | | | Needs updated libdrm. Reviewed-by: Kenneth Graunke <[email protected]>
* i965: Add support for GL_ARB_occlusion_query2.Eric Anholt2012-08-261-1/+1
| | | | | | | This extension is just a bit of core code on top of the GL_ARB_occlusion_query support. Reviewed-by: Kenneth Graunke <[email protected]>
* i965: add ARB_texture_rgb10_a2ui supportJordan Justen2012-08-141-1/+1
| | | | | Signed-off-by: Jordan Justen <[email protected]> Reviewed-by: Brian Paul <[email protected]>
* i965: Enable uniform buffer objects on gen6+.Eric Anholt2012-08-071-1/+1
| | | | Reviewed-by: Kenneth Graunke <[email protected]>
* docs: update ARB_debug_output status to DONEBrian Paul2012-08-061-1/+1
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* docs: Add OpenGL 4.3 requirementsJason Wood2012-08-061-0/+30
| | | | | | | | v2: Note that GLSL 4.3 has not been started, and that ARB_compute_shader has been started in Gallium drivers. Signed-off-by: Jason Wood <[email protected]> Signed-off-by: Brian Paul <[email protected]>
* docs: update relnotes-8.1 and GL3 statusMarek Olšák2012-07-121-2/+2
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