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* llvmpipe: enable ARB_texture_gatherRoland Scheidegger2015-03-311-1/+1
* docs: Update progress on ARB_direct_state_access.Martin Peres2015-03-251-5/+5
* docs: Update progress on ARB_direct_state_access.Laura Ekstrand2015-03-181-2/+2
* docs/GL3: don't list nv30Marek Olšák2015-03-181-2/+2
* docs/GL3: don't list swrastMarek Olšák2015-03-181-21/+21
* docs/GL3: don't list r300Marek Olšák2015-03-181-28/+28
* docs/GL3: also mark GLES3/GS5 for radeonsi as doneMarek Olšák2015-03-161-1/+1
* radeonsi: implement TGSI_OPCODE_BFI (v2)Marek Olšák2015-03-161-1/+1
* radeonsi: implement gl_SampleMaskInMarek Olšák2015-03-161-1/+1
* docs: List ARB_shading_language_packing/EXT_shader_integer_mix.Matt Turner2015-03-131-0/+3
* r600g: Implement GL_ARB_draw_indirect for EG/CMGlenn Kennard2015-02-241-3/+3
* nvc0: enable double supportIlia Mirkin2015-02-201-1/+1
* docs/GL3.txt: softpipe now supports GL_ARB_gpu_shader_fp64Dave Airlie2015-02-201-1/+1
* docs: mark ARB_gpu_shader_fp64 as done in coreIlia Mirkin2015-02-191-1/+1
* docs: add ARB_draw_indirect to ES 3.1 listIlia Mirkin2015-02-121-0/+1
* docs: update GL3.txt to state my current work on the dsa extensionMartin Peres2015-02-121-3/+3
* docs: Update ARB_direct_state_accessFredrik Höglund2015-02-011-1/+1
* doc: break down ARB_direct_state_access in GL3.txtMartin Peres2015-02-011-1/+10
* docs: Set llvmpipe and softpipe note only for MSAA.Romain Failliot2014-11-271-2/+2
* docs/GL3: Mark GL_ARB_direct_state_access as being started by LauraJason Ekstrand2014-11-181-1/+1
* nv50,nvc0: use clip_halfz setting when creating rasterizer stateIlia Mirkin2014-11-151-1/+1
* r600g: Implement sm5 UBO/sampler indexingGlenn Kennard2014-10-281-2/+2
* r600g: Implement sm5 interpolation functionsGlenn Kennard2014-10-281-1/+1
* docs: Update GL3.txt and relnotes for GL_KHR_context_flush_controlNeil Roberts2014-10-281-1/+1
* nv50: handle inverted render conditionsTobias Klausmann2014-10-261-1/+1
* gallium: Enable ARB_clip_control for gallium drivers.Mathias Fröhlich2014-10-241-1/+1
* r600g: Implement GL_ARB_sample_shadingGlenn Kennard2014-10-121-1/+1
* nv50,nvc0: enable ARB_texture_viewIlia Mirkin2014-09-121-1/+1
* docs: (trivial) mark softpipe, llvmpipe as done for GL_ARB_base_instanceRoland Scheidegger2014-09-091-1/+1
* r600g: Implement sm5 geometry shader instancingGlenn Kennard2014-09-011-1/+1
* docs: Mark ARB_compute_shader as work in progressJordan Justen2014-09-011-2/+2
* llvmpipe: (trivial) enable cube map arraysRoland Scheidegger2014-08-301-1/+1
* docs: mark GL_MAX_VERTEX_ATTRIB_STRIDE as doneTimothy Arceri2014-08-271-1/+1
* docs: fix up status of softpipe, llvmpipeRoland Scheidegger2014-08-281-19/+21
* docs: Update who is working on tessellationChris Forbes2014-08-261-1/+1
* docs: Mark off ARB_conditional_render_inverted for i965Chris Forbes2014-08-201-1/+1
* docs: Update status of ARB_conditional_render_invertedTobias Klausmann2014-08-191-1/+1
* r600g: Implement ARB_derivative_controlGlenn Kennard2014-08-151-1/+1
* docs: Mark off ARB_gpu_shader5 for i965Chris Forbes2014-08-151-9/+9
* docs: Mark off ARB_gpu_shader5 UBO array indexing for i965Chris Forbes2014-08-151-1/+1
* docs: Mark off ARB_derivative_control for i965.Chris Forbes2014-08-151-1/+1
* nv50,nvc0: add support for fine derivativesIlia Mirkin2014-08-141-1/+1
* mesa: add ARB_texture_barrier supportIlia Mirkin2014-08-141-1/+1
* docs: document radeonsi BPTC support, sort extensions in 10.3 release notesMarek Olšák2014-08-151-1/+1
* r600g: Implement BPTC texture supportGlenn Kennard2014-08-151-1/+1
* docs: update ARB_vertex_attrib_64bit statusDave Airlie2014-08-141-1/+1
* docs/GL3.txt: add GLES 3.1 sectionDave Airlie2014-08-141-1/+17
* nvc0: increase GLSL level to 400 to enable ARB_gpu_shader5Ilia Mirkin2014-08-131-8/+8
* nvc0: add BPTC format supportIlia Mirkin2014-08-121-1/+1
* docs: add GL4.5 sectionIlia Mirkin2014-08-121-0/+16