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* docs: update nv50 supportIlia Mirkin2014-02-251-2/+2
* docs: update ARB_buffer_storage statusMarek Olšák2014-02-251-1/+1
* docs: add nv50 to the ARB_viewport_array listIlia Mirkin2014-02-121-1/+1
* mesa: GL_ARB_half_float_pixel is not optionalIan Romanick2014-02-111-1/+1
* docs/GL3.txt: denote r600g support for ARB_viewport_arrayDave Airlie2014-02-111-1/+1
* docs/GL3.txt: update r600 statusDave Airlie2014-02-051-18/+18
* docs: Add GL_ARB_map_buffer_alignment status to GL3.txt and release notesIan Romanick2014-01-291-1/+1
* radeonsi: Enable OpenGL 3.3Michel Dänzer2014-01-291-18/+18
* docs: Update GL3.txt due to recent workIan Romanick2014-01-271-8/+8
* docs: sync up nv50/nvc0 status on GL4.x extensionsIlia Mirkin2014-01-271-7/+7
* docs: update GL3.txt, relnotes to reflect current nv50/nvc0 statusIlia Mirkin2014-01-271-18/+18
* docs: Mark ARB_arrays_of_arrays as startedTimothy Arceri2014-01-231-1/+1
* docs: Note that GL_ARB_viewport_array is done on i965Ian Romanick2014-01-201-1/+1
* docs: Mark ARB_shader_image_load_store as work in progress.Francisco Jerez2014-01-151-1/+1
* docs/GL3: better documentation of GL 3.0Marek Olšák2013-12-121-5/+7
* i965: Enable ARB_draw_indirect (and ARB_multi_draw_indirect) on Gen7+Chris Forbes2013-11-251-2/+2
* docs: update nv50, nvc0 current statusEmil Velikov2013-11-181-18/+18
* docs: restructure GL3.txtJoerg Mayer2013-11-181-138/+138
* docs: Mark off ARB_shader_atomic_counters for i965Ian Romanick2013-11-071-1/+1
* docs: Mark off ARB_vertex_type_10f_11f_11f_rev for r600gFredrik Höglund2013-11-071-1/+1
* docs: Mark off some more things.Chris Forbes2013-11-081-3/+3
* docs: Mark off ARB_vertex_type_10f_11f_11f_rev.Chris Forbes2013-11-081-1/+1
* docs: Mark ARB_vertex_attrib_binding as done, update relnotesFredrik Höglund2013-11-071-1/+1
* docs: Mark off ARB_sample_shading; minor tidyup.Chris Forbes2013-11-061-2/+2
* docs/GL3: document radeonsi support, minor cleanupMarek Olšák2013-11-041-90/+90
* i965: Add support for GL_ARB_texture_buffer_range.Eric Anholt2013-10-231-1/+1
* docs: Mark GLSL 1.50, 3.30, and geometry shaders done for i965.Matt Turner2013-10-211-3/+3
* docs: Update docs for ARB_texture_mirror_clamp_to_edge.Rico Schüller2013-10-211-1/+1
* docs: Updating forgotten GL feature completion for r600Alexandre Demers2013-10-211-1/+1
* docs: Mark a few more things as "in progress" in GL3.txt.Kenneth Graunke2013-10-061-2/+2
* docs: mark ARB_conservative_depth done on i965Chris Forbes2013-10-061-1/+1
* docs: Mark off KHR_debug, update relnotesTimothy Arceri2013-10-051-1/+1
* docs: Mark off ARB_texture_query_levels, update relnotesChris Forbes2013-10-051-1/+1
* docs: Mark off ARB_texture_gatherChris Forbes2013-10-031-1/+1
* docs/GL3: clarify core vs compatibility extension supportMarek Olšák2013-07-301-0/+8
* docs: Mark ARB_vertex_attrib_binding as started.Kenneth Graunke2013-07-261-1/+1
* docs: Mark off 420packChris Forbes2013-07-271-1/+1
* docs: Add items for GL4.4Chris Forbes2013-07-231-0/+14
* docs: Mark a few things as in progress.Kenneth Graunke2013-05-141-6/+6
* docs: remove ^M chars from GL3.txtBrian Paul2013-05-091-3/+3
* docs: mark ARB_texture_storage_multisample doneChris Forbes2013-03-311-1/+1
* i965: Enable ARB_texture_query_lod.Matt Turner2013-03-291-1/+1
* docs: Mark ARB_ES3_compatibility as done.Matt Turner2013-03-211-1/+1
* docs: Mark some things done in GL3.txtChris Forbes2013-03-021-2/+2
* docs: Mark a few things done in GL3.txt.Kenneth Graunke2013-02-111-2/+2
* nv50,nvc0: fix/enable texture buffer objectsChristoph Bumiller2013-01-301-1/+1
* GL3.txt: i965 supports ARB_base_instanceMatt Turner2013-01-221-1/+1
* i965: Add support for GL_ARB_texture_buffer_object_rgb32.Eric Anholt2013-01-181-1/+1
* docs/GL3.txt: update GL3 status for r600g.Dave Airlie2013-01-121-4/+4
* docs: add ARB_texture_buffer_object_rgb32Dave Airlie2012-12-161-1/+1