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* GL3: ARB_shader_image_load_store/size is done for radeonsi also in GLESNicolai Hähnle2016-04-111-2/+2
| | | | Trivial.
* i965: enable OES_texture_buffer on gen7+Ilia Mirkin2016-04-101-1/+1
| | | | | | | | | It will only end up getting exposed on gen8+ since it requires GL ES 3.1, but it should be ready to go on gen7 when support for GL ES 3.1 is completed there. Signed-off-by: Ilia Mirkin <[email protected]> Tested-by: Kenneth Graunke <[email protected]>
* docs: add some missing softpipe entries.Dave Airlie2016-04-111-3/+3
| | | | | | I just forgot these when I added this stuff. Signed-off-by: Dave Airlie <[email protected]>
* nvc0: handle the case where there are no framebuffer attachmentsIlia Mirkin2016-04-091-2/+2
| | | | Signed-off-by: Ilia Mirkin <[email protected]>
* GL3.txt: Mark ARB_framebuffer_no_attachments as doneEdward O'Callaghan2016-04-071-1/+1
| | | | | Signed-off-by: Edward O'Callaghan <[email protected]> Reviewed-by: Marek Olšák <[email protected]>
* mesa: add GL_OES/EXT_draw_buffers_indexed supportIlia Mirkin2016-03-311-1/+1
| | | | | | | | This is the same ext as ARB_draw_buffers_blend (plus some core functionality that already exists). Add the alias entrypoints. Signed-off-by: Ilia Mirkin <[email protected]> Reviewed-by: Dave Airlie <[email protected]>
* mesa: add GL_OES_copy_image supportIlia Mirkin2016-03-301-1/+1
| | | | | Signed-off-by: Ilia Mirkin <[email protected]> Reviewed-by: Dave Airlie <[email protected]>
* st/mesa: add ES sample-shading supportIlia Mirkin2016-03-301-3/+3
| | | | | | | | | We require the full ARB_gpu_shader5 for now, but in the future some other CAP could get exposed to indicate that only the multisample-related behavior of ARB_gpu_shader5 is available. Signed-off-by: Ilia Mirkin <[email protected]> Reviewed-by: Dave Airlie <[email protected]>
* docs: mark xfb_* qualifiers as DONETimothy Arceri2016-03-311-1/+1
| | | | Reviewed-by: Dave Airlie <[email protected]>
* docs: update softpipe status for shader_image_load_store.Dave Airlie2016-03-311-1/+1
| | | | | Reviewed-by: Brian Paul <[email protected]> Signed-off-by: Dave Airlie <[email protected]>
* mesa: add OES_texture_buffer and EXT_texture_buffer supportIlia Mirkin2016-03-281-1/+1
| | | | | | | | Allow ES 3.1 contexts to access the texture buffer functionality. Signed-off-by: Ilia Mirkin <[email protected]> Reviewed-by: Brian Paul <[email protected]> Reviewed-by: Ian Romanick <[email protected]>
* st/mesa: add support for internalformat query2.Dave Airlie2016-03-221-1/+1
| | | | | | | | Add code to handle GL_INTERNALFORMAT_PREFERRED. Add code to deal with GL_RENDERBUFFER being passes into ChooseTextureFormat. Reviewed-by: Alejandro Piñeiro <[email protected]> Signed-off-by: Dave Airlie <[email protected]>
* docs: mark GL_ARB_shader_image_load_store/_size as done for radeonsiNicolai Hähnle2016-03-211-2/+2
| | | | Reviewed-by: Marek Olšák <[email protected]>
* docs: Renormalize older extensions.Romain Failliot2016-03-171-26/+26
| | | | | | | | | | | | | | For older extensions, there is an explanation first and the extension name in brackets, like that: Clamping controls (GL_ARB_color_buffer_float) I inverted that so we have the extension first and then the explanation in brackets, like that: GL_ARB_color_buffer_float (Clamping controls) It will help me later to parse the few extensions that use this syntax: all drivers that support <GL_extension> Reviewed-by: Nicolai Hähnle <[email protected]>
* docs: Renormalize some extensions.Romain Failliot2016-03-171-3/+3
| | | | | | | | | | | This fixes some exceptions I have to deal with in mesamatrix.net. The extensions GL_ARB_texture_buffer_object had a comment between "DONE" and the brackets. And the extension GL_KHR_robustness (in GL 4.5 and GLES 3.1) was using "90% done" instead of "in progress". The "90% done" is still here though, but as an extension comment. Reviewed-by: Nicolai Hähnle <[email protected]>
* docs: Realign the "Status" column.Romain Failliot2016-03-171-139/+139
| | | | | | | The "Status" column was misaligned in some GL sections. This is a lot of diffs, but it's only spaces in the end. Reviewed-by: Nicolai Hähnle <[email protected]>
* docs: howto to read and edit GL3.txtRomain Failliot2016-03-171-5/+20
| | | | | | | Added a small guide on how to read and edit GL3.txt. I think this would help as much the devs as the users reading this file. Reviewed-by: Nicolai Hähnle <[email protected]>
* docs: mark align layout qualifier as DONETimothy Arceri2016-03-051-1/+1
| | | | | Reviewed-by: Ian Romanick <[email protected]> Reviewed-by: Samuel Iglesias Gonsálvez <[email protected]>
* docs: mark explicit byte offsets as DONETimothy Arceri2016-03-051-1/+1
| | | | Reviewed-by: Edward O'Callaghan <[email protected]>
* Update docs to advertise new support for ARB_internalformat_query2Eduardo Lima Mitev2016-03-031-1/+1
| | | | | | | | Support in Mesa main and i965 has just been added. v2: Include note in 'New Features' of docs/relnotes/11.3.0.html. Reviewed-by: Ilia Mirkin <[email protected]>
* mesa: add GL_OES_gpu_shader5 and GL_EXT_gpu_shader5 supportIlia Mirkin2016-02-271-1/+1
| | | | | | | | | | | The two extensions are identical, and are largely taking bits of already existing desktop functionality. We continue to do a poor job of supporting the 'precise' keyword, just like we do on desktop. This passes the relevant dEQP tests that I could find. Signed-off-by: Ilia Mirkin <[email protected]> Reviewed-by: Samuel Iglesias Gonsálvez <[email protected]>
* docs: Mark off GL_OES_shader_image_atomic as done.Francisco Jerez2016-02-221-1/+1
| | | | Reviewed-by: Ilia Mirkin <[email protected]>
* mesa: add GL_OES_texture_border_clamp supportIlia Mirkin2016-02-221-1/+1
| | | | | | | Only minor differences to the existing ARB_texture_border_clamp support. Signed-off-by: Ilia Mirkin <[email protected]> Reviewed-by: Samuel Iglesias Gonsálvez <[email protected]>
* mesa: add GL_OES_texture_stencil8 supportIlia Mirkin2016-02-191-1/+1
| | | | | | | | | It's basically the same thing as GL_ARB_texture_stencil8 except that glCopyTexImage isn't supported, so add STENCIL_INDEX to the list of invalid GLES formats for glCopyTexImage. Signed-off-by: Ilia Mirkin <[email protected]> Reviewed-by: Eduardo Lima Mitev <[email protected]>
* docs: update GLES 3.1 section for recent nvc0 additionsIlia Mirkin2016-02-151-2/+2
| | | | Signed-off-by: Ilia Mirkin <[email protected]>
* st/mesa: enable AoA for gallium drivers reporting GLSL 1.30Dave Airlie2016-02-091-2/+2
| | | | | | Acked-by: Ilia Mirkin <[email protected]> Reviewed-by: Timothy Arceri <[email protected]> Signed-off-by: Dave Airlie <[email protected]>
* nvc0: add support for ARB_query_buffer_objectIlia Mirkin2016-02-041-1/+1
| | | | Signed-off-by: Ilia Mirkin <[email protected]>
* nvc0: enable atomic counters and ssboIlia Mirkin2016-01-291-2/+2
| | | | Signed-off-by: Ilia Mirkin <[email protected]>
* docs: Mark ARB_tessellation_shader as done on all i965 platforms.Kenneth Graunke2015-12-281-1/+1
| | | | | | | We now support all Intel GPUs which can do tessellation. Reviewed-by: Edward O'Callaghan <[email protected]> Reviewed-by: Jordan Justen <[email protected]>
* docs: Clarify that ARB_tessellation_shader is only done on i965/gen8+.Kenneth Graunke2015-12-221-1/+1
| | | | Requested by kisak on IRC.
* docs: Mark ARB_tessellation_shader as done on i965/gen8+.Kenneth Graunke2015-12-221-1/+1
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* mesa: update gl_HelperInvocation support status in docsTapani Pälli2015-12-221-1/+1
| | | | | | | | | | | Was enabled for i965 and nvc0 by following commits: c875e3cdd21811ad6669160d59fa39a4526ef872 39f51ec96f00f601b9c4d4e321dacb3af9dc866f Signed-off-by: Tapani Pälli <[email protected]> Reviewed-by: Marta Lofstedt <[email protected]> Acked-by: Matt Turner <[email protected]>
* docs: mark input/output block locations as DONETimothy Arceri2015-12-151-1/+1
| | | | Reviewed-by: Edward O'Callaghan <[email protected]>
* softpipe: enable GL_ARB_viewport_array support, update GL3.txt docEdward O'Callaghan2015-12-111-1/+1
| | | | | Signed-off-by: Edward O'Callaghan <[email protected]> Reviewed-by: Roland Scheidegger <[email protected]>
* docs: Mark ARB_compute_shader as done for i965Jordan Justen2015-12-091-2/+2
| | | | | | Signed-off-by: Jordan Justen <[email protected]> Reviewed-by: Iago Toral Quiroga <[email protected]> Reviewed-by: Kristian Høgsberg <[email protected]>
* r600: Add ARB_copy_image supportEdward O'Callaghan2015-12-091-1/+1
| | | | | | | | [airlied: update relnotes] Reviewed-by: Marek Olšák <[email protected]> Signed-off-by: Edward O'Callaghan <[email protected]> Signed-off-by: Dave Airlie <[email protected]>
* docs/GL3.txt: consolidate r600 GL4.1.Dave Airlie2015-12-081-4/+4
| | | | Signed-off-by: Dave Airlie <[email protected]>
* docs: consolidate r600 entry in GL3.txtDave Airlie2015-12-071-14/+14
| | | | Though fp64 emulation still needs to be done for a lot of the evergreen hw.
* docs: update with r600 tessellation status.Dave Airlie2015-12-071-1/+1
| | | | Signed-off-by: Dave Airlie <[email protected]>
* doc: Set GL_OES_geometry_shader as startedMarta Lofstedt2015-11-301-1/+1
| | | | | Signed-off-by: Marta Lofstedt <[email protected]> Reviewed-by: Eduardo Lima Mitev <[email protected]>
* docs: Update GL3.txt to add ARB_internalformat_query2Eduardo Lima Mitev2015-11-261-1/+1
| | | | | | | | | | | | | Added to OpenGL 4.3 section, tagged as 'in progress (elima)'. See https://bugs.freedesktop.org/show_bug.cgi?id=92687. Thanks to Thomas H.P. Andersen for remainding me about this. v1: - Update the already existing entry in section 4.3 instead (Ilia Mirkin). - Added my BZ nickname as contact person (Felix Schwarz). Reviewed-by: Ilia Mirkin <[email protected]>
* docs: mark compile-time constant expressions as doneTimothy Arceri2015-11-211-1/+1
| | | | Reviewed-by: Emil Velikov <[email protected]>
* nv50,nvc0: add ARB_clear_texture supportIlia Mirkin2015-11-111-1/+1
| | | | Signed-off-by: Ilia Mirkin <[email protected]>
* r600g: Implement ARB_texture_viewGlenn Kennard2015-11-111-1/+1
| | | | | | Signed-off-by: Glenn Kennard <[email protected]> Reviewed-by: Marek Olšák <[email protected]> Signed-off-by: Dave Airlie <[email protected]>
* docs: Mark AoA as done for i965Timothy Arceri2015-11-041-2/+2
| | | | Reviewed-by: Ian Romanick <[email protected]>
* mesa: expose support for OES/EXT_draw_elements_base_vertex to OpenGL ESRyan Houdek2015-11-011-1/+1
| | | | | | | This has been tested with the piglits in the mailing list and on the Dolphin emulator. Reviewed-by: Ilia Mirkin <[email protected]>
* docs: Mark GL_ARB_fragment_layer_viewport as done on i965.Kenneth Graunke2015-10-281-1/+1
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* nv50: add ARB_copy_image supportIlia Mirkin2015-10-281-1/+1
| | | | Signed-off-by: Ilia Mirkin <[email protected]>
* nvc0: add ARB_copy_image supportIlia Mirkin2015-10-281-1/+1
| | | | Signed-off-by: Ilia Mirkin <[email protected]>
* st/mesa: implement ARB_copy_imageMarek Olšák2015-10-281-1/+1
| | | | | | I wonder if the craziness was worth it. Reviewed-by: Brian Paul <[email protected]>