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* i965: Enable GL_OES_shader_io_blocksIan Romanick2016-05-261-1/+1
| | | | | | | | | | | | | Only one dEQP io_blocks test fails. This test fails for the same reason as the match_different_member_struct_names test in a previous commit. dEQP-GLES31.functional.separate_shader.validation.io_blocks.match_different_member_struct_names v2: Add to release notes. Signed-off-by: Ian Romanick <[email protected]> Reviewed-by: Timothy Arceri <[email protected]> Reviewed-by: Alejandro Piñeiro <[email protected]>
* docs: Mark GL_KHR_robustness done for GLES3.2 as wellKristian Høgsberg Kristensen2016-05-261-1/+1
| | | | | | Signed-off-by: Kristian Høgsberg Kristensen <[email protected]> Reviewed-by: Jason Ekstrand <[email protected]> Reviewed-by: Brian Paul <[email protected]>
* docs: Update GL_OES_copy_image status.Kenneth Graunke2016-05-251-1/+1
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* i965: Enable GL_KHR_robustnessKristian Høgsberg Kristensen2016-05-251-1/+1
| | | | | | | | | | | | | | | GL_KHR_robustness adds the GL_CONTEXT_LOST error and five new entry points that we already implement. This patch adds a new dispatch table that returns GL_CONTEXT_LOST from all entry points and implements the GL_LOSE_CONTEXT_ON_RESET strategy by setting that table when we learn that we've lost the context. With the GL_CONTEXT_LOST reporting in place and dispatch for the new entry points we can turn on GL_KHR_robustness. Signed-off-by: Kristian Høgsberg Kristensen <[email protected]> Reviewed-by: Ian Romanick <[email protected]> Acked-by: Ilia Mirkin <[email protected]>
* docs: Note that GL_OES_geometry_shader and GL_OES_tessellation_shader are ↵Ian Romanick2016-05-241-2/+2
| | | | | | | | | | | | started The GL_OES_geometry_shader work is on the oes_shader_io_blocks branch of idr's fd.o repository. The GL_OES_tessellation_shader work is on the tess-gles branch of kwg's fd.o repository. Signed-off-by: Ian Romanick <[email protected]>
* docs: true up nvc0 status - images, etcIlia Mirkin2016-05-231-5/+5
| | | | | | | | | Images aren't supported on maxwell, but neither is tessellation. Don't overly confuse matters by trying to expose those subtleties in the GL3.txt file/relnotes. Signed-off-by: Ilia Mirkin <[email protected]> Acked-by: Dave Airlie <[email protected]>
* st/mesa: enable ARB_ES3_1_compatibility when ES 3.1 would be exposedIlia Mirkin2016-05-231-1/+1
| | | | | Signed-off-by: Ilia Mirkin <[email protected]> Reviewed-by: Dave Airlie <[email protected]>
* mesa: remove separate enable for KHR_robust_buffer_access_behaviorIlia Mirkin2016-05-231-1/+0
| | | | | | | | | This extension appears to be a strict subset of the ARB version. Also remove it from GL3.txt since it doesn't seem relevant. Signed-off-by: Ilia Mirkin <[email protected]> Acked-by: Jason Ekstrand <[email protected]> Acked-by: Kenneth Graunke <[email protected]>
* nvc0: expose robust buffer accessIlia Mirkin2016-05-231-1/+1
| | | | | | | We apparently pass all the relevant CTS tests. There are probably some shortcomings, but they can be addressed down the line. Signed-off-by: Ilia Mirkin <[email protected]>
* i965: Enable ARB/KHR_robust_buffer_access_behavior on BYT and HSW+Jason Ekstrand2016-05-231-2/+2
| | | | Reviewed-by: Kenneth Graunke <[email protected]>
* docs: update ARB_cull_distance status.Dave Airlie2016-05-241-1/+1
| | | | Signed-off-by: Dave Airlie <[email protected]>
* docs: add swr to GL3.txtTim Rowley2016-05-191-41/+41
| | | | | | v2: not on gl3.3 list until gl3.2 is complete Reviewed-by: Bruce Cherniak <[email protected]>
* i965: Enable ES 3.2 sample shading extensions.Kenneth Graunke2016-05-171-3/+3
| | | | | | | | | | | | | | | This enables: - GL_OES_sample_shading - GL_OES_sample_variables - GL_OES_shader_multisample_interpolation On Gen8, we pass all the CTS tests, and all but 4 of the dEQP-GLES31 tests (dealing with 1x/2x MSAA at half rate sampling). We believe those 4 dEQP-GLES31 tests are incorrect. Signed-off-by: Kenneth Graunke <[email protected]> Reviewed-by: Jason Ekstrand <[email protected]> Reviewed-by: Ian Romanick <[email protected]>
* docs: Mark ARB_vertex_attrib_64bit as done for i965/gen8+Alejandro Piñeiro2016-05-171-1/+1
| | | | | | v2: label as done for i965/gen8+ instead of i965 (Kenneth Graunke) Reviewed-by: Kenneth Graunke <[email protected]>
* docs: Mark ARB_gpu_shader_fp64 as done for i965/gen8+Iago Toral Quiroga2016-05-161-1/+1
| | | | Reviewed-by: Kenneth Graunke <[email protected]>
* nv50,nvc0: add support for cull distancesTobias Klausmann2016-05-151-1/+1
| | | | | | | | | | | Cull distances are just a special case of clip distances as far as the hardware is concerned. Make sure that the relevant "planes" are enabled, and flip the clip mode to cull for those. Signed-off-by: Tobias Klausmann <[email protected]> [imirkin: add enables on nvc0, add nv50 support] Signed-off-by: Ilia Mirkin <[email protected]> Reviewed-by: Tobias Klausmann <[email protected]>
* docs: Mark GL_OES_shader_io_blocks as startedIan Romanick2016-05-131-1/+1
| | | | | | Watch the oes_shader_io_blocks of my fd.o Mesa GIT repo for progress. Signed-off-by: Ian Romanick <[email protected]>
* docs: update ARB_cull_distance status.Kristian Høgsberg Kristensen2016-05-131-1/+1
| | | | Signed-off-by: Kristian Høgsberg Kristensen <[email protected]>
* docs: Mark GL_ARB_query_buffer_object as done for i965/hsw+Jordan Justen2016-05-041-1/+1
| | | | Signed-off-by: Jordan Justen <[email protected]>
* docs: Mention that {ARB,OES}_texture_stencil8 is supported on i965/gen8+Kenneth Graunke2016-04-261-1/+1
| | | | Thanks to Thomas Helland for reminding me to do this.
* docs: update softpipe for ARB_compute_shaderDave Airlie2016-04-271-2/+2
| | | | Signed-off-by: Dave Airlie <[email protected]>
* docs: mark ARB_compute_shader as done for nvc0Samuel Pitoiset2016-04-261-2/+2
| | | | | | | | | | This has been merged few months ago but this should help https://mesamatrix.net/ to update its list of supported extensions. Please note that compute shaders are not really useful without ARB_image_load_store and only GK104 and GK110 support it for now. Signed-off-by: Samuel Pitoiset <[email protected]>
* radeonsi: implement TGSI_SEMANTIC_HELPER_INVOCATIONNicolai Hähnle2016-04-211-1/+1
| | | | | | Depends on LLVM support introduced in r267102. Reviewed-by: Marek Olšák <[email protected]>
* radeonsi: enable TGSI support cap for compute shadersBas Nieuwenhuizen2016-04-191-2/+2
| | | | | | | | | | | | v2: Use chip_class instead of family. v3: Check kernel version for SI. v4: Preemptively allow amdgpu winsys for SI. Signed-off-by: Bas Nieuwenhuizen <[email protected]> Reviewed-by: Alex Deucher <[email protected]> Reviewed-by: Marek Olšák <[email protected]>
* docs: correct name for GL_OES_primitive_bounding_boxErik Faye-Lund2016-04-181-1/+1
| | | | | | | | When this extension was added, an underscore were mistakenly replaced by a space. Let's correct this, so it's a tad easier to grep for this extension. Signed-off-by: Erik Faye-Lund <[email protected]>
* softpipe: Enable ARB_framebuffer_no_attachmentsEdward O'Callaghan2016-04-131-2/+2
| | | | | Signed-off-by: Edward O'Callaghan <[email protected]> Signed-off-by: Dave Airlie <[email protected]>
* radeonsi: enable GLSL 4.20 and therefore OpenGL 4.2Nicolai Hähnle2016-04-121-1/+1
| | | | | | | This is the last necessary bit for OpenGL 4.2 support. All driver-specific functionality has already been implemented as part of extensions. Reviewed-by: Edward O'Callaghan <[email protected]>
* docs: mark atomic counters and SSBOs as done for radeonsiNicolai Hähnle2016-04-121-4/+4
| | | | | Reviewed-by: Marek Olšák <[email protected]> Reviewed-by: Edward O'Callaghan <[email protected]>
* radeonsi: Mark ARB_robust_buffer_access_behavior as supported.Bas Nieuwenhuizen2016-04-121-1/+1
| | | | | Signed-off-by: Bas Nieuwenhuizen <[email protected]> Reviewed-by: Marek Olšák <[email protected]>
* softpipe: add SSBO/shader atomics support.Dave Airlie2016-04-121-4/+4
| | | | | | | | | | This adds support for the features requires for ARB_shader_storage_buffer_object and ARB_shader_atomic_counters, ARB_shader_atomic_counter_ops. [airlied: some cleanups applied] Reviewed-by: Brian Paul <[email protected]> Reviewed-by: Roland Scheidegger <[email protected]> Signed-off-by: Dave Airlie <[email protected]>
* GL3: ARB_shader_image_load_store/size is done for radeonsi also in GLESNicolai Hähnle2016-04-111-2/+2
| | | | Trivial.
* i965: enable OES_texture_buffer on gen7+Ilia Mirkin2016-04-101-1/+1
| | | | | | | | | It will only end up getting exposed on gen8+ since it requires GL ES 3.1, but it should be ready to go on gen7 when support for GL ES 3.1 is completed there. Signed-off-by: Ilia Mirkin <[email protected]> Tested-by: Kenneth Graunke <[email protected]>
* docs: add some missing softpipe entries.Dave Airlie2016-04-111-3/+3
| | | | | | I just forgot these when I added this stuff. Signed-off-by: Dave Airlie <[email protected]>
* nvc0: handle the case where there are no framebuffer attachmentsIlia Mirkin2016-04-091-2/+2
| | | | Signed-off-by: Ilia Mirkin <[email protected]>
* GL3.txt: Mark ARB_framebuffer_no_attachments as doneEdward O'Callaghan2016-04-071-1/+1
| | | | | Signed-off-by: Edward O'Callaghan <[email protected]> Reviewed-by: Marek Olšák <[email protected]>
* mesa: add GL_OES/EXT_draw_buffers_indexed supportIlia Mirkin2016-03-311-1/+1
| | | | | | | | This is the same ext as ARB_draw_buffers_blend (plus some core functionality that already exists). Add the alias entrypoints. Signed-off-by: Ilia Mirkin <[email protected]> Reviewed-by: Dave Airlie <[email protected]>
* mesa: add GL_OES_copy_image supportIlia Mirkin2016-03-301-1/+1
| | | | | Signed-off-by: Ilia Mirkin <[email protected]> Reviewed-by: Dave Airlie <[email protected]>
* st/mesa: add ES sample-shading supportIlia Mirkin2016-03-301-3/+3
| | | | | | | | | We require the full ARB_gpu_shader5 for now, but in the future some other CAP could get exposed to indicate that only the multisample-related behavior of ARB_gpu_shader5 is available. Signed-off-by: Ilia Mirkin <[email protected]> Reviewed-by: Dave Airlie <[email protected]>
* docs: mark xfb_* qualifiers as DONETimothy Arceri2016-03-311-1/+1
| | | | Reviewed-by: Dave Airlie <[email protected]>
* docs: update softpipe status for shader_image_load_store.Dave Airlie2016-03-311-1/+1
| | | | | Reviewed-by: Brian Paul <[email protected]> Signed-off-by: Dave Airlie <[email protected]>
* mesa: add OES_texture_buffer and EXT_texture_buffer supportIlia Mirkin2016-03-281-1/+1
| | | | | | | | Allow ES 3.1 contexts to access the texture buffer functionality. Signed-off-by: Ilia Mirkin <[email protected]> Reviewed-by: Brian Paul <[email protected]> Reviewed-by: Ian Romanick <[email protected]>
* st/mesa: add support for internalformat query2.Dave Airlie2016-03-221-1/+1
| | | | | | | | Add code to handle GL_INTERNALFORMAT_PREFERRED. Add code to deal with GL_RENDERBUFFER being passes into ChooseTextureFormat. Reviewed-by: Alejandro Piñeiro <[email protected]> Signed-off-by: Dave Airlie <[email protected]>
* docs: mark GL_ARB_shader_image_load_store/_size as done for radeonsiNicolai Hähnle2016-03-211-2/+2
| | | | Reviewed-by: Marek Olšák <[email protected]>
* docs: Renormalize older extensions.Romain Failliot2016-03-171-26/+26
| | | | | | | | | | | | | | For older extensions, there is an explanation first and the extension name in brackets, like that: Clamping controls (GL_ARB_color_buffer_float) I inverted that so we have the extension first and then the explanation in brackets, like that: GL_ARB_color_buffer_float (Clamping controls) It will help me later to parse the few extensions that use this syntax: all drivers that support <GL_extension> Reviewed-by: Nicolai Hähnle <[email protected]>
* docs: Renormalize some extensions.Romain Failliot2016-03-171-3/+3
| | | | | | | | | | | This fixes some exceptions I have to deal with in mesamatrix.net. The extensions GL_ARB_texture_buffer_object had a comment between "DONE" and the brackets. And the extension GL_KHR_robustness (in GL 4.5 and GLES 3.1) was using "90% done" instead of "in progress". The "90% done" is still here though, but as an extension comment. Reviewed-by: Nicolai Hähnle <[email protected]>
* docs: Realign the "Status" column.Romain Failliot2016-03-171-139/+139
| | | | | | | The "Status" column was misaligned in some GL sections. This is a lot of diffs, but it's only spaces in the end. Reviewed-by: Nicolai Hähnle <[email protected]>
* docs: howto to read and edit GL3.txtRomain Failliot2016-03-171-5/+20
| | | | | | | Added a small guide on how to read and edit GL3.txt. I think this would help as much the devs as the users reading this file. Reviewed-by: Nicolai Hähnle <[email protected]>
* docs: mark align layout qualifier as DONETimothy Arceri2016-03-051-1/+1
| | | | | Reviewed-by: Ian Romanick <[email protected]> Reviewed-by: Samuel Iglesias Gonsálvez <[email protected]>
* docs: mark explicit byte offsets as DONETimothy Arceri2016-03-051-1/+1
| | | | Reviewed-by: Edward O'Callaghan <[email protected]>
* Update docs to advertise new support for ARB_internalformat_query2Eduardo Lima Mitev2016-03-031-1/+1
| | | | | | | | Support in Mesa main and i965 has just been added. v2: Include note in 'New Features' of docs/relnotes/11.3.0.html. Reviewed-by: Ilia Mirkin <[email protected]>