| Commit message (Collapse) | Author | Age | Files | Lines |
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This updates the r600 driver status to 3.3 being fully supported.
Signed-off-by: Dave Airlie <[email protected]>
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Signed-off-by: Ian Romanick <[email protected]>
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Reviewed-by: Marek Olšák <[email protected]>
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v2: Note that Fredrik Höglund is working on GL_ARB_multi_bind, not
Maxence Le Doré. Suggested by Matt.
Signed-off-by: Ian Romanick <[email protected]>
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Signed-off-by: Ilia Mirkin <[email protected]>
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Signed-off-by: Ilia Mirkin <[email protected]>
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Signed-off-by: Timothy Arceri <[email protected]>
Reviewed-by: Paul Berry <[email protected]>
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At least for GEN7+, anyway.
Signed-off-by: Ian Romanick <[email protected]>
Reviewed-by: Kenneth Graunke <[email protected]>
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Reviewed-by: Chris Forbes <[email protected]>
Reviewed-by: Paul Berry <[email protected]>
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.. and mark them off on the extensions list as done.
V2: Enable only if pipelined register writes work.
V3: Also update relnotes
Signed-off-by: Chris Forbes <[email protected]>
Reviewed-by: Ian Romanick <[email protected]>
Reviewed-by: Eric Anholt <[email protected]>
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Acked-by: Chris Forbes <[email protected]>
Reviewed-by: Marek Olšák <[email protected]>
Signed-off-by: Emil Velikov <[email protected]>
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- Indent items under a GL version to allow context diffs to do their work.
- Move complete drivers into the GL version line - this should make the
stuff a little bit easier to read.
v2: keep the fd.o link (Emil Velikov)
Acked-by: Chris Forbes <[email protected]>
Reviewed-by: Marek Olšák <[email protected]>
Signed-off-by: Joerg Mayer <[email protected]>
Signed-off-by: Emil Velikov <[email protected]>
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...and update relnotes.
Signed-off-by: Ian Romanick <[email protected]>
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...and update relnotes.
Reviewed-by: Dave Airlie <[email protected]>
Reviewed-by: Alex Deucher <[email protected]>
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These have been supported on i965/Gen7+ for a while, and are listed
in the 10.0 release notes.
Signed-off-by: Chris Forbes <[email protected]>
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Signed-off-by: Chris Forbes <[email protected]>
Reviewed-by: Eric Anholt <[email protected]>
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Reviewed-by: Eric Anholt <[email protected]>
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Signed-off-by: Chris Forbes <[email protected]>
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Reviewed-by: Ian Romanick <[email protected]>
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Supporting this extension turns out to simplify our code a bit over not
supporting this extension, once the glBufferSubData() synchronization code
lands.
v2: Use 16 byte alignment like we do for uniform buffers, due to unaligned
access penalties.
Reviewed-by: Jordan Justen <[email protected]> (v1)
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Reviewed-by: Jordan Justen <[email protected]>
Reviewed-by: Eric Anholt <[email protected]>
Reviewed-by: Kenneth Graunke <[email protected]>
Reviewed-by: Ian Romanick <[email protected]>
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Signed-off-by: Rico Schüller <[email protected]>
Reviewed-by: Kenneth Graunke <[email protected]>
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Signed-off-by: Chris Forbes <[email protected]>
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Signed-off-by: Timothy Arceri <[email protected]>
Reviewed-by: Kenneth Graunke <[email protected]>
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Signed-off-by: Chris Forbes <[email protected]>
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Reviewed-by: Kenneth Graunke <[email protected]>
Reviewed-by: Brian Paul <[email protected]>
Reviewed-by: Ian Romanick <[email protected]>
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Fredrik Höglund has a partial implementation in his git tree.
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Signed-off-by: Chris Forbes <[email protected]>
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Signed-off-by: Chris Forbes <[email protected]>
Reviewed-by: Kenneth Graunke <[email protected]>
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Signed-off-by: Chris Forbes <[email protected]>
Reviewed-by: Eric Anholt <[email protected]>
Reviewed-by: Brian Paul <[email protected]>
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v2: Support Ironlake as well.
Reviewed-by: Kenneth Graunke <[email protected]>
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Added in commit cdd3f549.
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Tested with piglit ARB_texture_buffer_object/formats.
Reviewed-by: Kenneth Graunke <[email protected]>
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Signed-off-by: Dave Airlie <[email protected]>
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Signed-off-by: Dave Airlie <[email protected]>
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V3: Put enable in an existing block rather than making a new
one for no good reason.
Signed-off-by: Chris Forbes <[email protected]>
Reviewed-by: Eric Anholt <[email protected]>
Reviewed-by: Kenneth Graunke <[email protected]>
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Signed-off-by: Marek Olšák <[email protected]>
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v2 (Kayden): Move the enable into an existing intel->gen >= 4 block
(as suggested by Ian).
Signed-off-by: Chris Forbes <[email protected]>
Reviewed-by: Kenneth Graunke <[email protected]>
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just mention softpipe is done, r600g will come soon.
Signed-off-by: Dave Airlie <[email protected]>
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The functions were broken, because they converted ints to floats.
Now we can finally advertise OpenGL 3.0. ;)
In this commit, the vbo module also tracks the type for each attrib
in addition to the size. It can be one of FLOAT, INT, UNSIGNED_INT.
The little ugliness is the vertex attribs are declared as floats even though
there may be integer values. The code just copies integer values into them
without any conversion.
This implementation passes the glVertexAttribI piglit test which I am going
to commit in piglit soon. The test covers vertex arrays, immediate mode and
display lists.
NOTE: This is a candidate for the stable branches.
Reviewed-by: Brian Paul <[email protected]>
v2: cosmetic changes as suggested by Brian
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