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GL3.txt
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Author
Age
Files
Lines
*
docs: Set llvmpipe and softpipe note only for MSAA.
Romain Failliot
2014-11-27
1
-2
/
+2
*
docs/GL3: Mark GL_ARB_direct_state_access as being started by Laura
Jason Ekstrand
2014-11-18
1
-1
/
+1
*
nv50,nvc0: use clip_halfz setting when creating rasterizer state
Ilia Mirkin
2014-11-15
1
-1
/
+1
*
r600g: Implement sm5 UBO/sampler indexing
Glenn Kennard
2014-10-28
1
-2
/
+2
*
r600g: Implement sm5 interpolation functions
Glenn Kennard
2014-10-28
1
-1
/
+1
*
docs: Update GL3.txt and relnotes for GL_KHR_context_flush_control
Neil Roberts
2014-10-28
1
-1
/
+1
*
nv50: handle inverted render conditions
Tobias Klausmann
2014-10-26
1
-1
/
+1
*
gallium: Enable ARB_clip_control for gallium drivers.
Mathias Fröhlich
2014-10-24
1
-1
/
+1
*
r600g: Implement GL_ARB_sample_shading
Glenn Kennard
2014-10-12
1
-1
/
+1
*
nv50,nvc0: enable ARB_texture_view
Ilia Mirkin
2014-09-12
1
-1
/
+1
*
docs: (trivial) mark softpipe, llvmpipe as done for GL_ARB_base_instance
Roland Scheidegger
2014-09-09
1
-1
/
+1
*
r600g: Implement sm5 geometry shader instancing
Glenn Kennard
2014-09-01
1
-1
/
+1
*
docs: Mark ARB_compute_shader as work in progress
Jordan Justen
2014-09-01
1
-2
/
+2
*
llvmpipe: (trivial) enable cube map arrays
Roland Scheidegger
2014-08-30
1
-1
/
+1
*
docs: mark GL_MAX_VERTEX_ATTRIB_STRIDE as done
Timothy Arceri
2014-08-27
1
-1
/
+1
*
docs: fix up status of softpipe, llvmpipe
Roland Scheidegger
2014-08-28
1
-19
/
+21
*
docs: Update who is working on tessellation
Chris Forbes
2014-08-26
1
-1
/
+1
*
docs: Mark off ARB_conditional_render_inverted for i965
Chris Forbes
2014-08-20
1
-1
/
+1
*
docs: Update status of ARB_conditional_render_inverted
Tobias Klausmann
2014-08-19
1
-1
/
+1
*
r600g: Implement ARB_derivative_control
Glenn Kennard
2014-08-15
1
-1
/
+1
*
docs: Mark off ARB_gpu_shader5 for i965
Chris Forbes
2014-08-15
1
-9
/
+9
*
docs: Mark off ARB_gpu_shader5 UBO array indexing for i965
Chris Forbes
2014-08-15
1
-1
/
+1
*
docs: Mark off ARB_derivative_control for i965.
Chris Forbes
2014-08-15
1
-1
/
+1
*
nv50,nvc0: add support for fine derivatives
Ilia Mirkin
2014-08-14
1
-1
/
+1
*
mesa: add ARB_texture_barrier support
Ilia Mirkin
2014-08-14
1
-1
/
+1
*
docs: document radeonsi BPTC support, sort extensions in 10.3 release notes
Marek Olšák
2014-08-15
1
-1
/
+1
*
r600g: Implement BPTC texture support
Glenn Kennard
2014-08-15
1
-1
/
+1
*
docs: update ARB_vertex_attrib_64bit status
Dave Airlie
2014-08-14
1
-1
/
+1
*
docs/GL3.txt: add GLES 3.1 section
Dave Airlie
2014-08-14
1
-1
/
+17
*
nvc0: increase GLSL level to 400 to enable ARB_gpu_shader5
Ilia Mirkin
2014-08-13
1
-8
/
+8
*
nvc0: add BPTC format support
Ilia Mirkin
2014-08-12
1
-1
/
+1
*
docs: add GL4.5 section
Ilia Mirkin
2014-08-12
1
-0
/
+16
*
docs: Update release notes and GL3.txt for GL_ARB_texture_compression_bptc
Neil Roberts
2014-08-12
1
-1
/
+1
*
st/mesa: advertise ARB_ES3_compatibility if GLSL 3.30 and ETC2 are supported
Marek Olšák
2014-08-11
1
-1
/
+1
*
docs/GL3: Mark ARB_copy_image as implemented on i965
Jason Ekstrand
2014-08-11
1
-1
/
+1
*
docs: List GL+GLSL versions as parts of a whole.
Matt Turner
2014-08-07
1
-18
/
+9
*
r600g: Implement gpu_shader5 textureGather
Glenn Kennard
2014-08-01
1
-2
/
+2
*
r600g: gpu_shader5 gl_SampleMaskIn support
Glenn Kennard
2014-07-31
1
-1
/
+1
*
r600g: Implement gpu_shader5 integer ops
Glenn Kennard
2014-07-31
1
-1
/
+1
*
r600g: Implement GL_ARB_texture_query_lod
Glenn Kennard
2014-07-31
1
-1
/
+1
*
docs: Update GL3.txt and relnotes for GL_ARB_clear_texture
Neil Roberts
2014-07-23
1
-1
/
+1
*
docs/GL3.txt: update status for ARB_compute_shader
Dave Airlie
2014-07-23
1
-1
/
+1
*
radeonsi: implement ARB_draw_indirect
Marek Olšák
2014-07-18
1
-2
/
+2
*
r600g: Implement GL_ARB_texture_gather
Glenn Kennard
2014-07-18
1
-1
/
+1
*
nvc0: add support for indirect drawing
Christoph Bumiller
2014-07-15
1
-2
/
+2
*
docs: Mark off ARB_gpu_shader5 interpolation functions for i965
Chris Forbes
2014-07-13
1
-1
/
+1
*
mesa/st: enable ARB_fragment_layer_viewport
Ilia Mirkin
2014-07-02
1
-1
/
+1
*
docs: update hw-dependent bits of ARB_gpu_shader5
Ilia Mirkin
2014-07-01
1
-5
/
+5
*
nvc0: expose 4 vertex streams, use stream ids in xfb
Ilia Mirkin
2014-07-01
1
-1
/
+1
*
docs: mark "Geometry shader multiple streams" as done for i965
Samuel Iglesias Gonsalvez
2014-06-30
1
-1
/
+1
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