| Commit message (Collapse) | Author | Age | Files | Lines |
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v2: - lots of changes according to Emil Velikov's comments
- implemented radeon_winsys::read_registers
v3: - a lot of new work, many of them adapt to libdrm interface changes
Squashed patches:
winsys/amdgpu: implement radeon_winsys context support
winsys/amdgpu: add reference counting for contexts
winsys/amdgpu: add userptr support
winsys/amdgpu: allocate IBs like normal buffers
winsys/amdgpu: add IBs to the buffer list, adapt to interface changes
winsys/amdgpu: don't use KMS handles as reloc hash keys
winsys/amdgpu: sync buffer accesses to different rings
winsys/amdgpu: use dependencies instead of waiting for last fence v2
gallium/radeon: unify buffer_wait and buffer_is_busy in the winsys interface (amdgpu part)
winsys/amdgpu: track fences per ring and be thread-safe
winsys/amdgpu: simplify waiting on a variable in amdgpu_fence_wait
gallium/radeon: allow the winsys to choose the IB size (amdgpu part)
winsys/amdgpu: switch to new amdgpu_cs_query_fence_status interface
winsys/amdgpu: handle fence and dependencies merge
winsys/amdgpu follow libdrm change to move user fence into UMD
winsys/amdgpu: use amdgpu_bo_va_op for va map/unmap v2
winsys/amdgpu: use the new tiling flags
winsys/amdgpu: switch to new GTT_USWC definition
winsys/amdgpu: expose amdgpu_cs_query_reset_state to drivers
winsys/amdgpu: fix valgrind warnings
winsys/amdgpu: don't use VRAM with APUs that don't have much of it
winsys/amdgpu: require LLVM 3.6.1 for VI because of bug fixes there
winsys/amdgpu: remove amdgpu_winsys::num_cpus
winsys/amdgpu: align BO size to page size
winsys/amdgpu: reduce BO cache timeout
winsys/amdgpu: remove useless flushing and waiting in amdgpu_bo_set_tiling
winsys/amdgpu: use amdgpu_device_handle as a unique device ID instead of fd
winsys/amdgpu: use safer access to amdgpu_fence_wait::signalled
winsys/amdgpu: allow maximum IB size of 4 MB
winsys/amdgpu: add ip_instance into amdgpu_fence
gallium/radeon: add RING_COMPUTE instead of RADEON_FLUSH_COMPUTE
winsys/amdgpu: set the ring type at CS initilization
winsys/amdgpu: query the GART page size from the kernel
winsys/amdgpu: correctly wait for shared buffers to become idle
winsys/amdgpu: set the amdgpu_cs_fence structure only once at fence creation
winsys/amdgpu: add a specific error message for cs_submit -> -ENOMEM
winsys/amdgpu: check num_active_ioctls before calling amdgpu_bo_wait_for_idle
winsys/amdgpu: clear user fence BO after allocating it
winsys/amdgpu: fix user fences
winsys/amdgpu: make amdgpu_winsys_create public
winsys/amdgpu: remove thread offloading
winsys/amdgpu: flatten the amdgpu_cs_context structure and simplify more
v4: require libdrm 2.4.63
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v2: fix return code
Signed-off-by: Christian König <[email protected]>
Reviewed-by: Leo Liu <[email protected]>
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... which ensures that we get defines like LONG_MAX in C++.
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=91591
Reviewed-by: Jose Fonseca <[email protected]>
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Cuts about 1k of .text size.
text data bss dec hex filename
4983676 197808 26328 5207812 4f7704 i965_dri.so before
4982522 197800 26328 5206650 4f727a i965_dri.so after
Reviewed-by: Roland Scheidegger <[email protected]>
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Cuts about 9k of .text size.
text data bss dec hex filename
4992804 197808 26328 5216940 4f9aac i965_dri.so before
4983676 197808 26328 5207812 4f7704 i965_dri.so after
Also, Darwin's libm does not ever set errno, so if we care about those
systems we shouldn't rely on errno anyway.
Reviewed-by: Roland Scheidegger <[email protected]>
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We must have versioned library in mesa.icd, because ICD loader would
fail if the mesa-devel package wasn't installed.
Cc: "10.6" <[email protected]>
Reported-by: Fabian Deutsch <[email protected]>
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=73512
Signed-off-by: Igor Gnatenko <[email protected]>
Reviewed-by: Emil Velikov <[email protected]>
Acked-by: Michel Dänzer <[email protected]>
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We can make use of it over mkstemp + fcntl in the egl/wayland code.
Cc: Axel Davy <[email protected]>
Suggested-by: Matt Turner <[email protected]>
Signed-off-by: Emil Velikov <[email protected]>
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Cc: Axel Davy <[email protected]>
Signed-off-by: Emil Velikov <[email protected]>
Acked-by: Boyan Ding <[email protected]>
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Prompt at configure time if it's missing otherwise we'll fail later on
in the build. Remove ambiguous HAVE_LIBDRM guard.
Cc: 10.6 <[email protected]>
Signed-off-by: Emil Velikov <[email protected]>
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... and update the documentation to reflect reality.
null and gdi are gone, and surfaceless is a recent addition.
v2: s/platforms/platform/ (spotted by Thomas)
Signed-off-by: Emil Velikov <[email protected]>
Reviewed-by: Thomas Helland <[email protected]>
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Simplify things by merging the two makefiles. This way we can combine
the duplicated HAVE_PLATFORM_ checks, and build the library without
having a separate static library.
v2: use $() when referencing variables, use correct define (Matt)
Signed-off-by: Emil Velikov <[email protected]>
Reviewed-by: Matt Turner <[email protected]>
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As of last commit the only user of it (radeon/r200) no longer uses it.
As such let's remove it and cleanup the nasty hacks that we had in place
to support this.
v2: Leave LIBDRM_CFLAGS around.
Signed-off-by: Emil Velikov <[email protected]>
Reviewed-by: Michel Dänzer <[email protected]> (v1)
Reviewed-by: Marek Olšák <[email protected]> (v1)
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These conditionals are used to guard both dri modules and loader(s).
Currently if we try to build the gallium swrast dri module (without glx)
on a system that's missing libdrm the build will fail.
v2: Make sure we assign prior to checking the have_libdrm variable.
Cc: 10.6 <[email protected]>
Signed-off-by: Emil Velikov <[email protected]>
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These are really useful hints to the compiler in the absence of link-time
optimization, and I'm going to use them in VC4.
I've made the const attribute be ATTRIBUTE_CONST unlike other function
attributes, because we have other things in the tree #defining CONST for
their own unrelated purposes.
v2: Alphabetize.
Reviewed-by: Kenneth Graunke <[email protected]> (v1)
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Signed-off-by: Emil Velikov <[email protected]>
Reviewed-by: Samuel Iglesias Gonsálvez <[email protected]>
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It was only useful for st/egl, although I've never got to merging the
pipe-loader and inline-helpers before it was removed. There are no users
for it ATM.
Signed-off-by: Emil Velikov <[email protected]>
Reviewed-by: Francisco Jerez <[email protected]>
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Cc: Rob Clark <[email protected]>
Signed-off-by: Emil Velikov <[email protected]>
Reviewed-by: Francisco Jerez <[email protected]>
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Was only around as opencl's pipe-loader wanted to link against xcb in
some cases.
Cc: Rob Clark <[email protected]>
Cc: Tom Stellard <[email protected]>
Signed-off-by: Emil Velikov <[email protected]>
Reviewed-by: Francisco Jerez <[email protected]>
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This patch and its description are inspired from Jose Fonseca
explanations and suggestions.
With this patch the following logic applies and only if __APPLE__:
When building mesa, GLhandleARB is defined as unsigned long and
at some point casted to GLuint in gl fuction implementations.
These exact points are where these errors and warnings appear.
When building an application GLhandleARB is defined as void*.
Later when calling a gl function, for example glBindAttribLocationARB,
it will be dispatched to _mesa_BindAttribLocation. So internally
void* will be treated as unsigned long which has the same size.
So the same truncation happens when casting it to GLuint.
Same when GLhandleARB appears as return value.
For mesa it will be GLuint -> unsigned long.
For an application it will be GLuint -> unsigned long -> void*.
Note that the value will be preserved when casting back to GLuint.
When GLhandleARB appears as a pointer there are also separate
entry-points, i.e. _mesa_FuncNameARB. So the same logic can
be applied.
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=66346
Signed-off-by: Julien Isorce <[email protected]>
Reviewed-by: Jose Fonseca <[email protected]>
Reviewed-by: Emil Velikov <[email protected]>
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In the kernel, this is called __must_check; all our attribute macros in
Mesa appear to be uppercase, so I went with that.
Signed-off-by: Kenneth Graunke <[email protected]>
Reviewed-by: Chris Wilson <[email protected]>
Reviewed-by: Matt Turner <[email protected]>
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This is required on non-coherent architectures to ensure the value of
the fence is correct at all times. Failure to do this results in the
display freezing for a few seconds every now and then on Tegra.
The NOUVEAU_BO_COHERENT is a no-op for coherent architectures, so behavior
on x86 should not be affected by this patch.
Also bump the required libdrm version to 2.4.62, which introduced this
flag.
Signed-off-by: Alexandre Courbot <[email protected]>
Reviewed-by: Martin Peres <[email protected]>
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We want to require different versions for nouveau and nouveau_vieux.
autoconf will only check for NOUVEAU once if both drivers are enabled,
meaning both version checks don't get executed. Rename the nouveau_vieux
one to NVVIEUX to avoid the issue.
Signed-off-by: Ilia Mirkin <[email protected]>
Tested-by: Alexandre Courbot <[email protected]>
Tested-by: Martin Peres <[email protected]>
Reviewed-by: Emil Velikov <[email protected]>
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Reviewed-by: Emil Velikov <[email protected]>
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Signed-off-by: Emil Velikov <[email protected]>
Reviewed-by: Eric Anholt <[email protected]>
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The latter is a hard requirement and without it we'll error out later
on in the build.
Cc: "10.5 10.6" <[email protected]>
Signed-off-by: Emil Velikov <[email protected]>
Reviewed-by: Eric Anholt <[email protected]>
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Cc: "10.5 10.6" <[email protected]>
Signed-off-by: Emil Velikov <[email protected]>
Reviewed-by: Eric Anholt <[email protected]>
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Cc: Brian Paul <[email protected]>
Cc: Adam Jackson <[email protected]>
Signed-off-by: Emil Velikov <[email protected]>
Reviewed-by: Eric Anholt <[email protected]>
Acked-by: Jose Fonseca <[email protected]>
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Printing out the message when shared_glapi is disabled only leads to
confusion.
Cc: "10.5 10.6" <[email protected]>
Signed-off-by: Emil Velikov <[email protected]>
Reviewed-by: Eric Anholt <[email protected]>
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The surfaceless platform is for off-screen rendering only. Render node support
is required.
Only consider the render nodes. Do not use normal nodes as they require
auth hooks.
v3: change platform_null to platform_surfaceless
v4: make libdrm required for surfaceless
v5: remove modified include guards with defined(HAVE_SURFACELESS_PLATFORM)
v6: use O_CLOEXEC for drm fd
Signed-off-by: Haixia Shi <[email protected]>
Signed-off-by: Zach Reizner <[email protected]>
Reviewed-by: Emil Velikov <[email protected]>
Reviewed-by: Chad Versace <[email protected]>
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Reviewed-by: Tom Stellard <[email protected]>
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Reviewed-by: Marek Olšák <[email protected]>
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Just because we put the source in a subdir, doesn't mean we need helper
libraries in the build. This will also simplify the Android build setup.
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gallivm now depends on it. And depending on particular LLVM version /
configure options, the build can fail without this change due to
undefined reference to `LLVM*Disasm*' symbols.
Trivial.
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Now that we require LLVM 3.3, MCJIT is guaranteed to be available.
Trvial.
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Reviewed-by: Matt Turner <[email protected]>
Reviewed-by: Emil Velikov <[email protected]>
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Fixes regression from commit 5b2d3480f57168d50ad24cf0b8c9244414bd3701
Cc: "10.5 10.6" <[email protected]>
Signed-off-by: Alan Coopersmith <[email protected]>
Reviewed-by: Jeremy Huddleston Sequoia <[email protected]>
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Clover not longer compile with llvm <= 3.5.0 since e1d363b3.
e1d363b3 implies c++11 and llvm 3.5.0 CXXFLAGS provided it.
No one seems to have noticed it, it's now official.
Acked-by: Francisco Jerez <[email protected]>
Reviewed-by: Tom Stellard <[email protected]>
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Reviewed-by: Matt Turner <[email protected]>
Signed-off-by: Tobias Nygren <[email protected]>
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Reviewed-by: Brian Paul <[email protected]>
Reviewed-by: Emil Velikov <[email protected]>
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I'm not sure what was the original intention, but currently
USE_EXTERNAL_DXTN_LIB always ends up defined, one way or another.
Reviewed-by: Roland Scheidegger <[email protected]>
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The option was deprecated with commit 959e83d6507(clover: Adapt libclc's
INCLUDEDIR and LIBEXECDIR to make use of the new introduced libclc.pc.)
back in 2012 with mesa 9.2.
Signed-off-by: Emil Velikov <[email protected]>
Reviewed-by: Tom Stellard <[email protected]>
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Unused as of commit 630ab0d27ba(mesa: remove last of MAX_WIDTH,
MAX_HEIGHT). Update all the remaining references to the defines.
v2: Use the correct variable name in the comments
Signed-off-by: Emil Velikov <[email protected]>
Reviewed-by: Brian Paul <[email protected]>
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In case of using a distribution tarball (or a dirty git tree) one can
have the generated sources locally. Make configure.ac error out
otherwise, to alert that about the unmet requirement(s) of python/mako.
v2: Check only for a single file for each dependency.
Suggested-by: Matt Turner <[email protected]>
Signed-off-by: Emil Velikov <[email protected]>
Reviewed-by: Matt Turner <[email protected]>
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The one who does AC_MSG_CHECKING should provide the AC_MSG_RESULT.
Fixes: ced9425327b (configure: Introduce new output variable to
ax_check_python_mako_module.m4"
Cc: "10.5" <[email protected]>
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=89328
Signed-off-by: Emil Velikov <[email protected]>
Reviewed-by: Samuel Iglesias Gonsalvez <[email protected]>
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We only support native Windows builds with SCons.
Tested with:
./configure --host=i686-w64-mingw32
Reviewed-by: Brian Paul <[email protected]>
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Signed-off-by: Emil Velikov <[email protected]>
Acked-by: Matt Turner <[email protected]>
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st/egl was the only one which had support for this platform.
Signed-off-by: Emil Velikov <[email protected]>
Acked-by: Matt Turner <[email protected]>
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st/egl was its only user.
Signed-off-by: Emil Velikov <[email protected]>
Acked-by: Matt Turner <[email protected]>
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st/egl was its only user.
Signed-off-by: Emil Velikov <[email protected]>
Acked-by: Matt Turner <[email protected]>
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brwContextInit now queries the GPU revision number via a new parameter
for DRM_I915_GETPARAM. This new parameter requires a kernel patch and
a patch to libdrm. If the kernel doesn't support it then it will
continue but set the revision number to -1. The intention is to use
this to implement workarounds that are only needed on certain
steppings of the GPU.
Reviewed-by: Kristian Høgsberg <[email protected]>
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