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* r600g: Add hooks for the LLVM shader compilerTom Stellard2012-04-231-0/+14
| | | | | | | | | The LLVM backend can now be enabled for r600g by using the --enable-r600-llvm-compiler configure flag. If you configure with this flag, you can still use the default compiler by setting the envrionment variable R600_USE_LLVM=0 Reviewed-by: Alex Deucher <[email protected]>
* configure.ac: Move HAVE_LLVM definition into configure.acTom Stellard2012-04-231-1/+1
| | | | | | | Otherwise HAVE_LLVM won't be included in the $(DEFINES) variable for Automake generated Makefiles. Reviewed-by: Alex Deucher <[email protected]>
* glsl: Convert the tests directory to automake.Eric Anholt2012-04-191-0/+1
| | | | | | | | | | | This runs optimization-test and produces the usual automake test output, which may be interesting to automated build systems. This doesn't convert the tests to be individually exposed to the automake runner, because automake doesn't like wildcards (due to being nonportable in make, not that we care). Reviewed-by: Kenneth Graunke <[email protected]>
* configure.ac: add IA64 support.Dave Airlie2012-04-171-1/+1
| | | | | | | | ia64 on Linux can use DRI as well. Reported-by: russiane39 on #radeon Bugzilla: http://bugs.freedesktop.org/show_bug.cgi?id=48788 Signed-off-by: Dave Airlie <[email protected]>
* r600g: Use automake to generate MakefileTom Stellard2012-04-171-0/+1
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* autoconf: add AM_PROG_CC_C_ODylan Noblesmith2012-04-161-0/+1
| | | | | | | | | | | Prevents this error with Automake 1.9: src/gallium/drivers/Makefile.am: C objects in subdir but `AM_PROG_CC_C_O' not in `configure.ac' autoreconf: automake failed with exit status: 1 Reviewed-by: Eric Anholt <[email protected]> Reviewed-by: Kenneth Graunke <[email protected]>
* nv30: import new driver for GeForce FX/6/7 chipsets, and Quadro variantsBen Skeggs2012-04-141-1/+1
| | | | | | | | | | | | | | | | | | The primary motivation for this rewrite was to have a maintainable driver going forward, as nvfx was quite horrible in a lot of ways. The driver is heavily based on the design of the nv50/nvc0 3d drivers we already have, and uses the same common buffer/fence code. It also passes a HEAP more piglit tests than nvfx did, supports a couple more features, and a few more to come still probably. The CPU footprint of this driver is far far less than nvfx, and translates into far greater framerates in a lot of applications (unless you're using a CPU that's way way newer than the GPUs of these generations....) Basically, we once again have a maintained driver for these chipsets \o/ Feel free to report bugs now!
* nouveau: switch to libdrm_nouveau-2.0Christoph Bumiller2012-04-141-1/+1
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* nvfx: completely remove this driver (GeForce FX/6/7)Ben Skeggs2012-04-141-1/+1
| | | | | | | | | | This driver hasn't been maintained properly for a very long time, and for many very good reasons. It's horrible. A new driver supporting these chipsets will appear with the commits that port vieux/nv50/nvc0 to libdrm_nouveau-2.0. Signed-off-by: Ben Skeggs <[email protected]>
* nouveau/vieux: switch to libdrm_nouveau-2.0Ben Skeggs2012-04-141-1/+2
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* radeonsi: initial WIP SI codeTom Stellard2012-04-131-0/+17
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | This commit adds initial support for acceleration on SI chips. egltri is starting to work. The SI/R600 llvm backend is currently included in mesa but that may change in the future. The plan is to write a single gallium driver and use gallium to support X acceleration. This commit contains patches from: Tom Stellard <[email protected]> Michel Dänzer <[email protected]> Alex Deucher <[email protected]> Vadim Girlin <[email protected]> Signed-off-by: Alex Deucher <[email protected]> The following commits were squashed in: ====================================================================== radeonsi: Remove unused winsys pointer This was removed from r600g in commit: commit 96d882939d612fcc8332f107befec470ed4359de Author: Marek Olšák <[email protected]> Date: Fri Feb 17 01:49:49 2012 +0100 gallium: remove unused winsys pointers in pipe_screen and pipe_context A winsys is already a private object of a driver. ====================================================================== radeonsi: Copy color clamping CAPs from r600 Not sure if the values of these CAPS are correct for radeonsi, but the same changed were made to r600g in commit: commit bc1c8369384b5e16547c5bf9728aa78f8dfd66cc Author: Marek Olšák <[email protected]> Date: Mon Jan 23 03:11:17 2012 +0100 st/mesa: do vertex and fragment color clamping in shaders For ARB_color_buffer_float. Most hardware can't do it and st/mesa is the perfect place for a fallback. The exceptions are: - r500 (vertex clamp only) - nv50 (both) - nvc0 (both) - softpipe (both) We also have to take into account that r300 can do CLAMPED vertex colors only, while r600 can do UNCLAMPED vertex colors only. The difference can be expressed with the two new CAPs. ====================================================================== radeonsi: Remove PIPE_CAP_OUTPUT_READ This CAP was dropped in commit: commit 04e324008759282728a95a1394bac2c4c2a1a3f9 Author: Marek Olšák <[email protected]> Date: Thu Feb 23 23:44:36 2012 +0100 gallium: remove PIPE_SHADER_CAP_OUTPUT_READ r600g is the only driver which has made use of it. The reason the CAP was added was to fix some piglit tests when the GLSL pass lower_output_reads didn't exist. However, not removing output reads breaks the fallback for glClampColorARB, which assumes outputs are not readable. The fix would be non-trivial and my personal preference is to remove the CAP, considering that reading outputs is uncommon and that we can now use lower_output_reads to fix the issue that the CAP was supposed to workaround in the first place. ====================================================================== radeonsi: Add missing parameters to rws->buffer_get_tiling() call This was changed in commit: commit c0c979eebc076b95cc8d18a013ce2968fe6311ad Author: Jerome Glisse <[email protected]> Date: Mon Jan 30 17:22:13 2012 -0500 r600g: add support for common surface allocator for tiling v13 Tiled surface have all kind of alignment constraint that needs to be met. Instead of having all this code duplicated btw ddx and mesa use common code in libdrm_radeon this also ensure that both ddx and mesa compute those alignment in the same way. v2 fix evergreen v3 fix compressed texture and workaround cube texture issue by disabling 2D array mode for cubemap (need to check if r7xx and newer are also affected by the issue) v4 fix texture array v5 fix evergreen and newer, split surface values computation from mipmap tree generation so that we can get them directly from the ddx v6 final fix to evergreen tile split value v7 fix mipmap offset to avoid to use random value, use color view depth view to address different layer as hardware is doing some magic rotation depending on the layer v8 fix COLOR_VIEW on r6xx for linear array mode, use COLOR_VIEW on evergreen, align bytes per pixel to a multiple of a dword v9 fix handling of stencil on evergreen, half fix for compressed texture v10 fix evergreen compressed texture proper support for stencil tile split. Fix stencil issue when array mode was clear by the kernel, always program stencil bo. On evergreen depth buffer bo need to be big enough to hold depth buffer + stencil buffer as even with stencil disabled things get written there. v11 rebase on top of mesa, fix pitch issue with 1d surface on evergreen, old ddx overestimate those. Fix linear case when pitch*height < 64. Fix r300g. v12 Fix linear case when pitch*height < 64 for old path, adapt to libdrm API change v13 add libdrm check Signed-off-by: Jerome Glisse <[email protected]> ====================================================================== radeonsi: Remove PIPE_TRANSFER_MAP_PERMANENTLY This was removed in commit: commit 62f44f670bb0162e89fd4786af877f8da9ff607c Author: Marek Olšák <[email protected]> Date: Mon Mar 5 13:45:00 2012 +0100 Revert "gallium: add flag PIPE_TRANSFER_MAP_PERMANENTLY" This reverts commit 0950086376b1c8b7fb89eda81ed7f2f06dee58bc. It was decided to refactor the transfer API instead of adding workarounds to address the performance issues. ====================================================================== radeonsi: Handle PIPE_VIDEO_CAP_PREFERED_FORMAT. Reintroduced in commit 9d9afcb5bac2931d4b8e6d1aa571e941c5110c90. ====================================================================== radeonsi: nuke the fallback for vertex and fragment color clamping Ported from r600g commit c2b800cf38b299c1ab1c53dc0e4ea00c7acef853. ====================================================================== radeonsi: don't expose transform_feedback2 without kernel support Ported from r600g commit 15146fd1bcbb08e44a1cbb984440ee1a5de63d48. ====================================================================== radeonsi: Handle PIPE_CAP_GLSL_FEATURE_LEVEL. Ported from r600g part of commit 171be755223d99f8cc5cc1bdaf8bd7b4caa04b4f. ====================================================================== radeonsi: set minimum point size to 1.0 for non-sprite non-aa points. Ported from r600g commit f183cc9ce3ad1d043bdf8b38fd519e8f437714fc. ====================================================================== radeonsi: rework and consolidate stencilref state setting. Ported from r600g commit a2361946e782b57f0c63587841ca41c0ea707070. ====================================================================== radeonsi: cleanup setting DB_SHADER_CONTROL. Ported from r600g commit 3d061caaed13b646ff40754f8ebe73f3d4983c5b. ====================================================================== radeonsi: Get rid of register masks. Ported from r600g commits 3d061caaed13b646ff40754f8ebe73f3d4983c5b..9344ab382a1765c1a7c2560e771485edf4954fe2. ====================================================================== radeonsi: get rid of r600_context_reg. Ported from r600g commits 9344ab382a1765c1a7c2560e771485edf4954fe2..bed20f02a771f43e1c5092254705701c228cfa7f. ====================================================================== radeonsi: Fix regression from 'Get rid of register masks'. ====================================================================== radeonsi: optimize r600_resource_va. Ported from r600g commit 669d8766ff3403938794eb80d7769347b6e52174. ====================================================================== radeonsi: remove u8,u16,u32,u64 types. Ported from r600g commit 78293b99b23268e6698f1267aaf40647c17d95a5. ====================================================================== radeonsi: merge r600_context with r600_pipe_context. Ported from r600g commit e4340c1908a6a3b09e1a15d5195f6da7d00494d0. ====================================================================== radeonsi: Miscellaneous context cleanups. Ported from r600g commits e4340c1908a6a3b09e1a15d5195f6da7d00494d0..621e0db71c5ddcb379171064a4f720c9cf01e888. ====================================================================== radeonsi: add a new simple API for state emission. Ported from r600g commits 621e0db71c5ddcb379171064a4f720c9cf01e888..f661405637bba32c2cfbeecf6e2e56e414e9521e. ====================================================================== radeonsi: Also remove sbu_flags member of struct r600_reg. Requires using sid.h instead of r600d.h for the new CP_COHER_CNTL definitions, so some code needs to be disabled for now. ====================================================================== radeonsi: Miscellaneous simplifications. Ported from r600g commits 38bf2763482b4f1b6d95cd51aecec75601d8b90f and b0337b679ad4c2feae59215104cfa60b58a619d5. ====================================================================== radeonsi: Handle PIPE_CAP_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION. Ported from commit 8b4f7b0672d663273310fffa9490ad996f5b914a. ====================================================================== radeonsi: Use a fake reloc to sleep for fences. Ported from r600g commit 8cd03b933cf868ff867e2db4a0937005a02fd0e4. ====================================================================== radeonsi: adapt to get_query_result interface change. Ported from r600g commit 4445e170bee23a3607ece0e010adef7058ac6a11.
* glx: Hook up the unit tests again using the internal gtest.Eric Anholt2012-04-121-13/+1
| | | | Reviewed-by: Ian Romanick <[email protected]>
* gtest: Build as a convenience library.Eric Anholt2012-04-121-0/+1
| | | | Reviewed-by: Ian Romanick <[email protected]>
* st/xvmc: fix library installation dirAlexandre Demers2012-04-041-0/+8
| | | | | | | | | Fixes https://bugs.freedesktop.org/show_bug.cgi?id=47878 v2: some reordering and while at it also fix the comment in Makefile.xvmc Signed-off-by: Christian König <[email protected]>
* configure: Add --with-llvm-shared-libsTom Stellard2012-03-301-2/+13
| | | | | | This option allows targets to link against the LLVM shared library instead of the static libs. With LLVM 2.9, his saves ~11 MB for each of the r300 target libraries.
* vl: move winsys helper out of winsys directoryChristian König2012-03-281-7/+0
| | | | | | | | | They aren't winsys of their own, just help dealing with them. v2: add some more comments in vl_winsys.h Signed-off-by: Christian König <[email protected]>
* intel: Bump libdrm requirement to 2.4.32.Eric Anholt2012-03-211-1/+1
| | | | | | We'll need this for AUB dumping and unsynchronized maps. Reviewed-by: Kenneth Graunke <[email protected]>
* shared-glapi: Convert to automakeKristian Høgsberg2012-03-191-0/+2
| | | | | | | | | | This fixes a build problem where EGL links to libgbm.la, which encodes a relative path to it's libglapi.so dependency. The relative path breaks when the linker tries to resolve it from src/egl/main instead of src/gbm. Typically we silently fall back to the system libglapi.so, which is wrong and breaks when there isn't one. Morale of the story: don't mix mklib and libtool.
* noop: Use non-recursive automakeTom Stellard2012-03-141-0/+4
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* identity: Use non-recursive automakeTom Stellard2012-03-141-0/+4
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* galahad: Use non-recursive automakeTom Stellard2012-03-141-0/+16
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* gallium/drivers: Use automake to generate makefileTom Stellard2012-03-141-0/+1
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* vl: use SwapBuffers instead of CopyBuffersChristian König2012-03-011-3/+3
| | | | | | | | | This should speed things up a bit, but also shows some bugs with the kernel implementation. v2: require xcb-dri2 version 1.8 Signed-off-by: Christian König <[email protected]>
* vl: rewrite vl DRI backend using XCBChristian König2012-03-011-3/+3
| | | | | | v2: also set array_size of texture Signed-off-by: Christian König <[email protected]>
* egl/drivers: Convert to automake.Eric Anholt2012-02-291-0/+2
| | | | Reviewed-by: Kenneth Graunke <[email protected]>
* egl/main: Convert to automake.Eric Anholt2012-02-291-10/+32
| | | | | | | | The drivers/ walk-through-subdirs makefile is converted as well so I didn't need to keep EGL_DRIVERS_DIRS along with the per-driver HAVE_EGL_DRIVER_WHATEVER. Reviewed-by: Kenneth Graunke <[email protected]>
* egl: Clean up some flow of EGL platform handling.Eric Anholt2012-02-291-18/+15
| | | | | | | | The default case code was set up in a separate way, while this makes it more normal. I wanted to add code to the explicit x11 platform and default x11 platform cases in the next commit. Reviewed-by: Kenneth Graunke <[email protected]>
* glx: Convert to automake.Eric Anholt2012-02-291-0/+4
| | | | Reviewed-by: Kenneth Graunke <[email protected]>
* r300g: Use automake to generate Makefile v3Tom Stellard2012-02-261-0/+1
| | | | | | | | | | v2: - s/$(top_builddir)/$(top_srcdir)/ - Always generate Makefile.in v3: - Fixes from Matt Turner - Use Mesa CFLAGS
* st/xvmc: move xvmc state tracker out of xorg subdirChristian König2012-02-251-1/+1
| | | | | | | | The xvmc state tracker is completely seperate and doesn't shares code or anything else with the xorg state tracker. Signed-off-by: Christian König <[email protected]>
* mesa: enable remap table when --enable-shared-glapiChia-I Wu2012-02-091-0/+3
| | | | | | | | | As libGL will use libglapi for function lookups, we need to enable the remap table. Tested-by: Brian Paul <[email protected]> Tested-by: Matt Turner <[email protected]> Fixes: https://bugs.freedesktop.org/show_bug.cgi?id=45660
* r600g: add support for common surface allocator for tiling v13Jerome Glisse2012-02-061-1/+3
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Tiled surface have all kind of alignment constraint that needs to be met. Instead of having all this code duplicated btw ddx and mesa use common code in libdrm_radeon this also ensure that both ddx and mesa compute those alignment in the same way. v2 fix evergreen v3 fix compressed texture and workaround cube texture issue by disabling 2D array mode for cubemap (need to check if r7xx and newer are also affected by the issue) v4 fix texture array v5 fix evergreen and newer, split surface values computation from mipmap tree generation so that we can get them directly from the ddx v6 final fix to evergreen tile split value v7 fix mipmap offset to avoid to use random value, use color view depth view to address different layer as hardware is doing some magic rotation depending on the layer v8 fix COLOR_VIEW on r6xx for linear array mode, use COLOR_VIEW on evergreen, align bytes per pixel to a multiple of a dword v9 fix handling of stencil on evergreen, half fix for compressed texture v10 fix evergreen compressed texture proper support for stencil tile split. Fix stencil issue when array mode was clear by the kernel, always program stencil bo. On evergreen depth buffer bo need to be big enough to hold depth buffer + stencil buffer as even with stencil disabled things get written there. v11 rebase on top of mesa, fix pitch issue with 1d surface on evergreen, old ddx overestimate those. Fix linear case when pitch*height < 64. Fix r300g. v12 Fix linear case when pitch*height < 64 for old path, adapt to libdrm API change v13 add libdrm check Signed-off-by: Jerome Glisse <[email protected]>
* dri: Don't build libdricommon.la if we don't need itJon TURNEY2012-02-061-1/+5
| | | | | | | | | | | Refine 80aa78142d12b21dd7d4f0edc786af98a159a80f "dri: make sure to build libdricommon.la" so we don't build libdricommon if we aren't building a dri driver which needs it (i.e. if we are just building swrast) In particular, this restores the ability to build the swrast dri driver without having to have a xf86drm.h Signed-off-by: Jon TURNEY <[email protected]>
* mesa: Fix xcb-dri2 link flags leaking into LIBS.Eric Anholt2012-02-041-0/+2
| | | | | | | | Fixes the build of builtin_compiler on my 32-bit build where xcb-dri2 is in a custom prefix but the custom prefix flags weren't available. It shouldn't have been in LIBS anyway. Reviewed-by: Kenneth Graunke <[email protected]>
* build: Note that we don't support srcdir != builddirColin Walters2012-02-011-0/+4
| | | | Signed-off-by: Dave Airlie <[email protected]>
* Revert "automake: src/mesa/drivers/osmesa"Matt Turner2012-01-311-7/+3
| | | | This reverts commit 275ac7e5c1fd6c1847a428192fe259e50690fced.
* Revert "automake: src/glsl and src/glsl/glcpp"Matt Turner2012-01-311-2/+0
| | | | This reverts commit 9947656168d09f9019600fccc42ca8e0de49b83a.
* Revert "Make sure libGL.so links with libglsl"Matt Turner2012-01-311-2/+0
| | | | This reverts commit f53e7e981ef35ab64a084c8da6c67bd2d230fe33.
* Make sure libGL.so links with libglslMatt Turner2012-01-311-0/+2
| | | | | | Can't link against *.la files if we're not using libtool to link. Fixes undefined symbol: _ZN23ir_hierarchical_visitor5visitEP11ir_variable
* automake: src/glsl and src/glsl/glcppMatt Turner2012-01-301-0/+2
| | | | | | Reviewed-by: Eric Anholt <[email protected]> Tested-by: Eric Anholt <[email protected]> Signed-off-by: Matt Turner <[email protected]>
* autoconf: use AC_PROG_YACC/LEXMatt Turner2012-01-301-5/+8
| | | | | | | | | | | Needed for automake. Using AC_PROG_PATH(bison/flex) causes automake to fail to build .y and .l files. It is up to the builder to use bison/flex instead of yacc/lex. Reviewed-by: Eric Anholt <[email protected]> Tested-by: Eric Anholt <[email protected]> Signed-off-by: Matt Turner <[email protected]>
* automake: src/mesa/drivers/osmesaMatt Turner2012-01-301-3/+7
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* autoconf: Enable missing-prototypes errors when available.Eric Anholt2012-01-301-1/+14
| | | | | | | | | | After the removal of the dri driver link test, this should help avoid the original problem that it was designed to catch: The warning about a missing prototype due to typoing a function name scrolling by in the Mesa build spew, and you not noticing until you try to run an application and it falls back to swrast. Reviewed-by: Kenneth Graunke <[email protected]>
* Use only native engine & bitwriter LLVM libraries for linking.ojab2012-01-301-1/+1
| | | | Signed-off-by: José Fonseca <[email protected]>
* configure.ac: Don't use $CLANG since it will collide with the static analyzer.Jeremy Huddleston2012-01-271-3/+3
| | | | | | | | We just prefix the $CLANG environment variable in configure.ac with acv_mesa_ Found by: tinderbox Signed-off-by: Jeremy Huddleston <[email protected]> Reviewed-by: Ian Romanick <[email protected]>
* configure.ac: remove shared/static optionsMatt Turner2012-01-261-31/+1
| | | | now that libtool provides them.
* dri: make sure to build libdricommon.laMatt Turner2012-01-261-0/+1
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* configure: Use WAYLAND_SCANNER_RULES only if availableBenjamin Franzke2012-01-261-1/+2
| | | | | | | | This has the drawback that when creating configure for distribution, wayland needs to be available for the packager. Also the the macros has the wayland prefix hardcoded, so we cant copy it in mesa right now.
* automake: src/egl/waylandBenjamin Franzke2012-01-261-17/+7
| | | | | | | So we can use the wayland scanner makro, which is way better than our previous runtime-pkgconfig hack. Reviewed-by: Matt Turner <[email protected]>
* st/xvmc: remove xorg-server dependencyChristian König2012-01-251-1/+1
| | | | | | | | Fixing a circular build dependency. NOTE: This is a candidate for the 8.0 branch. Signed-off-by: Christian König <[email protected]>