| Commit message (Collapse) | Author | Age | Files | Lines |
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We'll need this for AUB dumping and unsynchronized maps.
Reviewed-by: Kenneth Graunke <[email protected]>
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This fixes a build problem where EGL links to libgbm.la, which encodes
a relative path to it's libglapi.so dependency. The relative path
breaks when the linker tries to resolve it from src/egl/main instead
of src/gbm. Typically we silently fall back to the system
libglapi.so, which is wrong and breaks when there isn't one.
Morale of the story: don't mix mklib and libtool.
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This should speed things up a bit, but also shows
some bugs with the kernel implementation.
v2: require xcb-dri2 version 1.8
Signed-off-by: Christian König <[email protected]>
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v2: also set array_size of texture
Signed-off-by: Christian König <[email protected]>
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Reviewed-by: Kenneth Graunke <[email protected]>
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The drivers/ walk-through-subdirs makefile is converted as well so I
didn't need to keep EGL_DRIVERS_DIRS along with the per-driver
HAVE_EGL_DRIVER_WHATEVER.
Reviewed-by: Kenneth Graunke <[email protected]>
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The default case code was set up in a separate way, while this makes
it more normal. I wanted to add code to the explicit x11 platform and
default x11 platform cases in the next commit.
Reviewed-by: Kenneth Graunke <[email protected]>
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Reviewed-by: Kenneth Graunke <[email protected]>
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v2:
- s/$(top_builddir)/$(top_srcdir)/
- Always generate Makefile.in
v3:
- Fixes from Matt Turner
- Use Mesa CFLAGS
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The xvmc state tracker is completely seperate and
doesn't shares code or anything else with the
xorg state tracker.
Signed-off-by: Christian König <[email protected]>
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As libGL will use libglapi for function lookups, we need to enable the remap
table.
Tested-by: Brian Paul <[email protected]>
Tested-by: Matt Turner <[email protected]>
Fixes: https://bugs.freedesktop.org/show_bug.cgi?id=45660
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Tiled surface have all kind of alignment constraint that needs to
be met. Instead of having all this code duplicated btw ddx and
mesa use common code in libdrm_radeon this also ensure that both
ddx and mesa compute those alignment in the same way.
v2 fix evergreen
v3 fix compressed texture and workaround cube texture issue by
disabling 2D array mode for cubemap (need to check if r7xx and
newer are also affected by the issue)
v4 fix texture array
v5 fix evergreen and newer, split surface values computation from
mipmap tree generation so that we can get them directly from the
ddx
v6 final fix to evergreen tile split value
v7 fix mipmap offset to avoid to use random value, use color view
depth view to address different layer as hardware is doing some
magic rotation depending on the layer
v8 fix COLOR_VIEW on r6xx for linear array mode, use COLOR_VIEW on
evergreen, align bytes per pixel to a multiple of a dword
v9 fix handling of stencil on evergreen, half fix for compressed
texture
v10 fix evergreen compressed texture proper support for stencil
tile split. Fix stencil issue when array mode was clear by
the kernel, always program stencil bo. On evergreen depth
buffer bo need to be big enough to hold depth buffer + stencil
buffer as even with stencil disabled things get written there.
v11 rebase on top of mesa, fix pitch issue with 1d surface on evergreen,
old ddx overestimate those. Fix linear case when pitch*height < 64.
Fix r300g.
v12 Fix linear case when pitch*height < 64 for old path, adapt to
libdrm API change
v13 add libdrm check
Signed-off-by: Jerome Glisse <[email protected]>
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Refine 80aa78142d12b21dd7d4f0edc786af98a159a80f "dri: make sure to build libdricommon.la"
so we don't build libdricommon if we aren't building a dri driver which needs it (i.e.
if we are just building swrast)
In particular, this restores the ability to build the swrast dri driver without having to
have a xf86drm.h
Signed-off-by: Jon TURNEY <[email protected]>
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Fixes the build of builtin_compiler on my 32-bit build where xcb-dri2
is in a custom prefix but the custom prefix flags weren't available.
It shouldn't have been in LIBS anyway.
Reviewed-by: Kenneth Graunke <[email protected]>
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Signed-off-by: Dave Airlie <[email protected]>
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This reverts commit 275ac7e5c1fd6c1847a428192fe259e50690fced.
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This reverts commit 9947656168d09f9019600fccc42ca8e0de49b83a.
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This reverts commit f53e7e981ef35ab64a084c8da6c67bd2d230fe33.
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Can't link against *.la files if we're not using libtool to link.
Fixes undefined symbol: _ZN23ir_hierarchical_visitor5visitEP11ir_variable
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Reviewed-by: Eric Anholt <[email protected]>
Tested-by: Eric Anholt <[email protected]>
Signed-off-by: Matt Turner <[email protected]>
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Needed for automake. Using AC_PROG_PATH(bison/flex) causes automake to
fail to build .y and .l files.
It is up to the builder to use bison/flex instead of yacc/lex.
Reviewed-by: Eric Anholt <[email protected]>
Tested-by: Eric Anholt <[email protected]>
Signed-off-by: Matt Turner <[email protected]>
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After the removal of the dri driver link test, this should help avoid
the original problem that it was designed to catch: The warning about
a missing prototype due to typoing a function name scrolling by in the
Mesa build spew, and you not noticing until you try to run an
application and it falls back to swrast.
Reviewed-by: Kenneth Graunke <[email protected]>
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Signed-off-by: José Fonseca <[email protected]>
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We just prefix the $CLANG environment variable in configure.ac with acv_mesa_
Found by: tinderbox
Signed-off-by: Jeremy Huddleston <[email protected]>
Reviewed-by: Ian Romanick <[email protected]>
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now that libtool provides them.
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This has the drawback that when creating configure for
distribution, wayland needs to be available for the packager.
Also the the macros has the wayland prefix hardcoded, so
we cant copy it in mesa right now.
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So we can use the wayland scanner makro, which is way
better than our previous runtime-pkgconfig hack.
Reviewed-by: Matt Turner <[email protected]>
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Fixing a circular build dependency.
NOTE: This is a candidate for the 8.0 branch.
Signed-off-by: Christian König <[email protected]>
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This reverts commit adefee50d954151f76150af80207081ae3c247d9.
Shared glapi was never tested with --enable-xlib-glx and turns out
to cause a lot of problems.
Conflicts:
configure.ac
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libgbm.so.1.0.0 (instead of libgbm.so.1.0) is installed now
along with libgbm.so.1 (no change).
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AC_CHECK_LIB has this nasty behavior, like the cflags tests, of
automatically putting the tested value into the global LIBS on
success. This caused -lexpat to end up in LIBS, but without the
--with-expat dir, so my 32-bit build on a 64 system using expat from a
custom prefix could only find the system expat and fail to link on the
one current consumer of the LIBS variable: the dri driver test link.
Reviewed-by: Kenneth Graunke <[email protected]>
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Refine "always build shared dricore" so we don't build it if we don't need
it because we aren't actually building any dri drivers because of --disable-driglx-direct
Signed-off-by: Jon TURNEY <[email protected]>
Reviewed-by: Matt Turner <[email protected]>
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Fixes: https://bugs.freedesktop.org/show_bug.cgi?id=45057
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It didn't actually do anything except modify the GL_RENDERER string.
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Tested-by: Eric Anholt <[email protected]>
Signed-off-by: Matt Turner <[email protected]>
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libglapi.so, libGL.so, libGLESv2.so, libGLESv1_CM.so must all
come from the same version of Mesa or bad things may happen.
Acked-by: Kenneth Graunke <[email protected]>
Signed-off-by: Matt Turner <[email protected]>
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Fixes glsl-const-folding-01. inversesqrt(1.0) != 1.0 was evaluating as
true.
Signed-off-by: Matt Turner <[email protected]>
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Finally, a quiet build for the i965 driver, at least! (Note, you can
still get verbose builds at build-time by saying "make V=1")
Reviewed-by: Ian Romanick <[email protected]>
Reviewed-by: Matt Turner <[email protected]>
Reviewed-by: Chad Versace <[email protected]>
Reviewed-by: Kenneth Graunke <[email protected]>
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