| Commit message (Collapse) | Author | Age | Files | Lines |
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The one who does AC_MSG_CHECKING should provide the AC_MSG_RESULT.
Fixes: ced9425327b (configure: Introduce new output variable to
ax_check_python_mako_module.m4"
Cc: "10.5" <[email protected]>
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=89328
Signed-off-by: Emil Velikov <[email protected]>
Reviewed-by: Samuel Iglesias Gonsalvez <[email protected]>
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We only support native Windows builds with SCons.
Tested with:
./configure --host=i686-w64-mingw32
Reviewed-by: Brian Paul <[email protected]>
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Signed-off-by: Emil Velikov <[email protected]>
Acked-by: Matt Turner <[email protected]>
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st/egl was the only one which had support for this platform.
Signed-off-by: Emil Velikov <[email protected]>
Acked-by: Matt Turner <[email protected]>
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st/egl was its only user.
Signed-off-by: Emil Velikov <[email protected]>
Acked-by: Matt Turner <[email protected]>
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st/egl was its only user.
Signed-off-by: Emil Velikov <[email protected]>
Acked-by: Matt Turner <[email protected]>
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brwContextInit now queries the GPU revision number via a new parameter
for DRM_I915_GETPARAM. This new parameter requires a kernel patch and
a patch to libdrm. If the kernel doesn't support it then it will
continue but set the revision number to -1. The intention is to use
this to implement workarounds that are only needed on certain
steppings of the GPU.
Reviewed-by: Kristian Høgsberg <[email protected]>
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Check if the compiler supports -Werror=vla before using it.
-Wvla was introduced with GCC 4.3 and is not present in 4.2.
Fixes the build on OpenBSD.
v2: Fix statement order, and quote $save_CFLAGS.
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=89433
Signed-off-by: Jonathan Gray <[email protected]>
Signed-off-by: Jose Fonseca <[email protected]>
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This has been an implicit rule for building mesa for a long time. Let's
make it official and just bail out at configure time. This way we can
cleaning up some of our glx code.
Signed-off-by: Emil Velikov <[email protected]>
Reviewed-by: Brian Paul <[email protected]>
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Suggested-by: Emil Velikov <[email protected]>
Signed-off-by: Vinson Lee <[email protected]>
Reviewed-by: Emil Velikov <[email protected]>
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This reverts commit 50714cec2b50c7836841c09f04bfe875de00ae1d.
Not meant to go in yet. Lacking review.
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This has been an implicit rule for building mesa for a long time. Let's
make it official and just bail out at configure time. This way we can
cleaning up some of our glx code.
Signed-off-by: Emil Velikov <[email protected]>
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This output variables gives more flexibility for future changes
in autoconf to detect if it is needed to auto-generate files and
check for the auto-generation dependencies.
It is still returning error when Python is not installed.
Signed-off-by: Samuel Iglesias Gonsalvez <[email protected]>
Reviewed-by: Kai Wasserbäch <[email protected]>
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OpenVG API seems to have dwindled away. The code
would still be interesting if we wanted to implement NV_path_rendering
but given the trend of the next gen graphics APIs, it seems
unlikely that this becomes ARB or core.
v2: Remove a few "openvg" references left, per Emil Velikov.
Reviewed-by: Emil Velikov <[email protected]>
v3: Update release notes.
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where possible.
The main objective of this change is to enable Linux developers to use
more of C99 throughout Mesa, with confidence that the portions that need
to be built with MSVC -- and only those portions --, stay portable.
This is achieved by using the appropriate -Werror= options only on the
places they need to be used.
Unfortunately we still need MSVC 2008 on a few portions of the code
(namely llvmpipe and its dependencies). I hope to eventually eliminate
this so that we can use C99 everywhere, but there are technical/logistic
challenges (specifically, newer Windows SDKs no longer bundle MSVC,
instead require a full installation of Visual Studio, and that has
hindered adoption of newer MSVC versions on our build processes.)
Thankfully we have more directy control over our OpenGL driver, which is
why we're now able to migrate to MSVC 2013 for most of the tree.
Reviewed-by: Brian Paul <[email protected]>
Reviewed-by: Kenneth Graunke <[email protected]>
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It's unmaintained, and most likely broken: I use trace driver every now
and then, and everytime I do I need to fix it up.
It's also unused: identity_screen_create is never called.
Above all, it's dead weight: if identity driver had the infrastructure
for other pass-through drivers (like trace and rbug), then it would make
sense on its own right. But as it is implemmented, it's just another
driver to (forget) to update whenever there is a gallium interface
change.
Reviewed-by: Marek Olšák <[email protected]>
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features where possible."
This reverts commit 79daa510c7a871a33797308a2ccb4b83a067ffbe.
I apparently hadn't done a clean build when testing this; it broke the
build for Tom, Ben, and myself. We like the idea; let's try a v2.
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where possible.
The main objective of this change is to enable Linux developers to use
more of C99 throughout Mesa, with confidence that the portions that need
to be built with MSVC -- and only those portions --, stay portable.
This is achieved by using the appropriate -Werror= options only on the
places they need to be used.
Unfortunately we still need MSVC 2008 on a few portions of the code
(namely llvmpipe and its dependencies). I hope to eventually eliminate
this so that we can use C99 everywhere, but there are technical/logistic
challenges (specifically, newer Windows SDKs no longer bundle MSVC,
instead require a full installation of Visual Studio, and that has
hindered adoption of newer MSVC versions on our build processes.)
Thankfully we have more directy control over our OpenGL driver, which is
why we're now able to migrate to MSVC 2013 for most of the tree.
Reviewed-by: Brian Paul <[email protected]>
Reviewed-by: Kenneth Graunke <[email protected]>
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mtypes.h had been defining NDEBUG (used by assert) if DEBUG was not
defined. Confusing and bizarre that you don't get NDEBUG if you don't
include mtypes.h.
... which is just what happened in commit bef38f62e.
Let's let configure define this for us if not using --enable-debug.
Reviewed-by: Kenneth Graunke <[email protected]>
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With commit c39dbfdd0f7(auxiliary/vl: bring back the VL code for the dri
targets) we did not fully consider users of dri-swrast alone. Thus we
ended up trying to compile the dri2 specific code on platform which lack
it - Cygwin for example.
Cc: "10.5" <[email protected]>
Reported-by: Jon TURNEY <[email protected]>
Signed-off-by: Emil Velikov <[email protected]>
Reviewed-by: Jon TURNEY <[email protected]>
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https://www.gnu.org/savannah-checkouts/gnu/autoconf/manual/autoconf-2.69/html_node/Limitations-of-Usual-Tools.html#index-g_t_0040command_007btr_007d-1842
Without this fix, egl fails to build on Solaris, with the error:
<command-line>:0:22: error: '_EGL_PLATFORM_x11' undeclared (first use in this function)
egldisplay.c:207:31: note: in expansion of macro '_EGL_NATIVE_PLATFORM'
native_platform = _EGL_NATIVE_PLATFORM;
^
Signed-off-by: Alan Coopersmith <[email protected]>
Reviewed-by: Matt Turner <[email protected]>
Reviewed-by: Emil Velikov <[email protected]>
Cc: "10.5" <[email protected]>
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With commit c642e87d9f4(auxiliary/vl: rework the build of the VL code)
we split out the VL code into a separate static library that was meant
to be used by the VL targets alone - va, vdpau, xvmc.
The commit failed to consider the way we handle vdpau-gl interop and
broke it. Bring back the functionality by keeping the vl <> vl_stub
separation as requrested by Christian.
v2: Update the omx target as well. Update mesa-stable email address.
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=86837
Cc: "10.5" <[email protected]>
Signed-off-by: Emil Velikov <[email protected]>
Tested-by: Andy Furniss <[email protected]>
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Currently having the wayland-scanner is optional, which causes problems
when autotools parses through the makefiles, and tries to generate all
the BUILT_SOURCES.
As the config option --with-egl-platform=wayland is not the default, we
won't end up setting the WAYLAND_SCANNER variable, which in turn will
cause some files to not get generated.
There has been a wayland-scanner package as of wayland 1.2 which
provides a variable for the scanner binary, so let's use that one and
fall back to manually searching via AC_PATH_PROG when needed.
Cc: "10.5" <[email protected]>
Signed-off-by: Emil Velikov <[email protected]>
Reviewed-by: Kristian Høgsberg <[email protected]>
Reviewed-by: Matt Turner <[email protected]>
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anonymous structs/union don't work with c99 but do work with gnu99
on gcc 4.4.
Signed-off-by: Dave Airlie <[email protected]>
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Since 8e7df519bd8556591794b2de08a833a67e34d526, we initialise all targets in
clover. This fixes bug 85380.
v2: Mention correct bug in commit message
Signed-off-by: Niels Ole Salscheider <[email protected]>
Reviewed-by: Tom Stellard <[email protected]>
Reviewed-by: Jan Vesely <[email protected]>
Reviewed-by: Francisco Jerez <[email protected]>
Cc: "10.4" <[email protected]>
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OpenVG is disabled with via autotools.
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We don't actually have the code for the shader cache just yet, but
this configure machinery puts everything in place so that the shader
cache can be optionally compiled in.
Specifically, if the user passes no option (neither
--disable-shader-cache, nor --enable-shader-cache), then this feature
will be automatically detected based on the presence of a usable SHA-1
library. If no suitable library can be found, then the shader cache
will be automatically disabled, (and reported in the final output from
configure).
The user can force the shader-cache feature to not be compiled, (even
if a SHA-1 library is detected), by passing
--disable-shader-cache. This will prevent the compiled Mesa libraries
from depending on any library for SHA-1 implementation.
Finally, the user can also force the shader cache on with
--enable-shader-cache. This will cause configure to trigger a fatal
error if no sutiable SHA-1 implementation can be found for the
shader-cache feature.
Bug fix by José Fonseca <[email protected]>: Fix to put conditional
assignment in Makefile.am, not Makefile.sources to avoid breaking
scons build.
Note: As recommended by José, with this commit the scons build will
not compile any of the SHA-1-using code. This is waiting for someone
to write SConstruct detection of the available SHA-1 libraries, (and
set the appropriate HAVE_SHA1_* variables).
Reviewed-by: Matt Turner <[email protected]>
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The upcoming shader cache uses the SHA-1 algorithm for cryptographic
naming. These new mesa_sha1 functions are implemented with any one of
several differeny cryptographics libraries.
This code was copied from the xserver repository, (where it has
apparently been functioning well on a variety of operating systems),
and comes licensed with a license identical to that of Mesa.
Bug fixes by José Fonseca <[email protected]>: Fix to put
conditional assignment in Makefile.am, not Makefile.sources to avoid
breaking scons build. Fix include file for CryptoAPI section. Fix
missing cast in openssl section.
Reviewed-by: Matt Turner <[email protected]>
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Prior to copying in code from the xserver configure.ac file, it makes
sense to have the license of this file clearly marked, (to show that
it's licensed identically to the configure.ac file from the xserver
repository).
And since the text of the license refers to "the above copyright
notice" it also makes sense to have an actual copyright attribution in
place.
I generated this list of names by looking at the output of:
git shortlog -n --format=%aD -- configure.ac
(and arbitrarily stopping for contributors with fewer than 15
commits). Then for each name, I looked for existing Copyright
attributions in the mesa source tree with the same name, (and using
"Intel Corporation" as the copyright holder where I knew that was
appropriate).
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Only GNU indent is supported when indenting autogenerated format_pack.c
and format_unpack.c files. Some non-GNU indent (Mac OS X and FreeBSD)
add extra whitespaces than break the build of those files.
Fallback to 'cat' if a non-GNU indent is found.
Fixes: https://bugs.freedesktop.org/show_bug.cgi?id=88335
Signed-off-by: Samuel Iglesias Gonsalvez <[email protected]>
Tested-by: Vinson Lee <[email protected]>
Reviewed-by: Matt Turner <[email protected]>
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Signed-off-by: Samuel Iglesias Gonsalvez <[email protected]>
Reviewed-by: Dave Airlie <[email protected]>
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It is now a hard dependency because of the autogeneration of
format pack and unpack functions.
Update the documentation to reflect this change.
v2:
- Inline python script in m4 file and use PYTHON2
v3:
- Remove semicolons and quotes and change coding style
- Add Ilia Mirkin suggestion to use Python's split functionality.
- Use AX_CHECK_PYTHON_MAKO_MODULE name.
- Change to MIT license
Signed-off-by: Samuel Iglesias Gonsalvez <[email protected]>
Reviewed-by: Jason Ekstrand <[email protected]>
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It turns out Mesa hasn't compiled on less then 4.2 for a while
so update conf to reflect this.
Signed-off-by: Timothy Arceri <[email protected]>
Reviewed-by: Ian Romanick <[email protected]>
Reviewed-by: Matt Turner <[email protected]>
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Signed-off-by: Timothy Arceri <[email protected]>
Reviewed-By: Jose Fonseca <[email protected]>
Reviewed-by: Ian Romanick <[email protected]>
Reviewed-by: Matt Turner <[email protected]>
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11 MiB -> 6.5 MiB.
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The default tar-v7 archive format doesn't support filenames longer than
99 characters, of which we have a few (in src/glsl/tests/lower_jumps/).
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Nowadays GCC assumes stack pointer is 16-byte aligned even on 32-bits, but that is an assumption OpenGL drivers (or any dynamic library for that matter) can't afford to make as there are many closed- and open- source application binaries out there that only assume 4-byte stack alignment.
V4: fix comment and indentation
V3: move all sse4.1 build flag config to the same location
and add comment as to why we need to do the realign
V2: use $target_cpu rather than $host_cpu
and setup build flags in config rather than makefile
https://bugs.freedesktop.org/show_bug.cgi?id=86788
Signed-off-by: Timothy Arceri <[email protected]>
Reviewed-by: Matt Turner <[email protected]>
CC: "10.4" <[email protected]>
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The version provided by it should be the same as the one
provided/handled by the module. Add the missing tiny version.
Cc: <[email protected]>
Signed-off-by: Emil Velikov <[email protected]>
Reviewed-by: David Heidelberg <[email protected]>
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Set a single VL_{CFLAG,LIBS} for xcb and friends, and let each target
check for it's relevant library alone. Required as with follow up
commits we'll build aux/vl into a separate module, which needs VL_CFLAGS
Cleanup add a couple of explicit LIBDRM_LIBS linking, as aux/vl itself
requires libdrm, despite that LIBDRM_{RADEON,NOUVEAU...} may provide it
as well.
v2: Rebase. Make sure st/xvmc programs work.
Cc: Christian König <[email protected]>
Signed-off-by: Emil Velikov <[email protected]>
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Or we might end up where automatically enable the build, only to error
out a couple of lines after that.
Cc: Christian König <[email protected]>
Signed-off-by: Emil Velikov <[email protected]>
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Work of Joakim Sindholt (zhasha) and Christoph Bumiller (chrisbmr).
DRI3 port done by Axel Davy (mannerov).
v2: - nine_debug.c: klass extended from 32 chars to 96 (for sure) by glennk
- Nine improvements by Axel Davy (which also fixed some wine tests)
- by Emil Velikov:
- convert to static/shared drivers
- Sort and cleanup the includes
- Use AM_CPPFLAGS for the defines
- Add the linker garbage collector
- Restrict the exported symbols (think llvm)
v3: - small nine fixes
- build system improvements by Emil Velikov
v4: [Emil Velikov]
- Do no link against libudev. No longer needed.
Acked-by: Jose Fonseca <[email protected]>
Reviewed-by: Marek Olšák <[email protected]>
Reviewed-by: Axel Davy <[email protected]>
Signed-off-by: David Heidelberg <[email protected]>
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So when checking/building sse code we have three possibilities:
1 Old compiler, throws an error when using -msse*
2 New compiler, user disables sse* (-mno-sse*)
3 New compiler, user doesn't disable sse
The original code, added code for #1 but not #2. Later on we patched
around the lack of handling #2 by wrapping the code in __SSE4_1__.
Yet it lead to a missing/undefined symbol in case of #1 or #2, which
might cause an issue for #2 when using the i965 driver.
A bit later we "fixed" the undefined symbol by using #1, rather than
updating it to handle #2. With this commit we set things straight :)
To top it all up, conventions state that in case of conflicting
(-enable-foo -disable-foo) options, the latter one takes precedence.
Thus we need to make sure to prepend -msse4.1 to CFLAGS in our test.
v2: Clean the #includes. Suggested by Ilia, Matt & Siavash.
Cc: "10.3 10.4" <[email protected]>
Tested-by: David Heidelberg <[email protected]>
Tested-by: Siavash Eliasi <[email protected]>
Reviewed-by: Matt Turner <[email protected]>
Signed-off-by: Emil Velikov <[email protected]>
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Acked-by: Kristian Høgsberg <[email protected]>
Reviewed-by: Eric Anholt <[email protected]>
Informally acked-by: Jose Fonseca
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With the assumptions that xlocale.h implies newlocale and strtof_l. SCons is
updated to define HAVE_XLOCALE_H on linux and darwin.
Signed-off-by: Chia-I Wu <[email protected]>
Reviewed-by: Kenneth Graunke <[email protected]>
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Signed-off-by: Jan Vesely <[email protected]>
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v2: drop -WL,--exclude-libs, it's not necessary
fix tabs/spaces
Cc: [email protected]
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=70410
Tested-by: Kai Wasserbäch <[email protected]>
Signed-off-by: Jan Vesely <[email protected]>
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v2: test for libelf once, check in both radeon and clover
CC: Tom Stellard <[email protected]>
CC: Emil Velikov <[email protected]>
CC: Francisco Jerez <[email protected]>
Signed-off-by: Jan Vesely <[email protected]>
Reviewed-by: Emil Velikov <[email protected]>
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