| Commit message (Collapse) | Author | Age | Files | Lines |
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libspe is deprecated in Cell SDK 2.1, and it is removed in Cell SDK 3.0.
This patch ports the existing libspe-based code to libspe2. Some error
checking (eh-hem) would be nice.
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Including altivec.h caused problems in some places that use "pixel" as a
variable name.
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we just load text files instead of compiling tons of small
binaries
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No real code yet. Just stand-ins and make/build infrastructure.
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This allows IDEs such as Eclipse to get the correct c-preprocessor flags used
from the build output.
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It's basically luck if it works with the C compiler on some platforms...
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now.
Cleanup some of the debugging output.
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To build with mesa, need -DMESA in makefile/config file.
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This is appropriate as this is not a "pipe driver for the i915" as the
old name would suggest, but rather a dri driver that can provide "winsys"
backends to softpipe/i915/i965/etc pipe drivers, running under the
intel DDX, drm, etc.
It also frees up the i915pipe name for something more appropriate, ie
mesa/pipe/i915pipe.
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This hands all rendering off to the softpipe rasterizer.
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into softpipe_0_1_branch
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into softpipe_0_1_branch
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Until this is API/ABI stable building it by default isn't a good idea.
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Add nouveau to match linux-dri config.
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With this, tools like ximagesrc in gstreamer correctly see updates from GL
rendering. Support requires that the Xdamage library be current (but will be
disabled if not present) plus a new X Server with support for the new
XDamagePost request. libGL now has a new interface version, and also links
against libXdamage and libXfixes to support it, but backwards compatibility
is retained.
Currently, all drivers report damage at SwapBuffers time through common code --
front buffer rendering doesn't result in damage being reported. Also, the
damage is against the root window, as our drivers don't yet render to backing
store when they should (composited environments).
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1. updated makefiles to build libOSMesa as well as libGL
these are improvements to fbdev-glut
1. mouse cursor will timeout and be invisible if not being used
2. do not restore colormaps to truecolor targets, this causes problems at
exit on my g450
3. fixed a crash when cleaning up from failure by munmaping what had not
yet been mmaped
4. Resize event handling is improved, the resize function is not invoked
from a signal handler now.
5. The main loop can detect if it is running very fast (greater than 2khz)
6. keyboard up and special up events are generated from stdin input mode
and if it is also not redrawing, it sleeps
7. corrections in escape sequences for function keys for stdin input
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Correctly handles symlinks so we can get rid of the COPY_LIBS stuff.
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glDeleteTextures and glDeleteTexturesEXT were erroneously listed as
aliases of each other. For anything /except/ GLX protocol they are
aliases. This set of changes allows functions that are functionally
identical but have different GLX protocol to be listed as aliases.
When building with GLX_INDIRECT_RENDERING set, different static
functions are used. These functions determine whether the current
context is direct rendering or not. If the context is direct
rendering, the aliased function (e.g., glDeleteTextures in the case of
glDeleteTexturesEXT) is called. If the context is not direct
rendering, the correct GLX protocol is sent.
For a deeper explanation of what is changed, please see:
http://dri.freedesktop.org/wiki/PartiallyAliasedFunctions
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