summaryrefslogtreecommitdiffstats
path: root/builtin_variables.h
Commit message (Expand)AuthorAgeFilesLines
* ir_variable: Set locations for shader built-in variablesIan Romanick2010-06-231-43/+46
* gl_Normal is a vec3 not a vec4.Eric Anholt2010-06-011-1/+1
* FS gl_FragCoord and and gl_FrontFacing are FS ins, not outs.Eric Anholt2010-05-141-2/+2
* Fix the type of gl_FogFragCoord.Eric Anholt2010-04-141-2/+2
* Add definitions for 1.10 built-in uniforms for ff state.Eric Anholt2010-03-291-0/+18
* Add support for builtin deprecated fs varyings.Eric Anholt2010-03-291-0/+6
* Set up fragment shader builtin variables.Eric Anholt2010-03-251-0/+7
* IR variable: Initial work to support GLSL built-in variablesIan Romanick2010-03-101-0/+59