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* mesa: add EXT_dsa glGetVertexArray* 4 functionsPierre-Eric Pelloux-Prayer2019-11-055-4/+309
* mesa: extract helper function from _mesa_GetPointervPierre-Eric Pelloux-Prayer2019-11-052-29/+47
* mesa: add EXT_dsa EnableVertexArrayAttribEXT / DisableVertexArrayAttribEXTPierre-Eric Pelloux-Prayer2019-11-055-2/+50
* mesa: add EXT_dsa glEnableVertexArrayEXT / glDisableVertexArrayEXTPierre-Eric Pelloux-Prayer2019-11-055-2/+81
* mesa: add gl_vertex_array_object parameter to client state helpersPierre-Eric Pelloux-Prayer2019-11-051-22/+25
* mesa: add EXT_dsa glVertexArray* functions implementationPierre-Eric Pelloux-Prayer2019-11-051-0/+308
* mesa: add vao/vbo lookup helper for EXT_dsaPierre-Eric Pelloux-Prayer2019-11-051-0/+32
* mesa: rework _mesa_lookup_vao_err to allow usage from EXT_dsaPierre-Eric Pelloux-Prayer2019-11-053-18/+36
* mesa: add EXT_dsa glVertexArray* functions declarationsPierre-Eric Pelloux-Prayer2019-11-055-11/+257
* mesa: pass vao as a function paramterPierre-Eric Pelloux-Prayer2019-11-051-60/+94
* gitlab-ci: Set arm job CCACHE_DIR properlyMichel Dänzer2019-11-051-1/+2
* nir: Handle image arrays when setting variable dataKenneth Graunke2019-11-041-1/+1
* intel/compiler: remove the operand restriction for src1 on GLKPaulo Zanoni2019-11-051-2/+1
* nir: pack nir_variable::data::xfb_*Marek Olšák2019-11-044-31/+38
* nir: pack nir_variable::data::streamMarek Olšák2019-11-043-5/+8
* nir/algebraic: Mark other comparison exact when removing a == aIan Romanick2019-11-041-2/+2
* nir/algebraic: Add the ability to mark a replacement as exactIan Romanick2019-11-044-3/+13
* compiler: make variable::data::binding unsignedMarek Olšák2019-11-042-2/+2
* st/mesa: call nir_lower_flrp only once per shaderMarek Olšák2019-11-042-16/+22
* st/mesa: call nir_opt_access only onceMarek Olšák2019-11-042-2/+2
* ac: add missing Arcturus to the info of pc linesLeo Liu2019-11-041-0/+2
* panfrost/ci: Update T760 expectationsAlyssa Rosenzweig2019-11-041-1/+0
* pan/midgard: Extend default_phys_reg to !32-bitAlyssa Rosenzweig2019-11-041-5/+5
* pan/midgard: Extend swizzle packing for vec4/16-bitAlyssa Rosenzweig2019-11-041-3/+24
* pan/midgard: Extend offset_swizzle to non-32-bitAlyssa Rosenzweig2019-11-041-3/+4
* pan/midgard: offset_swizzle doesn't need dstsizeAlyssa Rosenzweig2019-11-041-9/+9
* pan/midgard: Add bizarre corner caseAlyssa Rosenzweig2019-11-041-1/+8
* pan/midgard: Compute bundle interferenceAlyssa Rosenzweig2019-11-041-0/+57
* pan/midgard: Fix quadword_count handlingAlyssa Rosenzweig2019-11-043-4/+8
* pan/midgard: Validate tags when branchingAlyssa Rosenzweig2019-11-041-6/+32
* aco: fix accidential reordering of instructions when schedulingDaniel Schürmann2019-11-041-10/+47
* aco: only use single-dword loads/stores for spillingDaniel Schürmann2019-11-041-41/+10
* aco: fix immediate offset for spills if scratch is usedDaniel Schürmann2019-11-041-6/+6
* anv: Properly handle host query reset of performance queriesLionel Landwerlin2019-11-041-32/+20
* state_tracker: Handle texture view min level in st_generate_mipmap()Paul Gofman2019-11-041-1/+7
* iris: try to set the specified tiling when importing a dmabufJames Xiong2019-11-043-11/+29
* iris: Fix "Force Zero RTA Index Enable" setting againKenneth Graunke2019-11-041-1/+1
* nir: correct use of identity check in pythonDylan Baker2019-11-041-2/+2
* panfrost: MALI_DEPTH_TEST is actually MALI_DEPTH_WRITEMASKBoris Brezillon2019-11-045-1384/+5
* vulkan: bump headers/registry to 1.1.127Lionel Landwerlin2019-11-042-5/+81
* radv: fix compute pipeline keys when optimizations are disabledSamuel Pitoiset2019-11-041-2/+18
* nv50/ir: fix crash in isUniform for undefined valuesKarol Herbst2019-11-031-0/+2
* mesa: check draw buffer completeness on glClearBufferfi/glClearBufferivLionel Landwerlin2019-11-021-0/+12
* lima: set dithering flag when necessaryVasily Khoruzhick2019-11-012-11/+3
* glsl: encode struct/interface types betterMarek Olšák2019-11-011-12/+23
* glsl: encode array types betterMarek Olšák2019-11-011-4/+20
* glsl: encode explicit_stride for basic types betterMarek Olšák2019-11-011-3/+10
* glsl: encode vector_elements and matrix_columns betterMarek Olšák2019-11-011-3/+5
* glsl: encode/decode types using a union with bitfields for readabilityMarek Olšák2019-11-011-36/+55
* lima: ignore flags while looking for BO in cacheVasily Khoruzhick2019-11-011-2/+2