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* Cleanup code.Michal Krol2006-05-162-284/+210
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* Change constructor prototype.Michal Krol2006-05-162-36/+42
| | | | Fix struct field accessing.
* Remove carriage returns.Michal Krol2006-05-162-84/+84
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* Add GetInfoLogLength and WriteAttrib functions.Michal Krol2006-05-161-36/+129
| | | | | | GetInfoLog for shaders if different - it is a concatenation of compiler output and executor output produced by printMESA. Fix bugs.
* Cleanup GLhandle-to-object translation macros.Michal Krol2006-05-162-107/+93
| | | | Fix minor bugs.
* GLSL regression test suite.Michal Krol2006-05-1612-0/+3168
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* added a few extension #ifdef testsBrian Paul2006-05-151-1/+12
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* Added a check_context_limits() function that checks that the ctx->Const.*Brian Paul2006-05-151-0/+30
| | | | | fields are legal. May catch some driver development bugs. Called the first time a context is bound.
* usage() functionBrian Paul2006-05-151-2/+15
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* remove some unused macrosBrian Paul2006-05-141-43/+6
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* s/GLbyte/GLubyte/Brian Paul2006-05-141-2/+2
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* fix typo, remove dead codeBrian Paul2006-05-141-2/+1
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* Expanded output with -l option: vertex/fragment program and vertex/fragmentBrian Paul2006-05-131-24/+157
| | | | | shader limits. Misc sync-ups with x.org copy of glxinfo.
* the r300 should only use 8 until Mesa can deal with thisDave Airlie2006-05-121-1/+1
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* this should use the configured number not the MAX, this has no effect untilDave Airlie2006-05-121-1/+1
| | | | the core mesa swrast number is fixed, just spotted this on the way past
* In __glXPushArrayState() we weren't pushing the index field.Brian Paul2006-05-111-1/+2
| | | | | | | But later, in __glXPopArrayState(), we were using that field to set the active_texture_unit. The value was garbage and could lead to things blowing up. See bug 6863.
* simplify image setup code, added LOD Bias control (l/L keys)Brian Paul2006-05-111-76/+62
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* simple texture compression testBrian Paul2006-05-102-0/+274
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* new test image - Delicate Arch, UtahBrian Paul2006-05-101-0/+0
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* Test program for exercising GL_TEXTURE_BASE_LEVEL and GL_TEXTURE_MAX_LEVEL.Brian Paul2006-05-102-0/+248
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* move check for event.xbutton.button <= GLUT_MAX_MENUS (see sf bug 1484284)Brian Paul2006-05-101-2/+6
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* check if button >= GLUT_MAX_MENUS in glutAttacheMenu()Brian Paul2006-05-101-0/+4
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* Clean up previous change slightlyKeith Whitwell2006-05-101-4/+2
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* Use a (much!) larger executable memory heap so that the glsl x86Keith Whitwell2006-05-101-2/+6
| | | | allocations succeed. I'm not sure this is really necessary...
* check event button against GLUT_MAX_MENUS (bug 1484284)Brian Paul2006-05-091-1/+2
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* 16/32-bit chan fixes, texture compression fixesBrian Paul2006-05-091-0/+3
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* When error-checking 'unit' against num_texture_units, need to use >=, not >.Brian Paul2006-05-091-1/+1
| | | | See bug 6863.
* Add a new 'all' parameter to _mesa_get_compressed_formats() to indicate whetherBrian Paul2006-05-095-21/+31
| | | | | | | all formats or just those without restrictions/limitations should be returned. We want all when validating the internalFormat parameter to glCompressedTexImage2D but only want unrestricted formats when handling the GL_COMPRESSED_TEXTURE_FORMATS query.
* use _mesa_compressed_texture_size() for GL_TEXTURE_COMPRESSED_IMAGE_SIZE queryBrian Paul2006-05-091-4/+12
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* two more texture compression fixesBrian Paul2006-05-081-3/+10
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* More updates for texture compression.Brian Paul2006-05-084-31/+91
| | | | | | Added _mesa_compressed_texture_size_glenum() for validating the imageSize parameter to glCompressedTex[Sub]Image1/2/3() which does _not_ call ctx->Driver.CompressedTextureSize() - since that could return a padded size.
* Fix a number of texture compression issues.Brian Paul2006-05-087-129/+178
| | | | | | | | Pass the MESA_FORMAT_* token to the _mesa_compressed_row_stride(), _mesa_compressed_texture_size() and _mesa_compressed_image_address() functions since we want to use the driver-chosen format, not the user's internalFormat hint. Consolidate code related to choosing the texture format in texstoree.c
* fix warningBrian Paul2006-05-081-2/+1
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* updates to dri drivers for recent stencil changesKeith Whitwell2006-05-0812-50/+52
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* added CHAN_BITS != 8 testBrian Paul2006-05-071-0/+3
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* misc clean-upsBrian Paul2006-05-071-35/+38
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* minor clean-ups around DepthScale/BiasBrian Paul2006-05-072-8/+7
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* restore -O flag (bug 6814)Brian Paul2006-05-061-1/+1
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* Check for overflow when converting floating pt Z values to 32-bit GLuint.Brian Paul2006-05-061-8/+39
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* updated GLX_EXT_texture_from_pixmap tokens (Dave Reveman)Brian Paul2006-05-051-1/+38
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* check for float->uint overflow in _mesa_unpack_depth_span()Brian Paul2006-05-051-3/+16
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* Define VERT_RESULT_EDGEKeith Whitwell2006-05-051-1/+2
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* remove temporary code from keithw, this in theory isn't used at the momentDave Airlie2006-05-051-5/+0
| | | | anyways unless INTEL_BATCH is turned on
* Fix i915 driver after stencil changes in Mesa 6.5Dave Airlie2006-05-051-1/+1
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* Release temporaryKeith Whitwell2006-05-051-0/+2
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* Fix some silly spelling errors.Ian Romanick2006-05-031-7/+7
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* remove some unneeded includesDave Airlie2006-05-021-3/+1
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* Update to final EXT_tfp tokensDavid Reveman2006-05-021-5/+5
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* move the pkg config flags for libdrm to the bottomDave Airlie2006-05-021-2/+2
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* Update function signatures for EXT_tfp entrypoints.Adam Jackson2006-05-012-14/+10
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