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*
nir/lower_alu_to_scalar: Support lowering 8- and 16-bit reduce ops
Neil Roberts
2019-11-20
1
-0
/
+8
*
nir: Add a 8-bit bool type
Neil Roberts
2019-11-20
2
-2
/
+12
*
nir: Add a 16-bit bool type
Neil Roberts
2019-11-20
2
-1
/
+11
*
nir/opcodes: Add a helper function to generate reduce opcodes
Neil Roberts
2019-11-20
1
-17
/
+15
*
nir/opcodes: Add a helper function to generate the comparison binops
Neil Roberts
2019-11-20
1
-20
/
+14
*
radv: enable VK_KHR_shader_subgroup_extended_types on GFX6-GFX7
Samuel Pitoiset
2019-11-20
1
-1
/
+1
*
v3d: adds an extra MOV for any sig.ld*
Alejandro Piñeiro
2019-11-20
1
-4
/
+19
*
v3d: Fix predication with atomic image operations
Jose Maria Casanova Crespo
2019-11-20
1
-0
/
+12
*
panfrost: Don't print the midgard_blend_rt structs on SFBD
Tomeu Vizoso
2019-11-20
1
-1
/
+1
*
gitlab-ci: Fix dir name for VK-GL-CTS sources
Tomeu Vizoso
2019-11-20
1
-1
/
+1
*
panfrost: Rework buffers in SFBD
Tomeu Vizoso
2019-11-20
1
-40
/
+39
*
panfrost: Just print tiler fields as-is for Tx20
Tomeu Vizoso
2019-11-20
1
-6
/
+48
*
pan/midgard: Introduce quirks checks
Alyssa Rosenzweig
2019-11-20
5
-10
/
+92
*
gitlab-ci: update for arb_shading_language_include
Timothy Arceri
2019-11-20
2
-15
/
+5
*
gitlab-ci: bump piglit checkout commit
Timothy Arceri
2019-11-20
2
-2
/
+2
*
mesa: enable ARB_shading_language_include
Timothy Arceri
2019-11-20
2
-2
/
+2
*
mesa: implement glCompileShaderIncludeARB()
Timothy Arceri
2019-11-20
1
-3
/
+63
*
mesa: add shader include lookup support for relative paths
Timothy Arceri
2019-11-20
1
-10
/
+75
*
mesa: add support cursor support for relative path shader includes
Timothy Arceri
2019-11-20
5
-1
/
+55
*
glsl: delay compilation skip if shader contains an include
Timothy Arceri
2019-11-20
1
-6
/
+40
*
glsl: add can_skip_compile() helper
Timothy Arceri
2019-11-20
1
-10
/
+20
*
glsl: error if #include used while extension is disabled
Timothy Arceri
2019-11-20
2
-0
/
+15
*
glsl: add preprocessor #include support
Timothy Arceri
2019-11-20
7
-4
/
+194
*
glsl: pass gl_context to glcpp_parser_create()
Timothy Arceri
2019-11-20
3
-7
/
+7
*
glsl: add ARB_shading_language_include support to #line
Timothy Arceri
2019-11-20
7
-8
/
+80
*
mesa: implement glDeleteNamedStringARB()
Timothy Arceri
2019-11-20
1
-0
/
+25
*
mesa: split _mesa_lookup_shader_include() in two
Timothy Arceri
2019-11-20
1
-4
/
+14
*
mesa: implement glGetNamedStringivARB()
Timothy Arceri
2019-11-20
1
-0
/
+28
*
mesa: implement glIsNamedStringARB()
Timothy Arceri
2019-11-20
1
-1
/
+14
*
mesa: make error checking optional in _mesa_lookup_shader_include()
Timothy Arceri
2019-11-20
2
-10
/
+19
*
mesa: implement glGetNamedStringARB()
Timothy Arceri
2019-11-20
1
-0
/
+22
*
mesa: add glNamedStringARB() support
Timothy Arceri
2019-11-20
1
-0
/
+59
*
mesa: add copy_string() helper
Timothy Arceri
2019-11-20
1
-0
/
+20
*
mesa: add _mesa_lookup_shader_include() helper
Timothy Arceri
2019-11-20
2
-0
/
+37
*
mesa: add helper to validate tokenise shader include path
Timothy Arceri
2019-11-20
1
-0
/
+82
*
mesa: add ARB_shading_language_include infrastructure to gl_shared_state
Timothy Arceri
2019-11-20
4
-0
/
+77
*
glsl: add infrastructure for ARB_shading_language_include
Timothy Arceri
2019-11-20
3
-0
/
+4
*
mesa: add ARB_shading_language_include stubs
Timothy Arceri
2019-11-20
6
-7
/
+115
*
radv: Do not change scratch settings while shaders are active.
Bas Nieuwenhuizen
2019-11-20
4
-55
/
+105
*
turnip: Drop the copy of the formats table.
Eric Anholt
2019-11-19
6
-738
/
+83
*
util: Add a mapping from VkFormat to PIPE_FORMAT.
Eric Anholt
2019-11-19
3
-0
/
+262
*
winsys/amdgpu: detect noop dependencies on the same ring correctly
Marek Olšák
2019-11-19
1
-6
/
+9
*
ac: fill num_rings for remaining IPs
Marek Olšák
2019-11-19
2
-4
/
+23
*
ac: add radeon_info::num_rings and move ring_type to amd_family.h
Marek Olšák
2019-11-19
10
-39
/
+29
*
nir: don't use GLenum16 in nir.h
Marek Olšák
2019-11-19
1
-2
/
+1
*
nir: move data.descriptor_set above data.index for better packing
Marek Olšák
2019-11-19
1
-4
/
+4
*
glsl_to_nir: rename image_access to mem_access
Marek Olšák
2019-11-19
1
-12
/
+12
*
nir/print: only print image.format for image variables
Marek Olšák
2019-11-19
1
-44
/
+46
*
nir: move data.image.access to data.access
Marek Olšák
2019-11-19
16
-34
/
+35
*
st/mesa: call nir_serialize only once per shader
Marek Olšák
2019-11-19
3
-22
/
+25
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