aboutsummaryrefslogtreecommitdiffstats
Commit message (Collapse)AuthorAgeFilesLines
* i965/vec4: fix indentation in move_push_constants_to_pull_constants()Iago Toral Quiroga2017-01-031-30/+30
| | | | Reviewed-by: Matt Turner <[email protected]>
* i965/vec4: fix move_uniform_array_access_to_pull_constant() for 64-bit dataIago Toral Quiroga2017-01-031-2/+18
| | | | | | v2: adapt to changes in offset() Reviewed-by: Matt Turner <[email protected]>
* i965/vec4: fix scratch writes for 64bit dataIago Toral Quiroga2017-01-031-9/+55
| | | | | | | | | | Mostly the same stuff as usual: we ned to shuffle the data before we write and we need to emit two 32-bit write messages (with appropriate 32-bit writemask channels set) for a full dvec4 scratch write. v2: use byte_offset() instead of offset(). Reviewed-by: Matt Turner <[email protected]>
* i965/vec4: fix scratch reads for 64bit dataIago Toral Quiroga2017-01-031-2/+14
| | | | | | | | | v2: Setup for a 64-bit scratch read by checking the type size of the correct register v3: Use byte_offset() instead of offset() Reviewed-by: Matt Turner <[email protected]>
* i965/vec4: fix scratch offset for 64bit dataIago Toral Quiroga2017-01-031-6/+16
| | | | | | | | | A vec4 is 16 bytes and a dvec4 is 32 bytes so for doubles we have to multiply the reladdr by 2. The reg_offset part is in units of 16 bytes and is used to select the low/high 16-byte chunk of a full dvec4, so we don't want to multiply that part of the address. Reviewed-by: Matt Turner <[email protected]>
* i965/vec4: do not split scratch read/write opcodesIago Toral Quiroga2017-01-031-0/+9
| | | | | | | | 64-bit scratch read/writes require to shuffle data around so we need to have access to the full 64-bit data. We will do the right thing for these when we emit the messages. Reviewed-by: Matt Turner <[email protected]>
* i965/vec4: Do not use DepCtrl with 64-bit instructionsIago Toral Quiroga2017-01-031-1/+13
| | | | | | | | | | The BDW PRM says that it is not supported, but it seems that gen7 is also affected, since doing DepCtrl on double-float instructions leads to GPU hangs in some cases, which is probably not surprising knowing that this is not supported in new hardware iterations. The SKL PRMs do not mention this restriction, so it is probably fine. Reviewed-by: Matt Turner <[email protected]>
* i965/vec4: extend the DWORD multiply DepCtrl restriction to all gen8 platformsIago Toral Quiroga2017-01-031-3/+6
| | | | | | | v2: - Add Broxton as Intel's internal PRMs says that it is needed (Matt). Reviewed-by: Matt Turner <[email protected]>
* i965/vec4: don't copy propagate misaligned registersSamuel Iglesias Gonsálvez2017-01-031-0/+3
| | | | | | | | This means we would copy propagate partial reads or writes and that can affect the result. Signed-off-by: Samuel Iglesias Gonsálvez <[email protected]> Reviewed-by: Matt Turner <[email protected]>
* i965/vec4: don't propagate single-precision uniforms into 4-wide instructionsIago Toral Quiroga2017-01-031-0/+11
| | | | | | | | Otherwise we end up producing code that violates the register region restriction that says that when execsize == width and hstride != 0 the vstride can't be 0. Reviewed-by: Matt Turner <[email protected]>
* i965/vec4: Prevent copy propagation from violating pre-gen8 restrictionsIago Toral Quiroga2017-01-031-0/+7
| | | | | | | | In gen < 8 instructions that write more than one register need to read more than one register too. Make sure we don't break that restriction by copy propagating from a uniform. Reviewed-by: Matt Turner <[email protected]>
* i965/vec4: prevent copy-propagation from values with a different type sizeIago Toral Quiroga2017-01-031-0/+7
| | | | | | | Because the meaning of the swizzles and writemasks involved is different, so replacing the source would lead to different semantics. Reviewed-by: Matt Turner <[email protected]>
* i965/vec4: don't constant propagate 64-bit immediatesConnor Abbott2017-01-031-0/+7
| | | | | | | v2: Also check if the instruction source target is 64-bit. (Samuel) Signed-off-by: Samuel Iglesias Gonsálvez <[email protected]> Reviewed-by: Matt Turner <[email protected]>
* i965/vec4: Fix SSBO stores for 64-bit dataIago Toral Quiroga2017-01-031-8/+32
| | | | | | | | | | In this case we need to shuffle the 64-bit data before we write it to memory, source from reg_offset + 1 to write components Z and W and consider that each DF channel is twice as big. v2: use byte_offset() instead of offset(). Reviewed-by: Matt Turner <[email protected]>
* i965/vec4: Fix SSBO loads for 64-bit dataIago Toral Quiroga2017-01-031-4/+29
| | | | | | | | | | Same requirements as for UBO loads. v2: - use byte_offset() instead of offset() (Iago) - keep the const. offset as an immediate like the original code did (Juan) Reviewed-by: Matt Turner <[email protected]>
* i965/vec4: Fix UBO loads for 64-bit dataIago Toral Quiroga2017-01-031-15/+34
| | | | | | | | | | | | | | | We need to emit 2 32-bit load messages to load a full dvec4. If only 1 or 2 double components are needed dead-code-elimination will remove the second one. We also need to shuffle the result of the 32-bit messages to form valid 64-bit SIMD4x2 data. v2: - use byte_offset() instead of offset() (Iago) - keep the const. offset as an immediate like the original code did (Juan) Reviewed-by: Matt Turner <[email protected]>
* i965/vec4: Add a shuffle_64bit_data helperIago Toral Quiroga2017-01-032-0/+76
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | SIMD4x2 64bit data is stored in register space like this: r0.0:DF x0 y0 z0 w0 r1.0:DF x1 y1 z1 w1 When we need to write data such as this to memory using 32-bit write messages we need to shuffle it in this fashion: r0.0:DF x0 y0 x1 y1 r0.1:DF z0 w0 z1 w1 and emit two 32-bit write messages, one for r0.0 at base_offset and another one for r0.1 at base_offset+16. We also need to do the inverse operation when we read using 32-bit messages to produce valid SIMD4x2 64bit data from the data read. We can achieve this by aplying the exact same shuffling to the data read, although we need to apply different channel enables since the layout of the data is reversed. This helper implements the data shuffling logic and we will use it in various places where we read and write 64bit data from/to memory. v2 (Curro): - Use the writemask helper and don't assert on the original writemask being XYZW. - Use the Vec4 IR builder to simplify the implementation. v3 (Iago): - Use byte_offset() instead of offset(). v3: - Fix typo (Matt) - Clarify the example and fix indention (Matt). Reviewed-by: Matt Turner <[email protected]>
* i965/vec4: support multiple dispatch widths and groups in the IR builder.Iago Toral Quiroga2017-01-031-2/+37
| | | | Reviewed-by: Matt Turner <[email protected]>
* i965/vec4: Lower 64-bit MADIago Toral Quiroga2017-01-032-0/+45
| | | | | | | | | | | | | | | | | | | The previous patch made sure that we do not generate MAD instructions for any NIR's 64-bit ffma, but there is nothing preventing i965 from producing MAD instructions as a result of lowerings or optimization passes. This patch makes sure that any 64-bit MAD produced inside the driver after translating from NIR is also converted to MUL+ADD before we generate code. v2: - Use a copy constructor to copy all relevant instruction fields from the original mad into the add and mul instructions v3: - Rename the lowering and fix commit log (Matt) Signed-off-by: Samuel Iglesias Gonsálvez <[email protected]> Reviewed-by: Matt Turner <[email protected]>
* i965/vec4/nir: do not emit 64-bit MADIago Toral Quiroga2017-01-031-5/+12
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | RepCtrl=1 does not work with 64-bit operands so we need to use RepCtrl=0. In that situation, the regioning generated for the sources seems to be equivalent to <4,4,1>:DF, so it will only work for components XY, which means that we have to move any other swizzle to a temporary so that we can source from channel X (or Y) in MAD and we also need to split the instruction (we are already scalarizing DF instructions but there is room for improvement and with MAD would be more restricted in that area) Also, it seems that MAD operations like this only write proper output for channels X and Y, so writes to Z and W also need to be done to a temporary using channels X/Y and then move that to channels Z or W of the actual dst. As a result the code we produce for native 64-bit MAD instructions is rather bad, and much worse than just emitting MUL+ADD. For reference, a simple case of a fully scalarized dvec4 MAD operation requires 15 instructions if we use native MAD and 8 instructions if we emit ADD+MUL instead. There are some improvements that we can do to the emission of MAD that might bring the instruction count down in some cases, but it comes at the expense of a more complex implementation so it does not seem worth it, at least initially. This patch makes translation of NIR's 64-bit FMMA instructions produce MUL+ADD instead of MAD. Currently, there is nothing else in the vec4 backend that emits MAD instructions, so this is sufficient and it helps optimization passes see MUL+ADD from the get go. Reviewed-by: Matt Turner <[email protected]>
* i965/vec4: Skip swizzle to subnr in 3src instructions with DF operandsIago Toral Quiroga2017-01-031-1/+4
| | | | | | | | | | | | | | We make scalar sources in 3src instructions use subnr instead of swizzles because they don't really use swizzles. With doubles it is more complicated because we use vstride=0 in more scenarios in which they don't produce scalar regions. Also RepCtrl=1 is not allowed with 64-bit operands, so we should avoid this. v2: Fix typo (Matt) Reviewed-by: Matt Turner <[email protected]>
* i965/vec4: fix indentation in pack_uniform_registersIago Toral Quiroga2017-01-031-15/+15
| | | | Reviewed-by: Matt Turner <[email protected]>
* i965/vec4: fix pack_uniform_registers for doublesIago Toral Quiroga2017-01-031-2/+9
| | | | | | We need to consider the fact that dvec3/4 require two vec4 slots. Reviewed-by: Matt Turner <[email protected]>
* i965/vec4: teach register coalescing about 64-bitIago Toral Quiroga2017-01-031-3/+19
| | | | | | | | | | | | | | | | | | | | | | | | | | Specifically, at least for now, we don't want to deal with the fact that channel sizes for fp64 instructions are twice the size, so prevent coalescing from instructions with a different type size. Also, we should check that if we are coalescing a register from another MOV we should be writing the same amount of data in both operations, otherwise we end up wiring more or less than the original instruction. This can happen, for example, when we have split fp64 MOVs with an exec size of 4 that only write one register each and then a MOV with exec size of 8 that reads both. We want to avoid the pass to think that it can coalesce from the first split MOV alone. Ideally we would like the pass to see that it can coalesce from both split MOVs instead, but for now we keep it simple. Finally, the pass doesn't support coalescing of multiple registers but in the case of normal SIMD4x2 double-precision instructions they naturally write two registers (one per vertex) and there is no reason why we should not allow coalescing in this case. Change the restriction to bail if we see instructions that write more than 8 channels, where the channels can be 32-bit or 64-bit. v2: - Make sure that scan_inst and inst write the same amount of data. Reviewed-by: Matt Turner <[email protected]>
* i965/disasm: fix subreg for dst in Align16 modeIago Toral Quiroga2017-01-031-1/+1
| | | | | | | | | | | | There is a single bit for this, so it is a binary 0 or 1 meaning offset 0B or 16B respectively. v2: - Since brw_inst_dst_da16_subreg_nr() is known to be 1, remove it from the expression (Curro) Reviewed-by: Francisco Jerez <[email protected]> Reviewed-by: Matt Turner <[email protected]>
* i965/vec4: implement access to DF source components Z/WIago Toral Quiroga2017-01-031-0/+21
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | The general idea is that with 32-bit swizzles we cannot address DF components Z/W directly, so instead we select the region that starts at the the 16B offset into the register and use X/Y swizzles. The above, however, has the caveat that we can't do that without violating register region restrictions unless we probably do some sort of SIMD splitting. Alternatively, we can accomplish what we need without SIMD splitting by exploiting the gen7 hardware decompression bug for instructions with a vstride=0. For example, an instruction like this: mov(8) r2.x:DF r0.2<0>xyzw:DF Activates the hardware bug and produces this region: Component: x0 y0 z0 w0 x1 y1 z1 w1 Register: r0.2 r0.3 r0.2 r0.3 r1.2 r1.3 r1.2 r1.3 Where r0.2 and r0.3 are r0.z:DF for the first vertex of the SIMD4x2 execution and r1.2 and r1.3 are the same for the second vertex. Using this to our advantage we can select r0.z:DF by doing r0.2<0,2,1>.xyxy and r0.w by doing r0.2<0,2,1>.zwzw without needing to split the instruction. Of course, this only works for gen7, but that is the only hardware platform were we implement align16/fp64 at the moment. v2: Adapted to the fact that we now do this after converting to hardware registers (Iago) Reviewed-by: Matt Turner <[email protected]>
* i965/vec4: translate 64-bit swizzles to 32-bitIago Toral Quiroga2017-01-032-3/+48
| | | | | | | | | | | | | | | | | | | | | | | | | | | | The hardware can only operate with 32-bit swizzles, which is a rather limiting restriction. However, the idea is not to expose this to the optimization passes, which would be a mess to deal with. Instead, we let the bulk of the vec4 backend ignore this fact and we fix the swizzles right at codegen time. At the moment the pass only needs to handle single value swizzles thanks to the scalarization pass that runs before it. Notice that this only works for X/Y swizzles. We will add support for Z/W swizzles in the next patch, since they need a bit more work. v2 (Sam): - Do not expand swizzle of 64-bit immediate values. v3: - Do this after translation to hardware registers instead of doing it right before so we don't need the force_vstride0 flag (Curro). - Squashed patch that included FIXED_GRF in the list of register files that need this translation (Iago). - Remove swizzle assignments for VGRF and UNIFORM files in convert_to_hw_regs(), they will be set by apply_logical_swizzle() (Iago). Signed-off-by: Samuel Iglesias Gonsálvez <[email protected]> Reviewed-by: Matt Turner <[email protected]>
* i965/vec4: add a scalarization pass for double-precision instructionsIago Toral Quiroga2017-01-032-0/+92
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | The hardware only supports 32-bit swizzles, which means that we can only access directly channels XY of a DF making access to channels ZW more difficult, specially considering the various regioning restrictions imposed by the hardware. The combination of both things makes handling ramdom swizzles on DF operands rather difficult, as there are many combinations that can't be represented at all, at least not without some work and some level of instruction splitting depending on the case. Writemasks are 64-bit in general, however XY and ZW writemasks also work in 32-bit, which means these writemasks can't be represented natively, adding to the complexity. For now, we decided to try and simplify things as much as possible to avoid dealing with all this from the get go by adding a scalarization pass that runs after the main optimization loop. By fully scalarizing DF instructions in align16 we avoid most of the complexity introduced by the aforementioned hardware restrictions and we have an easier path to an initial fully functional version for the vector backend in Haswell and IvyBridge. Later, we can improve the implementation so we don't necessarily scalarize everything, iteratively adding more complexity and building on top of a framework that is already working. Curro drafted some ideas for how this could be done here: https://bugs.freedesktop.org/show_bug.cgi?id=92760#c82 v2: - Use a copy constructor for the scalar instructions so we copy all relevant instructions fields from the original instruction. v3: Fix indention in one switch (Matt) Reviewed-by: Matt Turner <[email protected]>
* i965/vec4: split double-precision SELIago Toral Quiroga2017-01-031-0/+6
| | | | | | | | | | | | | | | | | | | There is a hardware bug affecting compressed double-precision SEL instructions in align16 mode by which they won't read predication mask properly. The bug does not affect other predicated instructions and it does not affect SEL in Align1 mode either. This was found empirically and verified by Curro in the simulator. Fix this by splitting double-precision SEL in Align16 mode to use an execution size of 4. v2: Check that the dst type is 64-bit, since we can have 16-wide single precision bcsel instructions that also write 2 registers. v3: Replace bcsel by SEL in all the comments as bcsel is the nir opcode but SEL is the actual assembly instruction (Matt). Reviewed-by: Matt Turner <[email protected]>
* i965/vec4: teach cmod propagation about different execution sizesIago Toral Quiroga2017-01-031-1/+3
| | | | | | | | We can't propagate the conditional modifier from one instruction to another of a different execution size / group, since that would change the channels affected by the conditional. Reviewed-by: Matt Turner <[email protected]>
* i965/vec4: teach CSE about exec_size, group and doublesIago Toral Quiroga2017-01-031-7/+20
| | | | | | v2: adapt to changes in offset() Reviewed-by: Matt Turner <[email protected]>
* i965/disasm: print NibCtrl for instructions with execsize < 8Iago Toral Quiroga2017-01-031-1/+5
| | | | | | | | | | v2 (Curro): - Print it also for execsize < 4. - QtrCtrl is still in effect, so print 2 * qtr_ctl + nib_ctl + 1 - Do not read the nib ctl from the instruction in gen < 7, the field only exists in gen7+. Reviewed-by: Matt Turner <[email protected]>
* i965/vec4: dump NibCtrl for instructions with execsize != 8Iago Toral Quiroga2017-01-031-0/+3
| | | | | | v2: do it in the same fashion as the FS backend for consistency (Curro) Reviewed-by: Matt Turner <[email protected]>
* i965/vec4: make the generator set correct NibCtrl for SIMD4 DF instructionsIago Toral Quiroga2017-01-031-0/+9
| | | | | | | | | | | | | | | | From the HSW PRM, Command Reference, QtrCtrl: "NibCtrl is only allowed for SIMD4 instructions with a DF (Double Float) source or destination type." v2: Assert that the type is DF (Samuel) v3: Don't set the default group to 0 and then set it only for 4-wide instructions. Instead, assert that exec size and group are always a correct match and then always set the default group from the instruction. (Curro) Signed-off-by: Samuel Iglesias Gonsálvez <[email protected]> Reviewed-by: Matt Turner <[email protected]>
* i965/vec4: add a SIMD lowering passIago Toral Quiroga2017-01-032-0/+161
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Generally, instructions in Align16 mode only ever write to a single register and don't need any form of SIMD splitting, that's why we have never had a SIMD splitting pass in the vec4 backend. However, double-precision instructions typically write 2 registers and in some cases they run into certain hardware bugs and limitations that we need to work around by splitting the instructions so we only write to 1 register at a time. This patch implements a SIMD splitting pass similar to the one in the scalar backend. Because we only use double-precision instructions in Align16 mode in gen7 (gen8+ is fully scalar and gens < 7 do not implement fp64) the pass should be a no-op on any other generation. For now the pass only handles the gen7 restriction where any instruction that writes 2 registers also needs to read 2 registers. This affects double-precision instructions reading uniforms, for example. Later patches will extend the lowering pass adding a few more cases. v2: - Move the simd lowering pass after the main optimization loop and run copy-propagation and dce if it reports progress (Curro) - Compute number of registers written instead of fixing it to 1 (Iago) - Use group from backend_instruction (Iago) - Drop assertion that checked that we only split 8-wide instructions into 4-wide. (Curro) - Don't assume that instructions can only be 8-wide, we might want to use 16-wide instructions in the future too (Curro) - Wrap gen7 workarounds in a conditional to ease adding workarounds for other gens in the future (Curro) - Handle dst/src overlap hazard (Curro) - Use the horiz_offset() helper to simplify the implementation (Curro) - Drop the assertion that checks that each split instruction writes exactly one register (Curro) - Use the copy constructor to generate split instructions with all the relevant fields initialized to the values in the original instruction instead of copying only a handful of them manually (Curro) v3 (Iago): - When copying to a temporary, allocate the number of registers required for the copy based on the size written of the lowered instruction instead of assuming that all lowered instructions produce single-register writes - Adapt to changes in offset() Reviewed-by: Matt Turner <[email protected]>
* i965: move the group field from fs_inst to backend_instruction.Iago Toral Quiroga2017-01-033-9/+10
| | | | | | | Just like the exec_size, we are going to need this in the vec4 backend when we implement a simd splitting pass. Reviewed-by: Matt Turner <[email protected]>
* i965/vec4: add a horiz_offset() helperIago Toral Quiroga2017-01-031-0/+12
| | | | | | | | | This will come in handy when we implement a simd lowering pass in a follow-up patch. v2: use byte_offset() Reviewed-by: Matt Turner <[email protected]>
* i965/vec4: handle 32 and 64 bit channels in liveness analysisJuan A. Suarez Romero2017-01-035-53/+50
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Our current data flow analysis does not take into account that channels on 64-bit operands are 64-bit. This is a problem when the same register is accessed using both 64-bit and 32-bit channels. This is very common in operations where we need to access 64-bit data in 32-bit chunks, such as the double packing and packing operations. This patch changes the analysis by checking the bits that each source or destination datatype needs. Actually, rather than bits, we use blocks of 32bits, which is the minimum channel size. Because a vgrf can contain a dvec4 (256 bits), we reserve 8 32-bit blocks to map the channels. v2 (Curro): - Simplify code by making the var_from_reg helpers take an extra argument with the register component we want. - Fix a couple of cases where we had to update the code to the new way of representing live variables. v3: - Fix indent in multiline expressions (Matt) - Fix comment's closing tag (Matt) - Use DIV_ROUND_UP(inst->size_written, 16) instead of 2 * regs_written(inst) to avoid rounding issues. The same for regs_read(i). (Curro). - Add asserts in var_from_reg() to avoid exceeding the allocated registers (Curro). Reviewed-by: Francisco Jerez <[email protected]>
* i965/vec4: dump the instruction execution sizeIago Toral Quiroga2017-01-031-1/+2
| | | | | Reviewed-by: Francisco Jerez <[email protected]> Reviewed-by: Matt Turner <[email protected]>
* i965/vec4: use the IR's execution sizeIago Toral Quiroga2017-01-031-0/+1
| | | | | | | | | | | | | | | | | In the vec4 backend the generator sets to 8 the execution size for all instructions by default, however, to implement 64-bit floating-point we will need to split certain instruction into smaller sizes so we need the IR to convey this information like we do in the scalar backend. This patch uses the execution size from the vec4 IR. We will use this feature in a later patch when we implement a SIMD splitting pass. v2: - Drop the assertion on the execution size being 8 or 4 (Curro) - Use exec_size from backend_instruction (Curro) Reviewed-by: Matt Turner <[email protected]>
* i965/vec4: fix regs_read() for doublesIago Toral Quiroga2017-01-031-2/+2
| | | | Reviewed-by: Matt Turner <[email protected]>
* i965/vec4: fix size_written for doublesIago Toral Quiroga2017-01-031-1/+2
| | | | Reviewed-by: Matt Turner <[email protected]>
* i965: move exec_size from fs_instruction to backend_instructionIago Toral Quiroga2017-01-033-7/+8
| | | | | | We are going to need this in the vec4 backend too. Reviewed-by: Matt Turner <[email protected]>
* i965/vec4: use the new helper function to create double immediatesSamuel Iglesias Gonsálvez2017-01-031-1/+1
| | | | | Signed-off-by: Samuel Iglesias Gonsálvez <[email protected]> Reviewed-by: Matt Turner <[email protected]>
* i965/vec4: add a helper function to create double immediatesIago Toral Quiroga2017-01-032-0/+40
| | | | | | | | | | | | | | | | | Gen7 hardware does not support double immediates so these need to be moved in 32-bit chunks to a regular vgrf instead. Instead of doing this every time we need to create a DF immediate, create a helper function that does the right thing depending on the hardware generation. v2 (Curro): - Use swizzle() and writemask() helpers and make tmp const. v3 (Iago): - Adapt to changes in offset() Signed-off-by: Samuel Iglesias Gonsálvez <[email protected]> Reviewed-by: Matt Turner <[email protected]>
* i965/vec4: fix optimize predicate for doublesIago Toral Quiroga2017-01-031-2/+4
| | | | Reviewed-by: Matt Turner <[email protected]>
* i965/vec4: implement fsign() for doublesIago Toral Quiroga2017-01-031-15/+49
| | | | | | | | | v2: use a MOV with a conditional_mod instead of a CMP, like we do in d2b, to skip loading a double immediate. v3: Fix comment (Matt) Reviewed-by: Matt Turner <[email protected]>
* i965/vec4: implement d2bIago Toral Quiroga2017-01-031-0/+18
| | | | | | | | | | | | | | v2 (Curro): - Generate the flag register with a MOV with conditional_mod instead of a CMP instruction, which has the benefit that we can skip loading a DF 0.0 constant. - Avoid the PICK_LOW_32BIT + MOV by using the flag result and a SEL to set the boolean result. v3: - Fix comment (Matt) Reviewed-by: Matt Turner <[email protected]>
* i965/vec4: implement d2i, d2u, i2d and u2dIago Toral Quiroga2017-01-031-0/+14
| | | | Reviewed-by: Matt Turner <[email protected]>
* i965/vec4: implement HW workaround for align16 double to float conversionIago Toral Quiroga2017-01-031-0/+11
| | | | | | | | | | | | | | | | From the BDW PRM, Workarounds chapter: "DF->f format conversion for Align16 has wrong emask calculation when source is immediate." Notice that Broadwell and later are strictly scalar at the moment though, so this is not really necessary. v2: Instead of moving the immediate to a vgrf and converting from there, just convert the double immediate to float in the compiler and move the result to the destination (Matt) Reviewed-by: Matt Turner <[email protected]>