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* llvmpipe: move rasterizer to screen instead of setup contextRoland Scheidegger2010-07-134-13/+22
* llvmpipe: Align texture data to the cache line.José Fonseca2010-07-131-2/+5
* llvmpipe: eliminate the set_state rasterizer commandKeith Whitwell2010-07-138-92/+22
* llvmpipe: pass mask into fragment shaderKeith Whitwell2010-07-1314-790/+901
* llvmpipe: move fences from per-bin to per-threadKeith Whitwell2010-07-138-29/+58
* llvmpipe: Always swizzle/unswizzle whole tiles.José Fonseca2010-07-133-18/+18
* llvmpipe: Ignores!Jakob Bornecrantz2010-07-131-0/+1
* targets: Link xorg drivers with LLVM if builtJakob Bornecrantz2010-07-131-0/+8
* targets: Clean up xorg make files a bitJakob Bornecrantz2010-07-136-29/+31
* st/xorg: When selecting st via configure make sure to test for xorg-serverJakob Bornecrantz2010-07-131-0/+1
* libgl-xlib: add depend to make clean listBrian Paul2010-07-131-1/+1
* glapi: use _mesa_snprintf()Brian Paul2010-07-131-1/+2
* r300/compiler: implement the Abs source operand modifier for vertex shadersMarek Olšák2010-07-131-4/+55
* r300/compiler: emulate SIN/COS/SCS in r3xx-r4xx vertex shadersMarek Olšák2010-07-131-1/+7
* mesa: s/snprintf/_mesa_snprintf/Vinson Lee2010-07-131-1/+2
* r300g: do not advertise half_float_vertex on rv3x0Marek Olšák2010-07-131-2/+2
* r300g: extend and clean up debug loggingMarek Olšák2010-07-135-17/+23
* r300g/swtcl: do not emit texcoords if they are also stuffed in GAMarek Olšák2010-07-131-3/+6
* r300g: rework the draw_rectangle hookMarek Olšák2010-07-131-89/+23
* Merge branch 'master' of git://anongit.freedesktop.org/mesa/mesaMaciej Cencora2010-07-122-2/+1
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| * r600: Fix include recursion.Vinson Lee2010-07-121-1/+1
| * r300g: Remove unnecessary header.Vinson Lee2010-07-121-1/+0
* | radeon: fix some wine d3d9 testsMaciej Cencora2010-07-121-0/+9
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* llvmpipe: Re-enable threading on windows.José Fonseca2010-07-121-6/+0
* os: remove gratuitous pipe_barrier placeholder codenobled2010-07-121-21/+1
* os, rbug: remove PIPE_THREAD_HAVE_CONDVARnobled2010-07-123-15/+0
* os: Implement pipe_condvar on Windows Vista and laternobled2010-07-121-0/+30
* os: Implement pipe_condvar on win32nobled2010-07-121-7/+27
* r300g: implement fast color clearMarek Olšák2010-07-1210-13/+178
* r300g: clear and copy a resource with a rectangular point spriteMarek Olšák2010-07-122-3/+152
* r300g: do not use immediate mode if there is a VBO in VRAMMarek Olšák2010-07-122-4/+5
* u_blitter: add draw_rectangle callback which can be overridden by a driverMarek Olšák2010-07-122-19/+104
* u_blitter: clean up the texcoord computationsMarek Olšák2010-07-121-28/+35
* u_blitter: simplify blitter_set_rectangleMarek Olšák2010-07-121-19/+32
* u_blitter: rename blitter->base, add a way to get a pipe context from blitterMarek Olšák2010-07-122-70/+80
* r300g: ugly fix of a hardlock in the cubestorm xscreensaverMarek Olšák2010-07-122-3/+5
* radeon: lower texture memory consumption is some casesMaciej Cencora2010-07-111-1/+1
* radeon: fix teximage migration failure in rare caseMaciej Cencora2010-07-111-4/+4
* r300c: Fix vertex data setup for named buffer objects with unaligned offsetMaciej Cencora2010-07-111-2/+1
* r600: Remove unnecessary headers.Vinson Lee2010-07-112-2/+0
* r300g: do not print a rejected CS if RADEON_DUMP_CS is not setMarek Olšák2010-07-102-4/+9
* r600: Fix GCC 'implication declaration of function' warnings.Vinson Lee2010-07-102-0/+2
* r600: Remove unnecessary header.Vinson Lee2010-07-091-1/+0
* r600: Fix include recursion.Vinson Lee2010-07-091-1/+3
* glslcompiler: Fix GCC warn_unused_result warning.Vinson Lee2010-07-091-1/+5
* glslcompiler: Fix memory leaks on error paths.Vinson Lee2010-07-091-0/+2
* glslcompiler: Remove unnecessary headers.Vinson Lee2010-07-091-2/+0
* mesa: Move [UN]CLAMPED_FLOAT_TO_UBYTE from imports.h to macros.h.Vinson Lee2010-07-095-36/+38
* r300g: allow the GTT domain for samplersMarek Olšák2010-07-092-5/+12
* r300/compiler: Add a register rename pass.Tom Stellard2010-07-085-0/+153