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* | gallium: emit comments in TGSI->PPC codegen | Brian Paul | 2009-01-10 | 1 | -2/+90 | |
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* | gallium: code to dump/debug PPC code (disabled) | Brian Paul | 2009-01-10 | 1 | -0/+5 | |
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* | gallium: added comment/annotation support to PPC rtasm | Brian Paul | 2009-01-10 | 2 | -62/+187 | |
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* | cell: added rule to produce .s assembly files | Brian Paul | 2009-01-10 | 1 | -0/+3 | |
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* | gallium: s/false/FALSE/ | Brian Paul | 2009-01-10 | 1 | -1/+1 | |
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* | mesa: Update .gitignore | Younes Manton | 2009-01-10 | 1 | -0/+1 | |
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* | nouveau: Update nv30 swizzling. | Younes Manton | 2009-01-10 | 2 | -9/+10 | |
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* | nouveau: Factor out common winsys bits into libnouveaudrm.a | Younes Manton | 2009-01-10 | 44 | -922/+927 | |
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* | g3dvl: Use Gallium thread wrappers. | Younes Manton | 2009-01-10 | 1 | -4/+4 | |
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* | g3dvl: Use Gallium MALLOC wrappers. | Younes Manton | 2009-01-10 | 9 | -31/+34 | |
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* | g3dvl: Get rid of old unbuffered motion compensation code. | Younes Manton | 2009-01-10 | 4 | -2365/+1 | |
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* | g3dvl: Map vertex bufs once per frame/flush. | Younes Manton | 2009-01-10 | 1 | -36/+48 | |
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* | nouveau: Catch some more leaks. | Younes Manton | 2009-01-10 | 2 | -0/+3 | |
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* | g3dvl: Fix some memory leaks. | Younes Manton | 2009-01-10 | 2 | -0/+21 | |
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* | g3dvl: Allocate one set of bufs, let winsys rename them as necessary. | Younes Manton | 2009-01-10 | 2 | -158/+178 | |
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* | nouveau: Add busy() query, determines if BOs can be mapped immediately. | Younes Manton | 2009-01-10 | 2 | -0/+37 | |
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* | nouveau: Use PIPE_BUFFER_USAGE_CPU_* instead of custom. | Younes Manton | 2009-01-10 | 4 | -5/+4 | |
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* | g3dvl: Expand YCbCr to full RGB range by default. | Younes Manton | 2009-01-10 | 1 | -1/+1 | |
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* | g3dvl: Work around mplayer weirdness in XvMCPutSurface(). | Younes Manton | 2009-01-10 | 1 | -2/+8 | |
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* | g3dvl: Flag textures holding incoming data as dynamic. | Younes Manton | 2009-01-10 | 1 | -1/+1 | |
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* | nouveau: Put dynamic textures in GART for CPU access and don't swizzle. | Younes Manton | 2009-01-10 | 5 | -8/+17 | |
| | | | | Also flag shadows as dynamic since they're for CPU access as well. | |||||
* | gallium: Define PIPE_TEXTURE_USAGE_DYNAMIC. | Younes Manton | 2009-01-10 | 1 | -0/+1 | |
| | | | | | Knowing how the client intends to use the texture will give the driver the opportunity to optimize for such cases. | |||||
* | nouveau: Swizzle textures larger than nv04 SIFM limit in parts. | Younes Manton | 2009-01-10 | 2 | -24/+69 | |
| | | | | Limit of SIFM on nv40 is 1024x1024, not sure about others. | |||||
* | draw: Add missing include. | José Fonseca | 2009-01-09 | 1 | -0/+2 | |
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* | st: build fix | Alan Hourihane | 2009-01-09 | 1 | -1/+0 | |
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* | mesa: 7.3-rc-1 Makefile changes | Brian Paul | 2009-01-09 | 1 | -4/+4 | |
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* | mesa: latest glxext.h header, no version change | Brian Paul | 2009-01-09 | 1 | -16/+16 | |
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* | mesa: import glext.h version 44 | Brian Paul | 2009-01-09 | 1 | -2/+66 | |
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* | docs: dri2proto, libdrm tweaks | Brian Paul | 2009-01-09 | 2 | -2/+2 | |
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* | glsl: fix typo in the vec2 += operator function | Brian Paul | 2009-01-09 | 2 | -2/+2 | |
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* | mesa: set version string to 7.3-rc1 | Brian Paul | 2009-01-09 | 1 | -1/+1 | |
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* | docs: more 7.3 doc updates | Brian Paul | 2009-01-09 | 2 | -2/+16 | |
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* | docs: import 7.2 relnotes, start on 7.3 relnotes | Brian Paul | 2009-01-09 | 3 | -0/+180 | |
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* | glsl: fix broken +=, -=, *=, /= operators | Brian Paul | 2009-01-09 | 2 | -737/+786 | |
| | | | | | | | These functions need to return the final computed value. Now expressions such as a = (b += c) work properly. Also, no need to use __asm intrinsics in these functions. The resulting code is the same when using ordinary arithmetic operators and is more legible. | |||||
* | mesa: fix off-by-one bug in _mesa_delete_instructions() | Brian Paul | 2009-01-09 | 1 | -1/+1 | |
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* | i965: Fix GLSL FS DPH to return the right value instead of src0.w * src1.w. | Eric Anholt | 2009-01-09 | 1 | -1/+1 | |
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* | i965: Remove worrisome comment about _NEW_PROGRAM signaling fp change. | Eric Anholt | 2009-01-09 | 1 | -4/+0 | |
| | | | | | Everything now depends on either BRW_NEW_FRAGMENT_PROGRAM or BRW_NEW_VERTEX_PROGRAM. | |||||
* | mesa: Remove _Active and _UseTexEnvProgram flags from fragment programs. | Eric Anholt | 2009-01-09 | 8 | -41/+5 | |
| | | | | | | | | There was a note in state.c about _Active deserving to die, and there were potential issues with it due to i965 forgetting to set _UseTexEnvProgram. Removing both simplifies things. Reviewed-by: Brian Paul <[email protected]> | |||||
* | i965: Remove dead brw_vs_tnl.c | Eric Anholt | 2009-01-09 | 3 | -61/+0 | |
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* | i965: allow gl_FragData[0] usage when there's only one color buffer | Brian Paul | 2009-01-09 | 1 | -2/+9 | |
| | | | | If gl_FragData[0] is written but not gl_FragCOlor, use the former. | |||||
* | mesa: additional case in file_string() | Brian Paul | 2009-01-09 | 1 | -0/+2 | |
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* | glsl: pass GLcontext::Extension info down into GLSL preprocessor | Brian Paul | 2009-01-09 | 3 | -35/+65 | |
| | | | | Now the #extension directives can be handled properly. | |||||
* | glsl: bump up MAX_FOR_LOOP_UNROLL_COMPLEXITY | Brian Paul | 2009-01-09 | 1 | -1/+1 | |
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* | glsl: check that the fragment shader does not write both gl_FragColor and ↵ | Brian Paul | 2009-01-09 | 1 | -0/+11 | |
| | | | | gl_FragData[] | |||||
* | i965: init dst reg RelAddr field to zero | Brian Paul | 2009-01-09 | 1 | -1/+2 | |
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* | i965: Note when we drop saturate mode on the floor in a VP. | Eric Anholt | 2009-01-09 | 1 | -0/+5 | |
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* | i965: Add support for LRP in VPs. | Eric Anholt | 2009-01-09 | 1 | -0/+42 | |
| | | | | Bug #19226. | |||||
* | glsl: disable some unused functions (but don't remove just yet) | Brian Paul | 2009-01-09 | 1 | -1/+8 | |
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* | glsl: also unroll loops with variable declarations such as "for (int i = 0; ..." | Brian Paul | 2009-01-09 | 1 | -24/+58 | |
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* | glsl: remove dead code | Brian Paul | 2009-01-09 | 1 | -13/+2 | |
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