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* nir: remove shebang from python scriptsEmil Velikov2017-03-108-8/+0
| | | | | | | Analogous to earlier commit(s). Signed-off-by: Emil Velikov <[email protected]> Reviewed-by: Eric Engestrom <[email protected]>
* st/xa: suffix xa-indent{,.sh} and add a shebang lineEmil Velikov2017-03-102-2/+2
| | | | | Signed-off-by: Emil Velikov <[email protected]> Reviewed-by: Eric Engestrom <[email protected]>
* gallium/tools: use correct shebang for python scriptsEmil Velikov2017-03-106-6/+6
| | | | | | | | These are python2 scripts and the generic "python" may point to python3. Signed-off-by: Emil Velikov <[email protected]> Reviewed-by: Eric Engestrom <[email protected]>
* gallium/tools: do not hardcode bash locationEmil Velikov2017-03-102-2/+2
| | | | | | | | It is not guaranteed to be in /bin Signed-off-by: Emil Velikov <[email protected]> Reviewed-by: Andreas Boll <[email protected]> Reviewed-by: Eric Engestrom <[email protected]>
* gallium/tests: remove execute bit from TGSI shader - vert-uadd.shEmil Velikov2017-03-101-0/+0
| | | | | | | | | Just like the the dozens of other shaders, the file is parsed by separate tool and not executed. Signed-off-by: Emil Velikov <[email protected]> Reviewed-by: Jose Fonseca <[email protected]> Reviewed-by: Eric Engestrom <[email protected]>
* mapi/gen: remove shebang from python scriptsEmil Velikov2017-03-1019-19/+0
| | | | | | | | All of those should be executed $PYTHON2/python2 [or equivalent] hence why they are missing the execute bit. Signed-off-by: Emil Velikov <[email protected]> Reviewed-by: Eric Engestrom <[email protected]>
* mapi: do not mandate bash for es*api/ABI-checkEmil Velikov2017-03-102-2/+2
| | | | | | | | Seemingly there is nothing bash specific in these. The Debian checkbashisms does not spot neither run in zsh. Signed-off-by: Emil Velikov <[email protected]> Reviewed-by: Eric Engestrom <[email protected]>
* bin/perf-annotate-jit: add .py suffixEmil Velikov2017-03-102-1/+1
| | | | | | | | To provide direct feedback about the file in question. Signed-off-by: Emil Velikov <[email protected]> Reviewed-by: Jose Fonseca <[email protected]> Reviewed-by: Eric Engestrom <[email protected]>
* i965: remove shebang from brw_nir_trig_workarounds.pyEmil Velikov2017-03-101-1/+0
| | | | | | | Analogous to earlier commit(s). Signed-off-by: Emil Velikov <[email protected]> Reviewed-by: Eric Engestrom <[email protected]>
* i965: remove execute bit from brw_nir_trig_workarounds.pyEmil Velikov2017-03-101-0/+0
| | | | | | | Analogous to earlier commit(s). Signed-off-by: Emil Velikov <[email protected]> Reviewed-by: Eric Engestrom <[email protected]>
* mesa: remove shebang from python scriptsEmil Velikov2017-03-105-5/+0
| | | | | | | Analogous to earlier commit(s). Signed-off-by: Emil Velikov <[email protected]> Reviewed-by: Eric Engestrom <[email protected]>
* mesa: remove execute bit from main/format_parser.pyEmil Velikov2017-03-101-0/+0
| | | | | | | Analogous to earlier commit(s). Signed-off-by: Emil Velikov <[email protected]> Reviewed-by: Eric Engestrom <[email protected]>
* amd: remove shebang from python scriptsEmil Velikov2017-03-103-3/+0
| | | | | | | Analogous to earlier commit(s). Signed-off-by: Emil Velikov <[email protected]> Reviewed-by: Eric Engestrom <[email protected]>
* amd: remove execute bit from python scriptsEmil Velikov2017-03-103-0/+0
| | | | | | | Analogous to earlier commit(s). Signed-off-by: Emil Velikov <[email protected]> Reviewed-by: Eric Engestrom <[email protected]>
* gallium: remove shebang from python scriptsEmil Velikov2017-03-105-5/+0
| | | | | | | Analogous to earlier commit(s). Signed-off-by: Emil Velikov <[email protected]> Reviewed-by: Eric Engestrom <[email protected]>
* gallium: remove execute bit from the python script(s)Emil Velikov2017-03-102-0/+0
| | | | | | | Analogous to earlier commit(s). Signed-off-by: Emil Velikov <[email protected]> Reviewed-by: Eric Engestrom <[email protected]>
* svga: remove shebang from svgadump/svga_dump.pyEmil Velikov2017-03-101-1/+0
| | | | | | | Analogous to earlier commit(s). Signed-off-by: Emil Velikov <[email protected]> Reviewed-by: Eric Engestrom <[email protected]>
* svga: remove execute bit from svga_dump.pyEmil Velikov2017-03-101-0/+0
| | | | | | | | | | | | The file is used to generate svgadump/svga_dump.c... in theory at least. Atm. the file is checked in-tree but that is about to change later commits. As we get to that we'll use $PYTHON2 or equivalent as used throughout the tree. Signed-off-by: Emil Velikov <[email protected]> Reviewed-by: Eric Engestrom <[email protected]>
* freedreno: remove shebang from ir3_nir_trig.pyEmil Velikov2017-03-101-1/+0
| | | | | | | Analogous to earlier commit(s). Signed-off-by: Emil Velikov <[email protected]> Reviewed-by: Eric Engestrom <[email protected]>
* freedreno: remove execute bit from ir3_nir_trig.pyEmil Velikov2017-03-101-0/+0
| | | | | | | | The file is meant to be called with $(PYTHON2) and not executed directly. Signed-off-by: Emil Velikov <[email protected]> Reviewed-by: Eric Engestrom <[email protected]>
* glsl: remove shebang from python scriptsEmil Velikov2017-03-102-2/+0
| | | | | | | | All of the scripts are [must be] executed via $PYTHON2 [or equivalent] hence why they are missing the execute bit. Signed-off-by: Emil Velikov <[email protected]> Reviewed-by: Eric Engestrom <[email protected]>
* glsl/tests: remove execute bit from compare_ir python scriptEmil Velikov2017-03-101-0/+0
| | | | | | | | | Nearly all the python scripts used in-tree are invoked via $PYTHON2 or equivalent. As such having the execute bit not needed and generally ill-advised. Signed-off-by: Emil Velikov <[email protected]> Reviewed-by: Eric Engestrom <[email protected]>
* glsl/tests: suffix .sh/.py files as applicableEmil Velikov2017-03-106-9/+9
| | | | | | | | | This makes it easier/clearer as to: - if the file should have the execute bit set (.py should not) - do we need the shebang in the first place and if so what it should be Signed-off-by: Emil Velikov <[email protected]> Reviewed-by: Eric Engestrom <[email protected]>
* mesa: drop the execute bit from gl.xmlEmil Velikov2017-03-101-0/+0
| | | | | | | | This is a spec file which is parsed by scripts. Signed-off-by: Emil Velikov <[email protected]> Reviewed-by: Andreas Boll <[email protected]> Reviewed-by: Eric Engestrom <[email protected]>
* mapi/glapi: remove unused next_available_offset.shEmil Velikov2017-03-101-39/+0
| | | | | | | | Afaict there was no [documented] users since it was introduced. Signed-off-by: Emil Velikov <[email protected]> Reviewed-by: Ian Romanick <[email protected]> Reviewed-by: Eric Engestrom <[email protected]>
* gbm: Export a per plane getter for offsetBen Widawsky2017-03-095-0/+55
| | | | | | | | | | | | | | | | | | | | | Unlike stride, there was no previous offset getter, so it can be right on the first try. v2: Return EINVAL when plane is greater than total planes to make it match the similar APIs. Avoid leak after fromPlanar (Daniel) Make sure when getting offsets we consider dumb images (Daniel) v3: Use Jason's recommendation for handling the non-planar case. v4: Return int64_t so we can get real errors v5: Add an assertion for dumb BOs (Jason) Signed-off-by: Ben Widawsky <[email protected]> Reviewed-by: Eric Engestrom <[email protected]> Reviewed-by: Jason Ekstrand <[email protected]> Acked-by: Daniel Stone <[email protected]>
* gbm: Export a per plane getter for strideBen Widawsky2017-03-094-2/+52
| | | | | | | | | | | | | | | | | | | | v2: Preserve legacy behavior when plane is 0 (Jason Ekstrand) EINVAL when input plane is greater than total planes (Jason Ekstrand) Don't leak the image after fromPlanar (Daniel) Move bo->image check below plane count preventing bad index succeeding (Daniel) v3: Fix DRIimage leak (using Jason's recommended change) Make plane 0 return planar stride. This might break legacy behavior (Jason) v4: Move bogus hunk for get_handle_for_plane to the right patch (Jason) Fix error handling path to be cleaner (Jason) v5: Add assert for dumb BOs to make sure plane == 0 (Jason) Signed-off-by: Ben Widawsky <[email protected]> Reviewed-by: Eric Engestrom <[email protected]> (v1) Reviewed-by: Jason Ekstrand <[email protected]> Acked-by: Daniel Stone <[email protected]>
* gbm: Create a gbm_device getter for strideBen Widawsky2017-03-093-1/+9
| | | | | | | | | This will be used so we can query information per plane. Signed-off-by: Ben Widawsky <[email protected]> Reviewed-by: Eric Engestrom <[email protected]> Cc: Jason Ekstrand <[email protected]> Acked-by: Daniel Stone <[email protected]>
* gbm: Export a getter for per plane handlesBen Widawsky2017-03-095-0/+61
| | | | | | | | | | | | | | | | | | | | v2: Make the error return be -1 instead of 0 because I think 0 is actually valid. v3: Set errno to EINVAL when the specified plane is above the total planes. (Jason Ekstrand) Return the bo's handle if there is no image ie. for dumb images like cursor (Daniel) v4: - Add assertions about plane == 0 (Jason) - Add a comment about new restriction on planar dumb bo which is not an earlier patch in the series. - Correctly refactor from v2 in this patch; it ended up rebased into the wrong patch. Signed-off-by: Ben Widawsky <[email protected]> Reviewed-by: Jason Ekstrand <[email protected]> Acked-by: Daniel Stone <[email protected]>
* gbm: Export a plane getter functionBen Widawsky2017-03-095-0/+42
| | | | | | | | | | | | | | This will be used by clients that need to know the number of planes allocated for them on behalf of the GL or other API. The best current example of this is when an extra "plane" is allocated to store compression data for the primary plane. v2: Return 1 for cases where there is no image, ie. dumb bo (Daniel) Signed-off-by: Ben Widawsky <[email protected]> Reviewed-by: Eric Engestrom <[email protected]> Reviewed-by: Jason Ekstrand <[email protected]> Acked-by: Daniel Stone <[email protected]>
* gbm: Explicitly disallow a planar dumb BOBen Widawsky2017-03-091-0/+31
| | | | | | | | | | | | As more GBM functionality support planes is being evaluated, it becomes clear that a dumb bo can never actually be planar. It's questionable whether it was ever feasible to do this, and later functionality will implicitly assume a dumb BO is non-planar. v2: Include stdbool.h Signed-off-by: Ben Widawsky <[email protected]> Acked-by: Daniel Stone <[email protected]>
* i965: Rename brw_format_for_mesa_format() to brw_isl_format_for_mesa_format()Anuj Phogat2017-03-097-14/+14
| | | | | Signed-off-by: Anuj Phogat <[email protected]> Reviewed-by: Jason Ekstrand <[email protected]>
* i965: Add more Haswell OA metrics setsRobert Bragg2017-03-091-1/+3403
| | | | | | | | | | | | | | This extends the brw_oa_hsw.xml to expose these additional queries: - Compute Metrics Basic Gen7.5 - Compute Metrics Extended Gen7.5 - Memory Reads Distribution Gen7.5 - Memory Writes Distribution Gen7.5 - Metric set Sampler Balance Signed-off-by: Robert Bragg <[email protected]> Reviewed-by: Lionel Landwerlin <[email protected]> Acked-by: Kenneth Graunke <[email protected]>
* i965: Expose OA counters via INTEL_performance_queryRobert Bragg2017-03-092-13/+1158
| | | | | | | | | | | | | | | | | This adds support for exposing basic Observation Architecture performance counters on Haswell. This support is based on the i915 perf kernel interface which is used to configure the OA unit, allowing Mesa to emit MI_REPORT_PERF_COUNT commands around queries to collect counter snapshots. To take into account the small chance that some of the 32bit counters could wrap around for long queries (~50 milliseconds for a GT3 Haswell @ 1.1GHz) the implementation also collects periodic metrics. Signed-off-by: Robert Bragg <[email protected]> Reviewed-by: Lionel Landwerlin <[email protected]> Acked-by: Kenneth Graunke <[email protected]>
* exec_list: Add a foreach_list_typed_from macroRobert Bragg2017-03-091-0/+5
| | | | | | | | | This allows iterating list nodes from a given start point instead of necessarily the list head. Signed-off-by: Robert Bragg <[email protected]> Reviewed-by: Lionel Landwerlin <[email protected]> Acked-by: Kenneth Graunke <[email protected]>
* i965: Add script to gen code for OA counter queriesRobert Bragg2017-03-093-2/+575
| | | | | | | | | | | | | | | | | | | | | | | | | | | | Avoiding lots of error prone boilerplate and easing our ability to add + maintain support for multiple OA performance counter queries for each generation: This adds a python script to generate code for building up performance_queries from the metric sets and counters described in brw_oa_hsw.xml as well as functions to normalize each counter based on the RPN expressions given. Although the XML file currently only includes a single metric set, the code generated assumes there could be many sets. The metrics as described in XML get translated into C structures which are registered in a brw->perfquery.oa_metrics_table hash table keyed by the GUID of the metric set in XML. v2: numerous python style improvements (Dylan) v3: Makefile.am fixups (Emil) v4: Pattern rule for codegen + orthogonal .c and .h rules (Robert) Signed-off-by: Robert Bragg <[email protected]> Reviewed-by: Lionel Landwerlin <[email protected]> Reviewed-by: Dylan Baker <[email protected]> Reviewed-by: Emil Velikov <[email protected]> Acked-by: Kenneth Graunke <[email protected]>
* i965: extend query/counter structs for OA queriesRobert Bragg2017-03-092-1/+21
| | | | | | | | | | | | | | | | | | | | | | | In preparation for generating code from brw_oa_hsw.xml for describing OA performance counter queries this adds some OA specific members to brw_perf_query that our generated code will initialize: - The oa_metric_set_id is the ID we will pass to DRM_IOCTL_I915_PERF_OPEN, and is an ID got via sysfs under: /sys/class/drm/<card>/metrics/<guid/id - The oa_format is the OA report layout we will request from the kernel - The accumulator offsets determine where the different groups of A, B and C counters are located within an intermediate 64bit 'accumulator' buffer. Additionally brw_perf_query_counter now has 64bit or float _read() callback members for OA counters. Signed-off-by: Robert Bragg <[email protected]> Reviewed-by: Lionel Landwerlin <[email protected]> Acked-by: Kenneth Graunke <[email protected]>
* i965: brw_context.h additions for OA unit query codegenRobert Bragg2017-03-091-0/+21
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | In preparation for generating code from the XML performance counter meta data, this makes some additions to brw_context.h for this code to be able to reference. It adds a brw->perfquery.oa_metrics_table hash table for indexing built up query descriptions by the GUID that is expected to be advertised by the kernel (via sysfs) to be able to use that query. It adds an 'OA_COUNTERS' brw_query_kind to be assigned to queries built up by generated code. It adds a brw->perfquery.sys_vars structure to have a consistent place to represent the different system variables like $EuCoresTotalCount and $EuSlicesTotalCount that are referenced by OA counter normalization equations. Although extending + referencing gen_device_info for these variables was considered, these are some of the (mostly minor) reasons for going with a dedicated structure: - Currently we only need this info for the performance_query backend and it might be a bit tedious to go back and initialize the state for pre-Haswell devinfo structures. - Considering the $SubsliceMask then the requirement for how multiple per-slice masks are packed only comes from how the variables are references by availability tests in XML, and might not be a good general representation for tracking subslice masks if another use case arises. - If we used gen_device_info then we'd likely want to avoid making assumptions about the C types during codegen and adding explicit casts, while that's not necessary with a dedicated struct with all members being uint64_t. - This structure and the code for initializing it is currently shared (just through copy & paste) with a few other projects dealing with OA counters, and that's been convenient so far. Signed-off-by: Robert Bragg <[email protected]> Reviewed-by: Lionel Landwerlin <[email protected]> Acked-by: Kenneth Graunke <[email protected]>
* i965: XML description of Haswell OA metric setRobert Bragg2017-03-091-0/+998
| | | | | | | | | | | | | | | | | | | | | | In preparation for exposing Gen Observation Architecture performance counters via INTEL_performance_query this adds an XML description for an initial 'Render Metrics Basic Gen7.5' query and corresponding counters. The intention is to auto generate code for building a query from these counters as well as the code for normalizing the individual counters. Note that the upstream for this XML data is currently GPU Top: https://github.com/rib/gputop The files are maintained under gputop-data/ and they are themselves derived from files in an internal 'MDAPI XML' schema. There are scripts under gputop-scripts/ and make rules in gputop-data/Makefile.xml for maintaining these files. Signed-off-by: Robert Bragg <[email protected]> Reviewed-by: Lionel Landwerlin <[email protected]> Acked-by: Kenneth Graunke <[email protected]>
* nv50/ir: check for origin insn in findOriginForTestWithZeroPierre Moreau2017-03-091-0/+2
| | | | | | | | Function arguments do not have an "origin" instruction, causing a NULL-pointer dereference without this check. Signed-off-by: Pierre Moreau <[email protected]> Reviewed-by: Ilia Mirkin <[email protected]>
* mesa/main: make use of lookup_samplerobj_locked()Samuel Pitoiset2017-03-091-11/+1
| | | | | | | | There is no need to check sampler == 0 twice. This removes now unused _mesa_lookup_samplerobj_locked(). Signed-off-by: Samuel Pitoiset <[email protected]> Reviewed-by: Matt Turner <[email protected]>
* mesa/main: inline {begin,end}_samplerobj_lookups()Samuel Pitoiset2017-03-091-16/+2
| | | | | Signed-off-by: Samuel Pitoiset <[email protected]> Reviewed-by: Matt Turner <[email protected]>
* glsl/blob: clear padding bytesGrazvydas Ignotas2017-03-091-3/+6
| | | | | | | | | | Since blob is intended for serializing data, it's not a good idea to leave padding holes with uninitialized data, which may leak heap contents and hurt compression if the blob is later compressed, like done by shader cache. Clear it. Signed-off-by: Grazvydas Ignotas <[email protected]> Reviewed-by: Timothy Arceri <[email protected]>
* util/disk_cache: fix size subtraction on 32bitGrazvydas Ignotas2017-03-091-3/+3
| | | | | | | | | | Negating size_t on 32bit produces a 32bit result. This was effectively adding values close to UINT_MAX to the cache size (the files are usually small) instead of intended subtraction. Fixes 'make check' disk_cache failures on 32bit. Signed-off-by: Grazvydas Ignotas <[email protected]> Reviewed-by: Timothy Arceri <[email protected]>
* util/disk_cache: fix compressed size calculationGrazvydas Ignotas2017-03-091-1/+1
| | | | | | | | | It incorrectly doubles the size on each iteration. Fixes: 85a9b1b5 "util/disk_cache: compress individual cache entries" Signed-off-by: Grazvydas Ignotas <[email protected]> Reviewed-by: Timothy Arceri <[email protected]>
* glsl: builtin: always return clones of the builtinsLionel Landwerlin2017-03-093-8/+20
| | | | | | | | | | | | | | | | | | | | | | Builtins are created once and allocated using their own private ralloc context. When reparenting IR that includes builtins, we might be steal bits of builtins. This is problematic because these builtins might now be freed when the shader that includes then last is disposed. This might also lead to inconsistent ralloc trees/lists if shaders are created on multiple threads. Rather than including builtins directly into a shader's IR, we should include clones of them in the ralloc context of the shader that requires them. This fixes double free issues we've been seeing when running shader-db on a big multicore (72 threads) server. v2: Also rename _mesa_glsl_find_builtin_function_by_name() to better reflect how this function is used. (Ken) v3: Rename ctx to mem_ctx (Ken) Signed-off-by: Lionel Landwerlin <[email protected]> Reviewed-by: Kenneth Graunke <[email protected]>
* i965: Delete render ring prelude.Kenneth Graunke2017-03-082-10/+0
| | | | | | | | | | | This was a hook I came up when trying to do the initial performance counter work years ago. Nothing's used it for a long time, and the upcoming performance counter support doesn't want it either. So, goodbye render ring prelude. Signed-off-by: Kenneth Graunke <[email protected]> Reviewed-by: Jordan Justen <[email protected]>
* swr: s/uint/enum pipe_render_cond_flag/Vinson Lee2017-03-081-1/+1
| | | | | | | | | | | | | | Fix build error. swr_context.cpp: In function ‘void swr_blit(pipe_context*, const pipe_blit_info*)’: swr_context.cpp:336:44: error: invalid conversion from ‘uint {aka unsigned int}’ to ‘pipe_render_cond_flag’ [-fpermissive] ctx->render_cond_mode); ~~~~~^~~~~~~~~~~~~~~~ Fixes: b0d39384307d ("gallium: s/uint/enum pipe_render_cond_flag/ for set_render_condition()") Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=100133 Signed-off-by: Vinson Lee <[email protected]> Reviewed-by: Roland Scheidegger <[email protected]>
* radv: Don't flush the CB before doing a fast clear eliminate.Bas Nieuwenhuizen2017-03-091-2/+0
| | | | | | | | | The only way we write CMASK/DCC compressed textures through shaders is fast clears and CMASK/DCC inits, which have their own flushes. Hence the CB cache is always up to date. Signed-off-by: Bas Nieuwenhuizen <[email protected]> Reviewed-by: Dave Airlie <[email protected]>
* radv: Don't emit cache flushes on subpass switch.Bas Nieuwenhuizen2017-03-093-6/+0
| | | | | | | | I think we should only flush right before an action (draw/dispatch etc.), as otherwise it is too easy to issue redundant flushes. Signed-off-by: Bas Nieuwenhuizen <[email protected]> Reviewed-by: Dave Airlie <[email protected]>