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Age
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*
glapi: Add support for ARB_shader_atomic_counters.
Francisco Jerez
2013-10-29
6
-1
/
+60
*
i965: Handle deallocation of some private ralloc contexts explicitly.
Francisco Jerez
2013-10-29
4
-4
/
+4
*
ralloc: Hook up C++ destructors to ralloc when necessary.
Francisco Jerez
2013-10-29
1
-0
/
+14
*
mesa: Define introspection macro to determine whether a type is trivially des...
Francisco Jerez
2013-10-29
1
-1
/
+23
*
glsl: Generalize MSVC fix for strcasecmp().
Paul Berry
2013-10-29
2
-7
/
+2
*
llvmpipe: fix bogus layer clamping in setup
Roland Scheidegger
2013-10-29
2
-8
/
+25
*
util,llvmpipe: correctly set the minimum representable depth value
Matthew McClure
2013-10-29
3
-19
/
+64
*
st/mesa: move out of memory check in st_draw_vbo()
Brian Paul
2013-10-29
1
-3
/
+4
*
svga: reindent drawing code
Brian Paul
2013-10-29
3
-266
/
+199
*
i965/vec4: Reduce working set size of live variables computation.
Eric Anholt
2013-10-29
2
-23
/
+28
*
r600g/sb: fix value::is_fixed()
Vadim Girlin
2013-10-29
1
-2
/
+2
*
glsl: Drop no-op shifts involving 0.
Eric Anholt
2013-10-28
1
-0
/
+10
*
glsl: Use ir_builder more in opt_algebraic.
Eric Anholt
2013-10-28
1
-30
/
+10
*
glsl: Move common code out of opt_algebraic's handle_expression().
Eric Anholt
2013-10-28
1
-78
/
+39
*
Remove error when calling glGenQueries/glDeleteQueries while a query is active
Carl Worth
2013-10-28
1
-15
/
+10
*
i965: Also emit HiZ and Stencil packets when disabling depth on Gen6.
Kenneth Graunke
2013-10-28
1
-0
/
+12
*
i965: Also emit HIER_DEPTH and STENCIL packets when disabling depth.
Kenneth Graunke
2013-10-28
1
-0
/
+12
*
i965: Move post-sync non-zero flush for 3DSTATE_MULTISAMPLE.
Kenneth Graunke
2013-10-28
1
-3
/
+3
*
i965: Also guard 3DSTATE_DRAWING_RECTANGLE with a flush in blorp.
Kenneth Graunke
2013-10-28
1
-0
/
+3
*
i965: Emit post-sync non-zero flush before 3DSTATE_DRAWING_RECTANGLE.
Kenneth Graunke
2013-10-28
1
-0
/
+4
*
i965: Emit post-sync non-zero flush before 3DSTATE_GS_SVB_INDEX.
Kenneth Graunke
2013-10-28
1
-0
/
+3
*
i965: CS writes/reads should use I915_GEM_INSTRUCTION
Daniel Vetter
2013-10-28
1
-2
/
+2
*
i965: Do not set bilinear_filter flag in case of multisample blits
Anuj Phogat
2013-10-28
1
-1
/
+1
*
mesa: Remove trailing whitespace in texparam.c
Rico Schüller
2013-10-28
1
-6
/
+6
*
mesa: use void in _mesa_VDPAUFiniNV() as in the header file
Brian Paul
2013-10-28
1
-1
/
+1
*
glsl: Add check for unsized arrays to glsl types
Timothy Arceri
2013-10-28
7
-26
/
+30
*
glsl: whitespace cleanups.
Timothy Arceri
2013-10-28
1
-3
/
+0
*
glsl: Fix comment
Timothy Arceri
2013-10-28
1
-1
/
+1
*
vl/h264: split fields into SPS/PPS
Christian König
2013-10-28
7
-125
/
+169
*
radeon/uvd: fix H264 chroma format handling
Christian König
2013-10-28
1
-1
/
+15
*
vl: add 400 chroma format as well
Christian König
2013-10-28
1
-0
/
+1
*
ilo: minor cleanups for recent interface changes
Chia-I Wu
2013-10-28
3
-156
/
+9
*
glsl: Move error message inside validation check reducing duplicate message h...
Timothy Arceri
2013-10-27
1
-13
/
+14
*
i965: Make fs gl_PrimitiveID input work even when there's no gs.
Paul Berry
2013-10-27
2
-5
/
+26
*
mesa: Add GL_NV_vdpau_interop functions to dispatch_sanity.cpp.
Vinson Lee
2013-10-26
1
-0
/
+12
*
mesa: add vdpau.c and st_vdpau.c to src/mesa/SConscript
Brian Paul
2013-10-26
1
-0
/
+2
*
implement NV_vdpau_interop v7
Christian König
2013-10-26
19
-9
/
+934
*
winsys/radeon: make radeon_drm_winsys_create public
Christian König
2013-10-26
1
-1
/
+1
*
i965: Remove ir_txf coord+offset special case in visitors
Chris Forbes
2013-10-26
2
-65
/
+16
*
i965: Generalize coord+offset lowering pass for ir_txf
Chris Forbes
2013-10-26
1
-3
/
+26
*
i965: Add lowering pass to fold offset into unnormalized coords
Chris Forbes
2013-10-26
4
-0
/
+81
*
i965: Add lowering pass for splitting textureGatherOffsets
Chris Forbes
2013-10-26
4
-0
/
+92
*
i965: Add asserts to ensure that ir_tg4 offset arrays are lowered
Chris Forbes
2013-10-26
2
-0
/
+6
*
glsl: add signatures for textureGatherOffsets()
Chris Forbes
2013-10-26
1
-0
/
+30
*
glsl: add support for texture functions with offset arrays
Chris Forbes
2013-10-26
1
-0
/
+9
*
i965/fs: Add support for shadow comparitors with gather4
Chris Forbes
2013-10-26
2
-3
/
+15
*
i965/vs: Add support for shadow comparitors with gather4
Chris Forbes
2013-10-26
2
-3
/
+16
*
i965: Add Gen7 gather4_c and gather4_po_c message types
Chris Forbes
2013-10-26
1
-0
/
+2
*
glsl: Add new textureGather[Offset]() overloads for shadow samplers
Chris Forbes
2013-10-26
1
-0
/
+10
*
glsl: Add support for separate reference Z for shadow samplers
Chris Forbes
2013-10-26
1
-5
/
+15
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