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Age
Files
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*
mesa: add new GLvertexformat entries for integer-valued attributes
Brian Paul
2010-10-28
1
-0
/
+18
*
mesa: plug in more GL_EXT_gpu_shader4 functions
Brian Paul
2010-10-28
1
-0
/
+5
*
mesa: add glGetUniformuiv(), plug in uint glUniform funcs
Brian Paul
2010-10-28
2
-8
/
+58
*
mesa: plug in stubs for glBindFragDataLocation(), glGetFragDataLocation()
Brian Paul
2010-10-28
2
-0
/
+50
*
glapi: regenerated API files
Brian Paul
2010-10-28
10
-4961
/
+7216
*
glapi: include EXT_gpu_shader4.xml
Brian Paul
2010-10-28
2
-0
/
+3
*
glapi: xml spec file for GL_EXT_gpu_shader4
Brian Paul
2010-10-28
1
-0
/
+244
*
vbo: re-indent file
Brian Paul
2010-10-28
1
-181
/
+234
*
mesa: remove 'normalized' parameter from _mesa_VertexAttribIPointer()
Brian Paul
2010-10-28
2
-3
/
+1
*
i965: Update the gen6 stencil ref state when stencil state changes.
Eric Anholt
2010-10-28
1
-1
/
+1
*
i965: Upload required gen6 VS push constants even when using pull constants.
Eric Anholt
2010-10-28
1
-8
/
+18
*
i965: Update gen6 SF state when point state (sprite or attenuation) changes.
Eric Anholt
2010-10-28
1
-0
/
+1
*
i965: Add user clip planes support to gen6.
Eric Anholt
2010-10-28
5
-31
/
+123
*
gallivm: Remove the EMMS opcodes.
José Fonseca
2010-10-28
2
-15
/
+0
*
gallivm: always enable LLVMAddInstructionCombiningPass()
José Fonseca
2010-10-28
1
-7
/
+1
*
gallium: Avoid using __doc__ in python scripts.
José Fonseca
2010-10-28
3
-6
/
+6
*
st/mesa: Silence uninitialized variable warning.
Vinson Lee
2010-10-28
1
-0
/
+4
*
r300/compiler: Use rc_get_readers_normal() for presubtract optimizations
Tom Stellard
2010-10-27
1
-175
/
+118
*
i965: Add bit operation support to the fragment shader backend.
Kenneth Graunke
2010-10-27
1
-3
/
+12
*
i965: Make FS uniforms be the actual type of the uniform at upload time.
Eric Anholt
2010-10-27
6
-9
/
+81
*
docs: add GL_EXT_separate_shader_objects to release notes
Ian Romanick
2010-10-27
1
-0
/
+1
*
intel: Enable GL_EXT_separate_shader_objects in Intel drivers
Ian Romanick
2010-10-27
1
-0
/
+2
*
swrast: Enable GL_EXT_separate_shader_objects in software paths
Ian Romanick
2010-10-27
1
-0
/
+1
*
Track separate programs for each stage
Ian Romanick
2010-10-27
13
-115
/
+297
*
mesa: Track an ActiveProgram distinct from CurrentProgram
Ian Romanick
2010-10-27
4
-48
/
+73
*
mesa: Add display list support for GL_EXT_separate_shader_objects functions
Ian Romanick
2010-10-27
1
-0
/
+44
*
mesa: Skeletal support for GL_EXT_separate_shader_objects
Ian Romanick
2010-10-27
2
-0
/
+110
*
mesa: Add infrastructure to track GL_EXT_separate_shader_objects
Ian Romanick
2010-10-27
2
-0
/
+2
*
glapi: Commit files changed by previous commit
Ian Romanick
2010-10-27
10
-5840
/
+6027
*
glapi: Add GL_EXT_separate_shader_objects
Ian Romanick
2010-10-27
3
-0
/
+30
*
Fix build on systems where "python" is python 3.
Kenneth Graunke
2010-10-27
6
-9
/
+12
*
r300g: add a default channel ordering of texture border for unhandled formats
Marek Olšák
2010-10-27
1
-9
/
+5
*
r600c: add missing radeon_prepare_render() call on evergreen
Alex Deucher
2010-10-27
1
-0
/
+4
*
r100: revalidate after radeon_update_renderbuffers
Alex Deucher
2010-10-27
2
-0
/
+4
*
swrast: Print out format on unexpected failure in _swrast_ReadPixels.
Vinson Lee
2010-10-27
1
-1
/
+1
*
egl: Remove unnecessary headers.
Vinson Lee
2010-10-27
3
-4
/
+0
*
mesa: Remove unnecessary header.
Vinson Lee
2010-10-27
1
-1
/
+0
*
st/mesa: Remove unnecessary header.
Vinson Lee
2010-10-27
1
-1
/
+0
*
r600g: Silence uninitialized variable warnings.
Vinson Lee
2010-10-27
1
-4
/
+4
*
mesa: Remove unnecessary headers.
Vinson Lee
2010-10-27
1
-2
/
+0
*
r300g: Silence uninitialized variable warning.
Vinson Lee
2010-10-27
1
-0
/
+5
*
r600g: Destroy the blitter.
Tilman Sauerbeck
2010-10-27
1
-0
/
+2
*
r600g: In radeon_bo(), call LIST_INITHEAD early.
Tilman Sauerbeck
2010-10-27
1
-1
/
+1
*
mesa: rename function to _mesa_is_format_integer_color()
Brian Paul
2010-10-26
5
-6
/
+6
*
mesa: fix bug in _mesa_is_format_integer()
Brian Paul
2010-10-26
1
-2
/
+5
*
mesa: remove the unused _mesa_is_fragment_shader_active() function
Brian Paul
2010-10-26
1
-12
/
+0
*
mesa: call _mesa_valid_to_render() in glDrawPixels, glCopyPixels, glBitmap
Brian Paul
2010-10-26
1
-61
/
+15
*
mesa: do integer FB / shader validation check in _mesa_valid_to_render()
Brian Paul
2010-10-26
1
-1
/
+11
*
i965: Disable register spilling on gen6 until it's fixed.
Eric Anholt
2010-10-26
1
-1
/
+1
*
i965: Fix VS URB entry sizing.
Eric Anholt
2010-10-26
1
-1
/
+1
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