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* mesa: enable ARB_vertex_attrib_64bit in compat profileTimothy Arceri2018-06-304-23/+24
* mesa: add outstanding ARB_vertex_attrib_64bit dlist supportTimothy Arceri2018-06-301-0/+178
* vbo_save: add support for doubles to display list codeDave Airlie2018-06-304-12/+29
* mesa: add compat profile support for ARB_multi_draw_indirectTimothy Arceri2018-06-302-3/+76
* mesa: make valid_draw_indirect_multi() accessible externallyTimothy Arceri2018-06-302-12/+15
* mesa: add ARB_draw_indirect support to compat profileTimothy Arceri2018-06-303-4/+72
* mesa: generate GL_INVALID_OPERATION using draw indirect in dlistTimothy Arceri2018-06-301-0/+47
* mesa: add missing display list support for ARB_compute_shaderTimothy Arceri2018-06-301-0/+39
* mesa: expose some ARB_viewport_array dependent extensions in compatTimothy Arceri2018-06-301-2/+2
* mesa: enable ARB_viewport_array in compat profileTimothy Arceri2018-06-303-17/+18
* mesa: add ARB_viewport_array display list supportTimothy Arceri2018-06-301-0/+211
* mesa: enable ARB_shader_subroutine in compat profileTimothy Arceri2018-06-303-19/+18
* mesa: add glUniformSubroutinesuiv() display list supportTimothy Arceri2018-06-301-0/+34
* mesa: stop hiding remaining query parameters from OpenGL compatTimothy Arceri2018-06-301-5/+1
* mesa: enable ARB_gpu_shader_fp64 in compat profileTimothy Arceri2018-06-302-20/+20
* mesa: add ProgramUniform*d display list supportTimothy Arceri2018-06-301-0/+514
* mesa: add Uniform*d support to display listsTimothy Arceri2018-06-302-18/+511
* st/glsl_to_nir: run lower_output_reads on !PIPE_CAP_TGSI_CAN_READ_OUTPUTSKarol Herbst2018-06-291-0/+6
* v3d: Move GL shader state dumping out of per-version compilation.Eric Anholt2018-06-293-41/+26
* v3d: Add missing Stream field to transform feedback specs on V3D 4.1.Eric Anholt2018-06-291-1/+8
* v3d: Add missing "tri trip or fan" flag in Primitive List Format.Eric Anholt2018-06-291-0/+1
* v3d: Fix the shader code address field widths on V3D 4.1+Eric Anholt2018-06-291-3/+3
* v3d: Add missing "no prim pack" field to the V3D4.1+ GL shader state.Eric Anholt2018-06-291-0/+2
* v3d: Express dithering mode in the same way that the CLIF parser does.Eric Anholt2018-06-291-4/+8
* v3d: Add missing "number of bin tile lists" field.Eric Anholt2018-06-292-0/+2
* v3d: Rewrite the color write masks to match CLIF format.Eric Anholt2018-06-292-23/+7
* v3d: Merge the V3D 4.1 and 4.2 XML into V3D 3.3'x XML.Eric Anholt2018-06-297-2162/+607
* v3d: Switch v3d_decoder.c to the XML's top min_ver/max_ver fields.Eric Anholt2018-06-295-6/+14
* v3d: Create XML fields for min_ver and max_ver of a packet/struct/enum.Eric Anholt2018-06-292-2/+82
* v3d: Pass the version being generated to the pack generator script.Eric Anholt2018-06-294-20/+22
* anv: finish the binding_table_pool on destroyDevice when use_softpinJose Maria Casanova Crespo2018-06-291-0/+3
* gallium/util: remove dummy function util_format_is_supportedMarek Olšák2018-06-2916-57/+6
* docs: update calendar, add news and link release notes to 18.1.3Dylan Baker2018-06-293-7/+8
* docs: Add SHA256 sums to notes for 18.1.3Dylan Baker2018-06-291-2/+2
* docs: Add release notes for 18.1.3Dylan Baker2018-06-291-0/+167
* nv50/ir: improve maintainability of Target*::initOpInfo()Rhys Perry2018-06-292-23/+28
* nv50/ir: fix image stores with indirect handlesRhys Perry2018-06-291-4/+5
* egl: fix build race in automakeRoss Burton2018-06-291-0/+1
* radeonsi: implement vertex color clamping for tess and GSMarek Olšák2018-06-284-33/+87
* radeonsi: move VS_STATE_SGPR before draw SGPRsMarek Olšák2018-06-282-10/+13
* radeonsi: don't use malloc in si_generate_gs_copy_shaderMarek Olšák2018-06-281-10/+2
* radeonsi: disable DCC statistics gathering on everything but StoneyMarek Olšák2018-06-281-3/+2
* radeonsi: don't enable DCC statistics gathering for small surfacesMarek Olšák2018-06-281-14/+16
* radeonsi: simplify logic around vi_separate_dcc_try_enableMarek Olšák2018-06-282-14/+15
* radeonsi: fix memory exhaustion issue with DCC statistics gathering with DRI2Marek Olšák2018-06-281-3/+27
* radeonsi: remove references to EvergreenMarek Olšák2018-06-284-4/+2
* radeonsi: enable shader caching for compute shadersMarek Olšák2018-06-283-15/+50
* radeonsi: store compute local_size into tgsi_shader_infoMarek Olšák2018-06-284-6/+10
* radeonsi: unify duplicated code for initial shader compilationMarek Olšák2018-06-283-43/+39
* ac: set +auto-waitcnt-before-barrier when neededMarek Olšák2018-06-281-2/+4