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* st/mesa: implement decompress_with_blit using gallium blitMarek Olšák2012-09-303-83/+28
* st/mesa: implement BlitFramebuffer using gallium blitMarek Olšák2012-09-302-181/+149
* svga: implement blitMarek Olšák2012-09-304-0/+78
* softpipe: implement blitMarek Olšák2012-09-303-0/+69
* radeonsi: implement blitMarek Olšák2012-09-301-0/+28
* r600g: implement blitMarek Olšák2012-09-305-23/+140
* r300g: implement blitMarek Olšák2012-09-301-0/+40
* nv30: implement blitMarek Olšák2012-09-306-0/+80
* nv30: use util_format_is_supportedMarek Olšák2012-09-301-10/+3
* llvmpipe: implement blitMarek Olšák2012-09-304-0/+80
* i915g: implement blitMarek Olšák2012-09-302-23/+61
* gallium: implement blit in driver wrappersMarek Olšák2012-09-306-6/+136
* gallium: add helpers for dumping pipe_box and pipe_blit_infoMarek Olšák2012-09-302-0/+79
* gallium/u_blitter: add helper for blitting via resource_copy_regionMarek Olšák2012-09-302-0/+152
* gallium/u_blitter: add gallium blit implementationMarek Olšák2012-09-3010-156/+258
* gallium/u_blitter: add ability to disable and restore the render conditionMarek Olšák2012-09-304-14/+53
* gallium/u_blitter: facilitate co-existence with the Draw moduleMarek Olšák2012-09-302-59/+111
* gallium/u_blitter: check PIPE_CAP_TEXTURE_MULTISAMPLEMarek Olšák2012-09-301-0/+8
* gallium: add blit into the interfaceMarek Olšák2012-09-303-0/+37
* gallium: add PIPE_CAP_TEXTURE_MULTISAMPLEMarek Olšák2012-09-3011-1/+12
* softpipe: fix set_framebuffer_state with uninitialized surfaces past nr_cbufs-1Marek Olšák2012-09-301-3/+5
* scons: Use full path of texture_builtins.py.Vinson Lee2012-09-291-1/+1
* mesa: add fall-through comment, just to be clearBrian Paul2012-09-291-0/+1
* mesa: remove useless GLenum castsBrian Paul2012-09-291-2/+2
* mesa: add const qualifier in check_for_ending() to silence warningBrian Paul2012-09-291-1/+1
* i965: Complain about variable index lowering when INTEL_DEBUG=perf.Kenneth Graunke2012-09-291-2/+8
* i965: Dump linked shaders on MESA_GLSL=dump.Kenneth Graunke2012-09-291-0/+9
* glsl: Rename variable_entry2 back to variable_entry in struct splitting.Kenneth Graunke2012-09-291-21/+17
* intel/i965: Disable SampleAlphaToOne if dual source blending enabledAnuj Phogat2012-09-291-2/+11
* scons: Disable build of assembly sources on Cygwin.Vinson Lee2012-09-282-2/+2
* mesa: allow MESA_GL_VERSION_OVERRIDE to override the API typeJordan Justen2012-09-284-23/+88
* i965: brwInitVtbl needs to know the chipset generationIan Romanick2012-09-282-0/+6
* i915: Don't free the intel_context structure when intelCreateContext fails.Ian Romanick2012-09-281-3/+0
* i965: Don't free the intel_context structure when intelCreateContext fails.Ian Romanick2012-09-281-3/+2
* intel: Don't call intelDestroyContext if there is no context to destroyIan Romanick2012-09-281-1/+3
* dri_util: Use calloc to allocate __DRIcontextIan Romanick2012-09-281-1/+1
* main/version: add "(Core Profile) to version string for core profilesJordan Justen2012-09-281-2/+4
* glx: Fix compile warnings since 99fee476a102be898a1a093c037e06382f90a5b9Eric Anholt2012-09-281-1/+1
* mesa/tests: Sanity check the ES2 dispatch tableIan Romanick2012-09-283-1/+313
* mesa/main: Make no-op dispatch function publicIan Romanick2012-09-282-3/+5
* mesa/tests: Move stub function to a separate fileIan Romanick2012-09-283-13/+49
* mesa: Don't set uniform dispatch pointers for many things in ES2 or coreIan Romanick2012-09-283-36/+39
* mesa: Don't set shaderapi dispatch pointers for many things in ES2 or coreIan Romanick2012-09-284-22/+35
* mesa: Don't set vtxfmt dispatch pointers for many things in ES2 or coreIan Romanick2012-09-281-53/+73
* mesa: Don't set loopback dispatch pointers for most things in ES2 or coreIan Romanick2012-09-284-219/+228
* mesa: Pass GL context to _mesa_create_save_tableIan Romanick2012-09-283-3/+3
* mesa: Don't set dispatch pointer for glTexStorage in ES2Ian Romanick2012-09-281-4/+6
* mesa: Don't set dispatch pointer for glGetProgramivARB in ES2Ian Romanick2012-09-281-1/+1
* mesa: Don't set dispatch pointer for glResizeBuffersMESA in ES2Ian Romanick2012-09-281-1/+3
* mesa: Don't set dispatch pointers for glPointParameter[if][v] in ES2Ian Romanick2012-09-281-4/+8