Commit message (Collapse) | Author | Age | Files | Lines | |
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* | llvmpipe: Use comments and more code from softpipe's is_texture_referenced ↵ | José Fonseca | 2009-12-26 | 1 | -0/+8 |
| | | | | implementation. | ||||
* | softpipe: Flush draw module before switching framebuffer. | José Fonseca | 2009-12-26 | 1 | -0/+2 |
| | | | | Otherwise geometry might end up in the wrong rendertarget. | ||||
* | llvmpipe: Flush draw module before switching framebuffer. | José Fonseca | 2009-12-26 | 1 | -0/+2 |
| | | | | Otherwise geometry will end up in the wrong rendertarget. | ||||
* | tgsi: Don't dump parenthesis for negation. | José Fonseca | 2009-12-26 | 1 | -3/+1 |
| | | | | | It doesn't seem necessary, and more importantly, tgsi_parse doesn't know how to read them. | ||||
* | python: Update python state tracker and samples for recent interface changes. | José Fonseca | 2009-12-26 | 9 | -24/+53 |
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* | trace: Fix transfer size computation. | José Fonseca | 2009-12-26 | 1 | -1/+1 |
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* | scons: Put the configuration info in the build directory too. | José Fonseca | 2009-12-26 | 1 | -0/+2 |
| | | | | | It fixes cached configuration results from one platform being erroneously used in other platforms. | ||||
* | svga: Allow to dump an individual command. | José Fonseca | 2009-12-26 | 3 | -340/+363 |
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* | r300g: fixup for GS additions | Dave Airlie | 2009-12-26 | 1 | -2/+4 |
| | | | | draw_set_mapped_constant_buffer changed API | ||||
* | gallium: remove TGSI_SEMANTIC_VERTICES | Zack Rusin | 2009-12-25 | 4 | -12/+8 |
| | | | | | | it's a leftover from an early version of geometry shading support. geometry shaders now encode the primitive size in the PROPERTY token and don't need special input with their size. | ||||
* | draw: disable some debugging output coming from the geometry shaders | Zack Rusin | 2009-12-25 | 1 | -5/+5 |
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* | gallium: geometry shader can be always enabled and we don't need a cap for that | Zack Rusin | 2009-12-25 | 2 | -3/+0 |
| | | | | | using the draw module allows us to enable geometry shading even on hardware that doesn't support it. | ||||
* | util: put vertices_per_primitive function in its proper location | Zack Rusin | 2009-12-25 | 4 | -37/+37 |
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* | draw/tgsi: fix geometry shader input/output swizzling | Zack Rusin | 2009-12-25 | 2 | -1/+10 |
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* | tgsi: dump the indices correctly when dealing with 2d arrays | Zack Rusin | 2009-12-25 | 1 | -20/+50 |
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* | tgsi: fix property parsing/building | Zack Rusin | 2009-12-25 | 2 | -5/+7 |
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* | python: fix python state tracker after some latest changes | Zack Rusin | 2009-12-25 | 2 | -4/+5 |
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* | softpipe: make it possible to dump geometry shader from the softpipe | Zack Rusin | 2009-12-25 | 3 | -0/+6 |
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* | tgsi: add missing support for two dimensional arrays in various places | Zack Rusin | 2009-12-25 | 3 | -176/+465 |
| | | | | | in particular asm text parsing and sanity checking were missing code to handle multi-dimensional arrays/geometry shaders | ||||
* | python/gs: fix the example | Zack Rusin | 2009-12-25 | 1 | -4/+4 |
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* | gallium: add an inline that returns number of vertices per primitive | Zack Rusin | 2009-12-25 | 1 | -0/+32 |
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* | softpipe/gs: don't crash with null shader | Zack Rusin | 2009-12-25 | 1 | -1/+2 |
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* | gs: fix drivers so they work with geometry shaders | Zack Rusin | 2009-12-25 | 3 | -7/+7 |
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* | tgsi: make the tgsi assembly parser report line/column on error | Zack Rusin | 2009-12-25 | 1 | -1/+14 |
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* | gallium: add geometry shader support to gallium | Zack Rusin | 2009-12-25 | 54 | -137/+1159 |
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* | mklib: put usage info into usage() function | Brian Paul | 2009-12-24 | 1 | -27/+33 |
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* | mklib: expand .a into .o files on FreeBSD, put common code into subroutines | Brian Paul | 2009-12-24 | 1 | -25/+64 |
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* | i965g: get trivial/tri working again after edgeflag changes | Keith Whitwell | 2009-12-24 | 4 | -34/+33 |
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* | i965g: strict aliasing changes | Keith Whitwell | 2009-12-24 | 1 | -4/+4 |
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* | gallium/util: quieten compiler | Keith Whitwell | 2009-12-24 | 1 | -1/+1 |
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* | i965g: calculate depth min/max | Keith Whitwell | 2009-12-24 | 1 | -2/+9 |
| | | | | Previously hard-wired to 0..1 | ||||
* | nv50: support TGSI_OPCODE_CONT | Christoph Bumiller | 2009-12-24 | 2 | -1/+6 |
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* | nv50: make edgeflags work | Christoph Bumiller | 2009-12-24 | 4 | -4/+64 |
| | | | | | | | | | | | | | It doesn't seem to be possible to set the egdeflag in the vertex shader, so we need to fallback to pushing vertices through the FIFO and use method 0x15e4 if they are used. This only works if VP does MOV OUT[X] IN[Y] where X is the edgeflag output, and Y is saved so we can tell the correct input later. The VP still writes the useless values to wasted outputs as punishment. | ||||
* | llvmpipe: Install unit tests on build/xxx/bin | José Fonseca | 2009-12-23 | 2 | -13/+18 |
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* | util: Define common dynamic library extensions. | José Fonseca | 2009-12-23 | 1 | -0/+12 |
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* | glsl/pp: move static functions out of header file | Keith Whitwell | 2009-12-23 | 4 | -139/+215 |
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* | glsl/pp: quieten compiler about missing case statements | Keith Whitwell | 2009-12-23 | 1 | -0/+3 |
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* | i965g: Rename {pf->util_format}_is_depth_or_stencil() | Tomas Carnecky | 2009-12-23 | 1 | -1/+1 |
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* | rbug: rename pf_is_compressed to util_format_is_compressed | Roland Scheidegger | 2009-12-23 | 2 | -2/+4 |
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* | [i965] Rename {pf -> util}_format_is_depth_or_stencil() | Tomas Carnecky | 2009-12-23 | 1 | -1/+2 |
| | | | | | | The function was moved and renamed in 0bed834b. Signed-off-by: Tomas Carnecky <[email protected]> | ||||
* | progs/tests: Fix build. | Vinson Lee | 2009-12-22 | 1 | -1/+0 |
| | | | | (cherry picked from commit 1bf2d78b11ac9ac71f4be285963db1af9f09fe73) | ||||
* | intel: Replace some gen3 IS_* checks with context structure usage. | Eric Anholt | 2009-12-22 | 6 | -9/+13 |
| | | | | Shaves 400 bytes or so from i915_dri.so. | ||||
* | intel: Replace IS_965 checks with context structure usage. | Eric Anholt | 2009-12-22 | 8 | -16/+18 |
| | | | | Saves another 600 bytes or so of code. | ||||
* | intel: Replace IS_G4X() across the driver with context structure usage. | Eric Anholt | 2009-12-22 | 16 | -59/+79 |
| | | | | Saves ~2KB of code. | ||||
* | intel: Replace IS_IGDNG checks with intel->is_ironlake or needs_ff_sync. | Eric Anholt | 2009-12-22 | 24 | -62/+108 |
| | | | | Saves ~480 bytes of code. | ||||
* | mesa: Fix a NULL deref in glDeleteFragmentShaderATI(badname); | Eric Anholt | 2009-12-22 | 1 | -3/+5 |
| | | | | Fixes piglit ati-fs-bad-delete. Caught by clang. | ||||
* | mesa: remove unnecessary store. | Eric Anholt | 2009-12-22 | 1 | -3/+0 |
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* | mesa: Remove an unnecessary store reported by clang. | Eric Anholt | 2009-12-22 | 1 | -2/+0 |
| | | | | | This was a workaround for a compiler warning that was showing a real error. The real error was later fixed. | ||||
* | intel: Fix leakage of active texture state in glBitmap fp metaops. | Eric Anholt | 2009-12-22 | 1 | -0/+1 |
| | | | | Noticed by clang. | ||||
* | i915: Fix use of uninitialized variable in OPCODE_NOISE stub. | Eric Anholt | 2009-12-22 | 1 | -1/+1 |
| | | | | | | We don't actually care which register is used since we're just swizzling (0,0,0,0), but it should be a valid variable number. Detected by clang. |