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* mesa: if MESA_DEBUG=context, create a debug contextBrian Paul2016-11-164-2/+27
| | | | | | | | | | | | | | | | | | | A number of drivers report useful debug/perf information accessible through GL_ARB_debug_output and with debug contexts (i.e. setting the GLX_CONTEXT_DEBUG_BIT_ARB flag). But few applications actually use the GL_ARB_debug_output extension. This change lets one set the MESA_DEBUG env var to "context" to force-set a debug context and report debug/perf messages to stderr (or whatever file MESA_LOG_FILE is set to). This is a useful debugging tool. The small change in st_api_create_context() is needed so that st_update_debug_callback() gets called to hook up the driver debug callbacks when ST_CONTEXT_FLAG_DEBUG was not set, but MESA_DEBUG=context. v2: use %.*s format string instead of allocating temporary buffer. Reviewed-by: Nicolai Hähnle <[email protected]>
* u_simple_shaders: try to un-break the Windows buildNicolai Hähnle2016-11-161-2/+3
| | | | Acked-by: Edward O'Callaghan <[email protected]>
* radeonsi: fix a subtle bounds checking corner case with 3-component attributesNicolai Hähnle2016-11-163-2/+39
| | | | | | | | I'm also sending out a piglit test, gl-2.0/vertexattribpointer-size-3, which exposes this corner case. Reviewed-by: Marek Olšák <[email protected]> Reviewed-by: Edward O'Callaghan <[email protected]>
* radeonsi: reject some 3-component formats as buffer texturesNicolai Hähnle2016-11-161-8/+35
| | | | | | | Fixes parts of GL45-CTS.gtf32.GL3Tests.packed_pixels.packed_pixels_pbo. Reviewed-by: Marek Olšák <[email protected]> Reviewed-by: Edward O'Callaghan <[email protected]>
* st/mesa: swap bytes in the fallback format translation path of GetTexImageNicolai Hähnle2016-11-161-0/+6
| | | | | | | Fixes parts of GL45-CTS.gtf32.GL3Tests.packed_pixels.packed_pixels_pixelstore. Reviewed-by: Marek Olšák <[email protected]> Reviewed-by: Edward O'Callaghan <[email protected]>
* st/mesa: simplify and fix st_GetTexSubImageNicolai Hähnle2016-11-161-49/+24
| | | | | | | | | | | | | | | By using _mesa_image_address, the code becomes simpler _and_ fixes the bug that GL_PACK_SKIP_IMAGES was applied even on non-3D textures. Also, converting a whole slice at a time simplifies the format translation fallback path. Fixes parts of GL45-CTS.gtf32.GL3Tests.packed_pixels.packed_pixels_pixelstore. v2: fix a silly mistake during code movement Reviewed-by: Marek Olšák <[email protected]> Reviewed-by: Edward O'Callaghan <[email protected]>
* st/mesa: fix SINT <-> UINT conversion during PBO upload / downloadNicolai Hähnle2016-11-165-22/+89
| | | | | | | | | | | This fixes use cases like glReadPixels from an RGBA8I framebuffer into a PBO with type GL_INT by clamping values appropriately when they fall outside the range of the destination format. Fixes parts of GL45-CTS.gtf32.GL3Tests.packed_pixels.packed_pixels_pbo. Reviewed-by: Marek Olšák <[email protected]> Reviewed-by: Edward O'Callaghan <[email protected]>
* st/mesa: change st_pbo_create_upload_fs to st_pbo_get_upload_fsNicolai Hähnle2016-11-163-10/+11
| | | | | | | For consistency with st_pbo_get_download_fs. Reviewed-by: Marek Olšák <[email protected]> Reviewed-by: Edward O'Callaghan <[email protected]>
* st/mesa: fix ReadPixels into packed formats with PBONicolai Hähnle2016-11-161-2/+1
| | | | | | | | | | | | When using the GPU download path, we bind the PBO as a buffer texture, so call is_format_supported accordingly. On radeonsi, this means that GPU downloads aren't used for UNSIGNED_SHORT_5_6_5 destinations, for example. Fixes parts of GL45-CTS.gtf32.GL3Tests.packed_pixels.packed_pixels_pbo. Reviewed-by: Marek Olšák <[email protected]> Reviewed-by: Edward O'Callaghan <[email protected]>
* util/blitter: add clamping during SINT <-> UINT blitsNicolai Hähnle2016-11-166-43/+125
| | | | | | | | | | | | Even though glBlitFramebuffer cannot be used for SINT <-> UINT blits, we still need to handle this type of blit here because it can happen as part of texture uploads / downloads, e.g. uploading a GL_RGBA8I texture from GL_UNSIGNED_INT data. Fixes parts of GL45-CTS.gtf32.GL3Tests.packed_pixels.packed_pixels. Reviewed-by: Marek Olšák <[email protected]> Reviewed-by: Edward O'Callaghan <[email protected]>
* util/blitter: index texfetch_col shaders by typeNicolai Hähnle2016-11-161-35/+19
| | | | | Reviewed-by: Marek Olšák <[email protected]> Reviewed-by: Edward O'Callaghan <[email protected]>
* i965: miptree: prevent potential NULL pointer accessLionel Landwerlin2016-11-161-2/+8
| | | | | | | | | | | If the mcs buffer allocation fails we might get a NULL pointer. This was reported by Coverity and should only happen if we run out of memory. v2: return failure at the point of allocation (Chris) CID: 1394290 Signed-off-by: Lionel Landwerlin <[email protected]>
* intel/blorp: Use designated initializers in surf_convert_to_single_sliceJordan Justen2016-11-151-16/+13
| | | | | | Signed-off-by: Jordan Justen <[email protected]> Reviewed-by: Kenneth Graunke <[email protected]> Reviewed-by: Jason Ekstrand <[email protected]>
* EGL/android: pbuffer implementationLiu Zhiquan2016-11-162-23/+78
| | | | | | | | | | | | | | | | | | | Android path didn't support pbuffer, so add pbuffer support to fix most failing dEQP and CTS pbuffer test cases. Patch adds a single buffer config to support pbuffer, and creates image in getBuffers for pbuffer when surface type is front surface. The EGL 1.5 spec states that pbuffers have a back buffer but no front buffer, single-buffered surfaces with no front buffer confuse Mesa; so we deviate from the spec, following the precedent of Mesa's EGL X11 platform. V3: update commit message and code review changes. Signed-off-by: Liu Zhiquan <[email protected]> Signed-off-by: Kalyan Kondapally <[email protected]> Reviewed-by: Emil Velikov <[email protected]>
* egl: add missing error-checking to eglReleaseTexImage()Eric Engestrom2016-11-161-3/+40
| | | | | Signed-off-by: Eric Engestrom <[email protected]> Reviewed-by: Tapani Pälli <[email protected]>
* i965: Fix KBL typo in stringBen Widawsky2016-11-151-1/+1
| | | | | | Signed-off-by: Ben Widawsky <[email protected]> Reviewed-by: Anuj Phogat <[email protected]> Reviewed-by: Kenneth Graunke <[email protected]>
* i965: Consolidate GEN9 LP definitionBen Widawsky2016-11-151-80/+42
| | | | | | Signed-off-by: Ben Widawsky <[email protected]> Reviewed-by: Anuj Phogat <[email protected]> Reviewed-by: Kenneth Graunke <[email protected]>
* i965/glk: Add basic Geminilake supportBen Widawsky2016-11-152-0/+48
| | | | | | | | | | v2: s/bdw/gen; Add the 2x6 config v3: Add min_ds_entries Cc: "13.0" <[email protected]> Signed-off-by: Ben Widawsky <[email protected]> Reviewed-by: Anuj Phogat <[email protected]> Reviewed-by: Kenneth Graunke <[email protected]>
* util: Fix Clang trivial destructor check.Vinson Lee2016-11-151-4/+4
| | | | | | | | | | | | | | | Check for Clang before GCC. Clang defines __GNUC__ == 4 and __GNUC_MINOR__ == 2 and matches the GCC check but not the GCC version for trivial destructor. Fixes: 98ab905af0e0 ("mesa: Define introspection macro to determine whether a type is trivially destructible.") Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=98526 Signed-off-by: Vinson Lee <[email protected]> Reviewed-by: Marek Olšák <[email protected]> Reviewed-by: Edward O'Callaghan <[email protected]> Reviewed-by: Francisco Jerez <[email protected]>
* swr: mark color clamping as unsupportedIlia Mirkin2016-11-151-2/+3
| | | | | | | | | | | There is no functionality in swr to clamp either vertex or frag colors. This could be added in swr_shader, at which point these could be re-enabled. Fixes arb_color_buffer_float-render Signed-off-by: Ilia Mirkin <[email protected]> Reviewed-by: Tim Rowley <[email protected]>
* swr: always enable adding start/base vertex to gl_VertexIdIlia Mirkin2016-11-151-0/+1
| | | | | | | Fixes gl-3.2-basevertex-vertexid Signed-off-by: Ilia Mirkin <[email protected]> Reviewed-by: Tim Rowley <[email protected]>
* swr: add support for upper-left fragcoord positionIlia Mirkin2016-11-151-2/+8
| | | | | | | Fixes glsl-arb-fragment-coord-conventions. Signed-off-by: Ilia Mirkin <[email protected]> Reviewed-by: Tim Rowley <[email protected]>
* swr: make sure that all rendering is finished on shader destroyIlia Mirkin2016-11-151-0/+8
| | | | | | | | | | | | Rendering could still be ongoing (or have yet to start) when the shader is deleted. There's no refcounting on the shader text, so insert a pipeline stall unconditionally when this happens. [Note, we should instead introduce a way to attach work to fences, so that the freeing can be done in the current fence.] Signed-off-by: Ilia Mirkin <[email protected]> Reviewed-by: Bruce Cherniak <[email protected]>
* swr: disable blending for integer formatsIlia Mirkin2016-11-151-0/+3
| | | | | | | | | | The EXT_texture_integer test says that blending and alphatest should all be disabled. st/mesa takes care of alphatest already. Fixes the ext_texture_integer-fbo-blending piglit test. Signed-off-by: Ilia Mirkin <[email protected]> Reviewed-by: Bruce Cherniak <[email protected]>
* swr: mark rgb9_e5 as unrenderableIlia Mirkin2016-11-151-1/+1
| | | | | | | | | The support in swr requires shaders to output the components as UINTs. This is not how GL or Gallium work, and since this is not a required-renderable format, just leave it out. Signed-off-by: Ilia Mirkin <[email protected]> Reviewed-by: Bruce Cherniak <[email protected]>
* swr: no support for shader stencil exportIlia Mirkin2016-11-151-1/+1
| | | | | Signed-off-by: Ilia Mirkin <[email protected]> Reviewed-by: Bruce Cherniak <[email protected]>
* swr: mark both frag and vert textures read, don't forget about cbsIlia Mirkin2016-11-151-5/+15
| | | | | Signed-off-by: Ilia Mirkin <[email protected]> Reviewed-by: Bruce Cherniak <[email protected]>
* swr: fix texture layout for compressed formatsIlia Mirkin2016-11-152-4/+6
| | | | | | | Fixes the texsubimage piglit and lets the copyteximage one get further. Signed-off-by: Ilia Mirkin <[email protected]> Reviewed-by: Bruce Cherniak <[email protected]>
* swr: add archrast generated files to gitignoreIlia Mirkin2016-11-151-0/+4
| | | | | Signed-off-by: Ilia Mirkin <[email protected]> Reviewed-by: Bruce Cherniak <[email protected]>
* swr: [rasterizer jitter] don't bother quantizing unused channelsIlia Mirkin2016-11-151-1/+1
| | | | | | | | In a BGR10X2 or BGR5X1 situation, there's no need to try to quantize the X channel - the default will have the proper quantization required. Signed-off-by: Ilia Mirkin <[email protected]> Reviewed-by: Bruce Cherniak <[email protected]>
* swr: [rasterizer memory] fix store tile for 128-bit ymajor tilingIlia Mirkin2016-11-151-1/+1
| | | | | | | Noticed by inspection. Signed-off-by: Ilia Mirkin <[email protected]> Reviewed-by: Bruce Cherniak <[email protected]>
* swr: [rasterizer memory] add support for R32_FLOAT_X8X24 formatsIlia Mirkin2016-11-152-0/+2
| | | | | | | | This is the format used for the primary surface of a PIPE_FORMAT_Z32_FLOAT_S8X24_UINT resource. Signed-off-by: Ilia Mirkin <[email protected]> Reviewed-by: Bruce Cherniak <[email protected]>
* ac/nir/llvm: fix channel in texture gather lowering code.Dave Airlie2016-11-161-1/+1
| | | | | | | | This fixes a number of CTS tests like: dEQP-VK.glsl.texture_gather.basic.2d.rgba8ui.size_npot.clamp_to_edge_repeat Cc: "13.0" <[email protected]> Signed-off-by: Dave Airlie <[email protected]>
* radv: don't crash on null swapchain destroy.Dave Airlie2016-11-161-0/+3
| | | | | | | | | Just return if the passed in swapchain is NULL. Fixes: dEQP-VK.wsi.xlib.swapchain.destroy.null_handle Cc: "13.0" <[email protected]> Signed-off-by: Dave Airlie <[email protected]>
* wsi: fix VK_INCOMPLETE for vkGetSwapchainImagesKHRDave Airlie2016-11-162-10/+22
| | | | | | | | | This fixes the x11 and wayland backends to not assert: dEQP-VK.wsi.xcb.swapchain.get_images.incomplete Reviewed-by: Jason Ekstrand <[email protected]> Cc: "13.0" <[email protected]> Signed-off-by: Dave Airlie <[email protected]>
* isl: Fix height calculation in isl_msaa_interleaved_scale_px_to_saJordan Justen2016-11-151-1/+1
| | | | | | | | | | | | No known fixed tests, but it looks like a typo from: commit 8ac99eabb6570f0f3c5f7d7da1332a99ce636362 intel/isl: Add a helper for getting the size of an interleaved pixel Cc: "13.0" <[email protected]> Signed-off-by: Jordan Justen <[email protected]> Reviewed-by: Jason Ekstrand <[email protected]>
* amd: automake: android: rename sources lists to foo_FILESEmil Velikov2016-11-153-5/+5
| | | | | | | | Autotools goes smart on us warning that foo_SOURCES variable is present yet a target with name foo is missing. Rename things (like we do throughout the build) to silence the warnings. Signed-off-by: Emil Velikov <[email protected]>
* amd: flatten amd/common makefile structureMauro Rossi2016-11-155-43/+14
| | | | | | | | | | | This pulls amd/common build rules into upper level makefile, along with amd/addlib which is already there. v2: [Emil Velikov] - Move NEED_RADEON_LLVM conditional, drop amd/common from SUBDIRS - Drop AM_ from common_libamd_common_la* Signed-off-by: Emil Velikov <[email protected]>
* radeonsi: set IF_THRESHOLD to 3Marek Olšák2016-11-151-1/+2
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Piglit regressions (radeonsi or LLVM bugs, they pass on softpipe): - glsl-1.10/execution/variable-indexing/vs-output-array-vec3-index-wr - glsl-1.10/execution/variable-indexing/vs-output-array-vec4-index-wr - glsl-110/execution/variable-indexing/vs-temp-array-mat2-index-col-row-wr - glsl-110/execution/variable-indexing/vs-temp-array-mat2-index-row-wr Totals: SGPRS: 1132185 -> 1168801 (3.23 %) VGPRS: 907856 -> 906204 (-0.18 %) Spilled SGPRs: 2011 -> 2425 (20.59 %) Spilled VGPRs: 368 -> 96 (-73.91 %) Scratch VGPRs: 1344 -> 1060 (-21.13 %) dwords per thread Code Size: 35916164 -> 35705372 (-0.59 %) bytes LDS: 767 -> 767 (0.00 %) blocks Max Waves: 194010 -> 194921 (0.47 %) Wait states: 0 -> 0 (0.00 %) Before: VGPR SPILLING APPS Shaders SpillVGPR ScratchVGPR alien_isolation 2938 38 40 bioshock-infinite 1769 245 732 dirt-showdown 548 85 72 f1-2015 776 0 320 ue4_lightroom_inter.. 74 0 180 After: VGPR SPILLING APPS Shaders SpillVGPR ScratchVGPR alien_isolation 2938 38 40 bioshock-infinite 1769 0 480 dirt-showdown 548 58 40 f1-2015 776 0 320 ue4_lightroom_inter.. 74 0 180 Bioshock and DiRT benefit. If I set IF_THRESHOLD=4, tesseract starts spilling VGPRs Reviewed-by: Nicolai Hähnle <[email protected]>
* glsl_to_tgsi: lower small branches based on the CAPMarek Olšák2016-11-151-1/+4
| | | | Reviewed-by: Nicolai Hähnle <[email protected]>
* gallium: add PIPE_SHADER_CAP_LOWER_IF_THRESHOLDMarek Olšák2016-11-1514-0/+21
| | | | Reviewed-by: Nicolai Hähnle <[email protected]>
* glsl/lower_if: conditionally lower if-branches based on their sizeMarek Olšák2016-11-152-7/+50
| | | | Reviewed-by: Nicolai Hähnle <[email protected]>
* glsl/lower_if: don't lower branches touching tess control outputsMarek Olšák2016-11-156-8/+28
| | | | Reviewed-by: Nicolai Hähnle <[email protected]>
* glsl/lower_if: check more node types in check_control_flow -> check_ir_nodeMarek Olšák2016-11-151-3/+6
| | | | Reviewed-by: Nicolai Hähnle <[email protected]>
* glsl/lower_if: move and rename found_control_flowMarek Olšák2016-11-151-7/+10
| | | | | | | I'll want to update more variables in check_control_flow, so using the visitor is convenient. Reviewed-by: Nicolai Hähnle <[email protected]>
* util/disk_cache: use unambiguous namingMarek Olšák2016-11-153-112/+114
| | | | Reviewed-by: Emil Velikov <[email protected]>
* util: import cache.c/h from glslMarek Olšák2016-11-157-43/+17
| | | | | | | | | | It's not dependent on GLSL and it can be useful for shader caches that don't deal with GLSL. v2: address review comments v3: keep the other 3 lines in configure.ac Reviewed-by: Emil Velikov <[email protected]>
* gallivm: limit use of setFastMathFlags to LLVM 3.8 and laterMarek Olšák2016-11-151-0/+2
| | | | Reviewed-by: Brian Paul <[email protected]>
* intel: Set min_ds_entries on Broxton.Kenneth Graunke2016-11-151-0/+2
| | | | | | | | This was missing. Cc: [email protected] Signed-off-by: Kenneth Graunke <[email protected]> Reviewed-by: Ben Widawsky <[email protected]>
* dri: make use of loader_get_extensions_name(..) helperChristian Gmeiner2016-11-153-7/+7
| | | | | | | | | | | | Changes since v1: - removed not needed includes - use the loader version of the helper v2 [Emil Velikov] - Keep the includes - they are required. Signed-off-by: Christian Gmeiner <[email protected]> Signed-off-by: Emil Velikov <[email protected]>