| Commit message (Collapse) | Author | Age | Files | Lines |
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Split it out into si_state_draw.c
Signed-off-by: Christian König <[email protected]>
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Signed-off-by: Christian König <[email protected]>
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Signed-off-by: Christian König <[email protected]>
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Signed-off-by: Christian König <[email protected]>
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Signed-off-by: Christian König <[email protected]>
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Signed-off-by: Christian König <[email protected]>
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Signed-off-by: Christian König <[email protected]>
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Signed-off-by: Christian König <[email protected]>
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Signed-off-by: Christian König <[email protected]>
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Signed-off-by: Christian König <[email protected]>
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Signed-off-by: Christian König <[email protected]>
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Signed-off-by: Christian König <[email protected]>
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Signed-off-by: Christian König <[email protected]>
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Signed-off-by: Christian König <[email protected]>
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Signed-off-by: Christian König <[email protected]>
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Signed-off-by: Christian König <[email protected]>
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Signed-off-by: Christian König <[email protected]>
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Signed-off-by: Christian König <[email protected]>
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Add a complete new state handling for SI.
v2: fix spelling error
Signed-off-by: Christian König <[email protected]>
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Commit 2d4b77c7 (automake: Convert src/mesa/drivers/x11/Makefile to
automake, 2012-06-12) dropped the old Makefile, which used GL_LIB, and
replaced it with a Makefile.am hard-coding the name "GL". This broke
handling of --enable-mangling and --with-gl-lib-name options which
depend on GL_LIB to specify the GL library name.
Use "@GL_LIB@" in src/mesa/drivers/x11/Makefile.am to configure the
library name. Also use this approach to simplify src/glx/Makefile.am
and drop the HAVE_MANGLED_GL conditional. While at it, fix the
compatibility link we create in "lib" for the software-only driver to
use version GL_MAJOR instead of hard-coding "1".
Reviewed-by: Dan Nicholson <[email protected]>
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This fixes piglit/fbo-deriv.
Reviewed-by: Brian Paul <[email protected]>
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This fixes some centroid tests in the EXT_framebuffer_multisample piglit group.
Reviewed-by: Brian Paul <[email protected]>
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This fixes the piglit EXT_framebuffer_multisample/bitmap tests.
Note that we must not rely on ctx->DrawBuffer when flushing the cache, because
that's already updated with a new framebuffer. We want to draw into the old
framebuffer where glBitmap was called.
Reviewed-by: Brian Paul <[email protected]>
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The multisample-resolve blit relies on this being correct.
Reviewed-by: Brian Paul <[email protected]>
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v2: make it more bullet-proof
Reviewed-by: Brian Paul <[email protected]>
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Testing shows that the standard JIT engine retrofited with AVX support is quite
stable and as capable to handle AVX instructions as MC-JIT is.
And the old JIT is much more memory efficient, as we don't need to
allocate one engine instance per shader, as we do for MC-JIT due to its
incompleteness.
Reviewed-by: Roland Scheidegger <[email protected]>
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Fix https://bugs.freedesktop.org/show_bug.cgi?id=52313
Signed-off-by: Jerome Glisse <[email protected]>
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Fix https://bugs.freedesktop.org/show_bug.cgi?id=52313
Signed-off-by: Jerome Glisse <[email protected]>
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Signed-off-by: Tom Stellard <[email protected]>
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When X is running it is neccesary for pipe_loader to authenticate with
DRM, in order to be able to use the device.
This makes it possible to run OpenCL programs while X is running.
v2:
- Fix C++ style comments
- Drop Xlib-xcb dependency
- Close the X connection when done
- Split auth code into separate function
Reviewed-by: Michel Dänzer <[email protected]>
Reviewed-by: Francisco Jerez <[email protected]>
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This option allows you to specify the llvm install prefix. It is
useful for switching between different versions of LLVM.
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Calling glDeleteShader() should mark shaders as pending for deletion,
but shouldn't decrement the refcount every time. Otherwise, repeated
glDeleteShader() is not safe.
This is particularly bad since glDeleteProgram() frees shaders: if you
first call glDeleteShader() on the shaders attached to the program (thus
decrementing the refcount), then called glDeleteProgram(), it would try
to free them again (decrementing the refcount another time), causing
a refcount > 0 assertion to fail.
Similar to commit d950a778.
NOTE: This is a candidate for the 8.0 branch.
Signed-off-by: Kenneth Graunke <[email protected]>
Reviewed-by: Brian Paul <[email protected]>
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Reviewed-by: Brian Paul <[email protected]>
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just a cleanup
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Signed-off-by: Jordan Justen <[email protected]>
Reviewed-by: Brian Paul <[email protected]>
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Signed-off-by: Jordan Justen <[email protected]>
Reviewed-by: Brian Paul <[email protected]>
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If the pack type is not supported, use _mesa_problem
rather than asserting.
Signed-off-by: Jordan Justen <[email protected]>
Reviewed-by: Brian Paul <[email protected]>
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_mesa_is_integer_format is moved to formats.c and renamed
as _mesa_is_enum_format_integer.
_mesa_is_format_unsigned, _mesa_is_type_integer,
_mesa_is_type_unsigned, and _mesa_is_enum_format_or_type_integer
are added.
Signed-off-by: Jordan Justen <[email protected]>
Reviewed-by: Brian Paul <[email protected]>
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llvm-3.2svn r160587 moved createBoundsCheckingPass from
lib/Transforms/Scalar to lib/Transforms/Instrumentation.
Signed-off-by: Vinson Lee <[email protected]>
Reviewed-by: José Fonseca <[email protected]>
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Unused since commit fd104a845.
Reviewed-by: Brian Paul <[email protected]>
Reviewed-by: Kenneth Graunke <[email protected]>
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Except for a couple of explicit uses, _mesa_inv_sqrtf was disabled since
its addition in 2003 (see f9b1e524).
Reviewed-by: Brian Paul <[email protected]>
Reviewed-by: Kenneth Graunke <[email protected]>
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Temporarily disabled since 2003 (see 386578c5b).
This saves us from calling sqrt() 128 times to generate the sqrttab in
one_time_init().
Reviewed-by: Brian Paul <[email protected]>
Reviewed-by: Kenneth Graunke <[email protected]>
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Reviewed-by: Brian Paul <[email protected]>
Reviewed-by: Kenneth Graunke <[email protected]>
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Should fix build failures with older LLVM version, but only tested on
LLVM 3.1.
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Found by compiler warning:
i830_texstate.c:131:28: warning: argument to 'sizeof' in 'memset' call
is the same expression as the destination; did you mean to
dereference it? [-Wsizeof-pointer-memaccess]
memset(state, 0, sizeof(state));
~~~~~ ^~~~~
On 64-bit systems, memset here would write an extra 4 bytes.
Note: This is a candidate for the stable branches.
Reviewed-by: Brian Paul <[email protected]>
Signed-off-by: Chad Versace <[email protected]>
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To reduce excessive compilation time in release mode.
NOTE: This is a candidate for the 8.0 branch.
Tested-by: Brian Paul <[email protected]>
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This can potentially cut shader program size by a factor of 4 for 4-wide
execution respectively 2 for 8-wide execution and while this ratios aren't
quite reached for more complex shaders it can be close.
Could not really measure a performance difference so far except for trivial
shaders (glxgears).
There seems to be a fair amount of unnecessary move's generated especially
at the beginning it might be possible to optimize those away somehow.
Things aren't quite as clean, some additional stuff needs to be done for
keeping both paths working (though llvm might be able to optimize this away).
glxgears seems to lose about 5-10% of performance, looking at the generated
shaders this is actually less than I'd think it would be - both 4 and 8-wide
shaders, despite containing a loop actually have about 10% more instructions
in total, and will have roughly 50% more executed instructions (though mostly
cheap ones). Need to figure out how to reduce overhead...
v2: keep complex interpolation for 4-wide mode, adapt to interface changes.
Reviewed-by: José Fonseca <[email protected]>
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Fixes piglit vp-address-01 amongst several others.
Signed-off-by: Roy Spliet <[email protected]>
Reviewed-by: Lucas Stach <[email protected]>
Tested-by: Lucas Stach <[email protected]>
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