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Author
Age
Files
Lines
*
radeon fbo: add draw offset calcs
Dave Airlie
2009-03-22
4
-3
/
+14
*
radeon: use mipmap fns in FBO code
Dave Airlie
2009-03-22
1
-3
/
+2
*
radeon: add miptree offset functions
Dave Airlie
2009-03-22
2
-2
/
+30
*
r200: fix for sure
Dave Airlie
2009-03-21
1
-1
/
+1
*
radeon/r200: oops make correct fbo init calls
Dave Airlie
2009-03-21
2
-2
/
+2
*
radeon: add xRGB span functions
Dave Airlie
2009-03-21
1
-1
/
+11
*
radeon: dri2 is hooked up elsewhere now
Dave Airlie
2009-03-21
1
-4
/
+0
*
radeon/r200: add fbo init
Dave Airlie
2009-03-21
2
-0
/
+2
*
radeon/r200: add fbo state changes
Dave Airlie
2009-03-21
2
-4
/
+24
*
r300: fix viewport inversion for FBOs
Dave Airlie
2009-03-21
1
-2
/
+12
*
radeon: align FBO pitch
Dave Airlie
2009-03-21
1
-3
/
+5
*
radeon: fixup last missing x_off/y_off
Dave Airlie
2009-03-21
1
-4
/
+4
*
radeon: add cpp/pitch to rrb
Dave Airlie
2009-03-21
1
-0
/
+2
*
radeon/fbo: add x_off and y_off in correct places
Dave Airlie
2009-03-21
1
-10
/
+10
*
radeon: dPriv handling is now in cliprects code
Dave Airlie
2009-03-21
1
-12
/
+0
*
radeon: fixup span code for FBOs
Dave Airlie
2009-03-21
3
-15
/
+44
*
r300: hw clear buffer 0 hopefully
Dave Airlie
2009-03-21
1
-0
/
+11
*
radeon: fix up span function setting
Dave Airlie
2009-03-21
3
-6
/
+15
*
r300: init fbos
Dave Airlie
2009-03-20
1
-1
/
+1
*
more fbo fillin
Dave Airlie
2009-03-20
1
-0
/
+68
*
r300: enable FBO for a test
Dave Airlie
2009-03-20
1
-0
/
+4
*
radeon: some more fbo work
Dave Airlie
2009-03-20
3
-97
/
+303
*
radeon: initial couch code copy from radeon
Dave Airlie
2009-03-20
3
-2
/
+199
*
Merge remote branch 'main/master' into radeon-rewrite
Dave Airlie
2009-03-20
1089
-26670
/
+38820
|
\
|
*
slang: initialize the context
Alan Hourihane
2009-03-19
1
-2
/
+3
|
*
slang: support uniform arrays
Alan Hourihane
2009-03-19
1
-1
/
+13
|
*
trace: Formalize on a standard for data size pair
Jakob Bornecrantz
2009-03-19
1
-10
/
+11
|
*
glslcompiler: added new options to override debug/optimization pragmas
Brian Paul
2009-03-19
1
-7
/
+36
|
*
glsl: change GLSL #pragma initialization
Brian Paul
2009-03-19
4
-14
/
+25
|
*
egl: fix comment
Alan Hourihane
2009-03-19
1
-3
/
+3
|
*
egl: try harder for eglGetProcAddress()
Alan Hourihane
2009-03-19
1
-1
/
+14
|
*
glsl: when debug pragma is on, emit comments about function calls/inlines
Brian Paul
2009-03-19
3
-0
/
+13
|
*
mesa: check renderbuffer is defined before use.
Alan Hourihane
2009-03-19
1
-8
/
+10
|
*
st/gl: Only transfer needed parts in st_TexSubimage
Jakob Bornecrantz
2009-03-19
1
-4
/
+2
|
*
slang: if/else/break & if/else/continue work for unrolled loops
Alan Hourihane
2009-03-19
2
-7
/
+38
|
*
wgl: Add an `-s' option to wglthreads to force single-threaded operation.
Michal Krol
2009-03-19
1
-22
/
+43
|
*
swrast: Silence compiler warnings, give better structure to the code as a res...
Michal Krol
2009-03-19
2
-61
/
+62
|
*
tgsi: Document vs_2_0 instruction set operations.
Michal Krol
2009-03-19
1
-0
/
+14
|
*
tgsi: Document vs_1_1 instruction set operations.
Michal Krol
2009-03-19
1
-0
/
+14
|
*
tgsi: Begin documenting ps_2_x instruction set operations.
Michal Krol
2009-03-19
1
-0
/
+44
|
*
r300-gallium: Emit viewport state.
Corbin Simpson
2009-03-18
4
-9
/
+51
|
*
r300-gallium: Viewport state storage.
Corbin Simpson
2009-03-18
2
-1
/
+15
|
*
r300-gallium: Fixup registers for viewport state.
Corbin Simpson
2009-03-18
1
-11
/
+19
|
*
mesa: use the IROUND() macro in pixel packing code
Brian Paul
2009-03-18
1
-108
/
+108
|
*
slang: redo the last commit for if/break & if/continue tests as it
Alan Hourihane
2009-03-18
1
-1
/
+8
|
*
Revert "slang: if we detect an if/break or if/continue within a loop and we're"
Alan Hourihane
2009-03-18
1
-28
/
+17
|
*
slang: if we detect an if/break or if/continue within a loop and we're
Alan Hourihane
2009-03-18
1
-17
/
+28
|
*
st: call _glapi_check_multithread from st_make_current
Keith Whitwell
2009-03-18
2
-5
/
+5
|
*
stw: Fix makeCurrent.
Thomas Hellstrom
2009-03-18
1
-2
/
+8
|
*
progs: Build the wgl examples with scons.
José Fonseca
2009-03-18
2
-0
/
+24
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