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* cell: don't need tex transfer for drawing surfacesBrian Paul2009-02-241-30/+24
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* mesa: Build DRI by default on Linux/sparcDavid S. Miller2009-02-241-1/+1
| | | | Signed-off-by: David S. Miller <[email protected]>
* intel: Adopt to the new drm_api.hJakob Bornecrantz2009-02-253-6/+8
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* i915: Enable winsys to get buffer from textureJakob Bornecrantz2009-02-252-0/+31
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* st/drm: Bring drm_api.h up to date with latest changesJakob Bornecrantz2009-02-251-4/+7
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* i915: Fix some warningsJakob Bornecrantz2009-02-251-2/+0
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* i915: Clean up i915_winsys.h a bitJakob Bornecrantz2009-02-254-15/+21
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* mesa: fix merge conflict (in comment)Brian Paul2009-02-241-4/+0
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* mesa: added GLES 1/2 headers to tarball file listBrian Paul2009-02-241-0/+2
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* mesa: add EGL headers to tarball listBrian Paul2009-02-241-0/+1
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* mesa: add gallium and egl files to tarball listBrian Paul2009-02-241-1/+32
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* glsl: silence warningBrian Paul2009-02-241-1/+1
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* mesa: use quotes for #includeBrian Paul2009-02-241-1/+1
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* mesa: remove removed VMS files from MakefileBrian Paul2009-02-241-11/+0
| | | | I'll help Jouk restore these someday if he's still maintaining VMS support...
* mesa: s/sources/sources.mak/ in MakefileBrian Paul2009-02-241-1/+1
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* trivial: Add tri-viewportJakob Bornecrantz2009-02-214-0/+132
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* trivial: Fix indentation in triJakob Bornecrantz2009-02-211-43/+43
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* pipebuffer: Allow asymmetric guard sizes for under/overflow detection.José Fonseca2009-02-242-8/+13
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* util: Don't use 0-sized arrays.José Fonseca2009-02-241-0/+6
| | | | Not supported by MSVC.
* softpipe: minor code movement in softpipe_get_tex_transfer()Brian Paul2009-02-241-4/+5
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* cell: added null ptr check in xm_flush_frontbuffer()Brian Paul2009-02-241-1/+2
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* demos: add some fflushes for windowsKeith Whitwell2009-02-2411-0/+11
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* st/wgl: silence some debugKeith Whitwell2009-02-241-15/+29
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* mesa/st: support l8 as well as i8 in bitmap codeKeith Whitwell2009-02-241-1/+13
| | | | | Also don't send the partial program fragment down to hardware -- the program will never be used in that form.
* gallium: Add pipe_buffer_write/read inlines.José Fonseca2009-02-248-58/+60
| | | | Saves code, and will simplify future interface changes.
* mesa: List new source file in SConscript.José Fonseca2009-02-241-0/+1
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* pipebuffer: Remove unused var.José Fonseca2009-02-241-1/+0
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* glsl: yet another swizzled expression fixBrian Paul2009-02-231-2/+5
| | | | This fixes swizzled conditional expressions such "(b ? p : q).x"
* gallium: include st_cb_viewport.h to silence warningBrian Paul2009-02-231-0/+1
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* gallium: fix build breakage in st_cb_viewport.cBrian Paul2009-02-231-0/+2
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* glsl: fix another swizzle-related bugBrian Paul2009-02-231-13/+8
| | | | | | | This fixes the case of "infinitely" nested swizzles such as EXPR.wzyx.yxwz.xxyz This doesn't appear in typical shaders but with function inlining and the compiler's internal use of swizzles it can happen. New glean glsl1 test case added for this.
* mesa: only call update_buffer when it's availableAlan Hourihane2009-02-231-1/+1
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* gallium: add winsys interface for viewport changes to support DRI2Alan Hourihane2009-02-235-0/+87
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* glx: add support for a reallyFlush() function before swap occurs.Alan Hourihane2009-02-234-0/+38
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* mesa: include compiler.h, fixes cell build, remove Haiku special caseBrian Paul2009-02-231-4/+2
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* i965: fix line stipple fallback for GL_LINE_STRIP primitivesRobert Ellison2009-02-231-1/+1
| | | | | | | | | | When doing line stipple, the stipple count resets on each line segment, unless the primitive is a GL_LINE_LOOP or a GL_LINE_STRIP. The existing code correctly identifies the need for a software fallback to handle conformant line stipple on GL_LINE_LOOP primitives, but neglects to make the same assessment on GL_LINE_STRIP primitives. This fixes it so they match.
* Merge commit 'origin/gallium-0.1'José Fonseca2009-02-2311-63/+229
|\ | | | | | | | | | | Conflicts: src/gallium/auxiliary/pipebuffer/pb_bufmgr_mm.c src/gallium/auxiliary/util/u_tile.c
| * python: More efficient blits from surfaces.José Fonseca2009-02-204-24/+49
| | | | | | | | C code instead of interpreted python code.
| * util: Use a checkboard pattern instead of asserting for unknown formats.José Fonseca2009-02-201-2/+24
| | | | | | | | Useful to replay traces which use DXTC textures...
| * python/interpreter: Don't do unnecessary updates.José Fonseca2009-02-201-2/+11
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| * python/retrace: Verbosity level.José Fonseca2009-02-201-15/+30
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| * python/retrace: Cope with python 2.4.xJosé Fonseca2009-02-201-3/+11
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| * python: Pass a zero offset to util_draw_vertex_buffer.José Fonseca2009-02-201-1/+1
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| * util: Support PIPE_FORMAT_Z32_FLOAT in pipe_tile_raw_to_rgbaJosé Fonseca2009-02-191-0/+29
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| * pipebuffer: Dump debugging info for fenced buffer list.José Fonseca2009-02-183-9/+100
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| * scons: Produce map files for debug builds too.José Fonseca2009-02-182-2/+2
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| * pipebuffer: Don't retry to alloc memory block on mm.José Fonseca2009-02-181-7/+3
| | | | | | | | | | It will give the same result 2nd time too, as fencing is done at a higher level.
* | mesa: fix _glxapi_get_proc_address() for mangled namesTom Fogal2009-02-231-0/+5
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* | gallium: Install winsys/drm to DESTDIR rather than /Joel Bosveld2009-02-231-2/+2
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* | mesa: fixes for building on HaikuTomas Wilhelmsson2009-02-234-4/+20
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