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*
i965/vec4_vs: Add an explicit use_legacy_snorm_formula flag
Jason Ekstrand
2015-06-23
3
-6
/
+12
*
i965/vec4: Turn some _mesa_problem calls into asserts
Jason Ekstrand
2015-06-23
1
-6
/
+3
*
i965/vs: Pass the current set of clip planes through run() and run_vs()
Jason Ekstrand
2015-06-23
7
-23
/
+20
*
i965/fs: Add a do_rep_send flag to run_fs
Jason Ekstrand
2015-06-23
2
-5
/
+6
*
i965: Pull calls to get_shader_time_index out of the visitor
Jason Ekstrand
2015-06-23
16
-76
/
+79
*
i965: Use a single index per shader for shader_time.
Jason Ekstrand
2015-06-23
11
-104
/
+55
*
i965: Add compiler options to brw_compiler
Jason Ekstrand
2015-06-23
6
-46
/
+57
*
i965/fs: Plumb compiler debug logging through brw_compiler
Jason Ekstrand
2015-06-23
3
-4
/
+36
*
i965/fs: Do the no16 perf logging directly in fs_visitor::no16()
Jason Ekstrand
2015-06-23
1
-11
/
+2
*
i965/fs: Make no16 non-variadic
Jason Ekstrand
2015-06-23
2
-11
/
+5
*
i965: Move INTEL_DEBUG variable parsing to screen creation time
Jason Ekstrand
2015-06-23
4
-10
/
+11
*
i965: Remove the dependance on brw_context from the generators
Jason Ekstrand
2015-06-23
9
-11
/
+17
*
i965: Plumb compiler debug logging through a function pointer in brw_compiler
Jason Ekstrand
2015-06-23
11
-34
/
+51
*
mesa: Add a va_args variant of _mesa_gl_debug().
Kenneth Graunke
2015-06-23
2
-8
/
+30
*
i965: Replace some instances of brw->gen with devinfo->gen
Jason Ekstrand
2015-06-23
2
-6
/
+6
*
i965: Initialize backend_shader::mem_ctx in its constructor.
Matt Turner
2015-06-23
4
-5
/
+5
*
i965: Assert that the GL primitive isn't out of range.
Matt Turner
2015-06-23
1
-1
/
+3
*
i965/cfg: Assert that cur_do/while/if pointers are non-NULL.
Matt Turner
2015-06-23
1
-0
/
+2
*
mesa: Delete unused ICEIL().
Matt Turner
2015-06-23
1
-32
/
+0
*
i965/fs: Don't mess up stride for uniform integer multiplication.
Matt Turner
2015-06-23
1
-4
/
+16
*
egl/x11: Remove duplicate call to dri2_x11_add_configs_for_visuals
Boyan Ding
2015-06-23
1
-5
/
+0
*
i965/gen9: Don't use encrypted MOCS
Ben Widawsky
2015-06-23
1
-2
/
+2
*
nv50,nvc0: make sure to pushbuf_refn before putting bo into pushbuf_data
Ilia Mirkin
2015-06-23
4
-0
/
+4
*
nvc0: always put all tfb bufs into bufctx
Ilia Mirkin
2015-06-23
1
-3
/
+4
*
glsl: binding point is a texture unit, which is a combined space
Ilia Mirkin
2015-06-23
1
-1
/
+1
*
android: egl: do not link against libglapi
Emil Velikov
2015-06-23
1
-1
/
+0
*
gbm: do not (over)link against libglapi.so
Emil Velikov
2015-06-23
1
-1
/
+2
*
gbm: dlopen libglapi so gbm_create_device works
Frank Henigman
2015-06-23
1
-0
/
+8
*
configure: drop unused variable GBM_BACKEND_DIRS
Emil Velikov
2015-06-23
1
-1
/
+0
*
configure: error out when building libEGL without shared-glapi
Emil Velikov
2015-06-23
1
-0
/
+3
*
configure: error out when building backend-less libEGL
Emil Velikov
2015-06-23
1
-2
/
+6
*
drivers/x11: drop unneeded HAVE_X11_DRIVER check
Emil Velikov
2015-06-23
1
-2
/
+0
*
configure: allow building shared-glapi powered libgl-xlib
Emil Velikov
2015-06-23
1
-6
/
+0
*
targets/libgl-xlib: fix the build against shared_glapi
Emil Velikov
2015-06-23
1
-0
/
+7
*
drivers/x11: fix the build against shared_glapi
Emil Velikov
2015-06-23
1
-0
/
+7
*
configure: warn about shared_glapi & xlib-glx only when both are set
Emil Velikov
2015-06-23
1
-1
/
+1
*
glapi: remap_helper.py: remove unused argument 'es'
Emil Velikov
2015-06-23
1
-8
/
+0
*
glapi: gl_table.py: remove unused variable 'es'
Emil Velikov
2015-06-23
1
-49
/
+8
*
egl: Use the loader_open_device() helper to do open with CLOEXEC
Derek Foreman
2015-06-23
4
-32
/
+6
*
glx: Use loader_open_device() helper
Derek Foreman
2015-06-23
1
-9
/
+1
*
loader: Rename drm_open_device() to loader_open_device() and share it
Derek Foreman
2015-06-23
2
-3
/
+6
*
egl/drm: Duplicate fd with F_DUPFD_CLOEXEC to prevent leak
Derek Foreman
2015-06-23
1
-1
/
+1
*
draw,tgsi: Assume TGSI_PROPERTY_GS_INVOCATIONS default of 1.
Jose Fonseca
2015-06-23
1
-0
/
+1
*
glsl: Specify the shader stage in linker errors due to too many in/outputs.
Jose Fonseca
2015-06-23
1
-4
/
+8
*
docs: update GL3 with softpipe/llvmpipe gpu_shader5 pieces.
Dave Airlie
2015-06-23
1
-2
/
+2
*
draw/gallivm: add invocation ID support for llvmpipe.
Dave Airlie
2015-06-23
5
-3
/
+14
*
draw/tgsi: implement geom shader invocation support.
Dave Airlie
2015-06-23
4
-18
/
+34
*
tgsi: handle indirect sampler arrays. (v2)
Dave Airlie
2015-06-23
1
-4
/
+38
*
nir: Allow vec2/vec3/vec4 instructions in the select peephole pass.
Kenneth Graunke
2015-06-22
1
-1
/
+3
*
i965: Add and fix comments in brw_vue_map.c.
Kenneth Graunke
2015-06-22
1
-1
/
+13
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