Commit message (Collapse) | Author | Age | Files | Lines | |
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* | flush the pipe before accum ops | Brian | 2007-10-20 | 1 | -0/+3 |
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* | unmap regions when reallocating renderbuffer storage | Brian | 2007-10-20 | 1 | -0/+4 |
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* | renderbuffer tweaks in update_framebuffer_state() | Brian | 2007-10-20 | 1 | -4/+5 |
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* | use combined depth/stencil buffer when possible | Brian | 2007-10-20 | 1 | -6/+16 |
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* | Convert Z/stencil ops to use cached tiles like colors. | Brian | 2007-10-20 | 16 | -126/+395 |
| | | | | | Also, quite a bit of re-org of the tile caches and surface mapping/unmapping. Leave surfaces mapped between primitives now. | ||||
* | added case for TGSI_OPCODE_END | Brian | 2007-10-20 | 1 | -0/+4 |
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* | get/put_tile_raw() funcs for 16/32bpp surfaces | Brian | 2007-10-19 | 1 | -0/+115 |
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* | added get/put_tile_raw() methods | Brian | 2007-10-19 | 1 | -4/+17 |
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* | don't alloc region in xmesa_surface_alloc(), fixes a mem leak | Brian | 2007-10-19 | 1 | -3/+1 |
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* | disable debug printf | Brian | 2007-10-19 | 1 | -2/+1 |
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* | call Driver.Flush() in _mesa_notifySwapBuffers() | Brian | 2007-10-19 | 1 | -2/+4 |
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* | Initial implementation of surface tile caching. | Brian | 2007-10-19 | 9 | -72/+129 |
| | | | | | | Instead of using read/write_quad() functions, do framebuffer accesses via get/put_tile(). A cache of tiles is used to avoid frequent get/put() calls. Only implemented for color buffers right now. | ||||
* | Tile cache functions. | Brian | 2007-10-19 | 2 | -0/+289 |
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* | clamp/clip in put_tile(), move softpipe_init_surface_funcs() call | Brian | 2007-10-19 | 1 | -4/+21 |
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* | remove old comment | Brian | 2007-10-18 | 1 | -5/+0 |
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* | Alternate CopyPixels path based on get/put_tile(). | Brian | 2007-10-18 | 4 | -8/+43 |
| | | | | | | | For some drivers (like Xlib) it's not possible to treat the front/back color buffers as pipe_regions. So pipe->region_copy() won't work. Added a new state tracker field indicating if we can use regions for colorbuffer accesses. This should probably be re-considered someday... | ||||
* | fix bug in copy_rect(), use temp vars in sp_region_copy() to aid debugging | Brian | 2007-10-18 | 1 | -6/+9 |
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* | fix off-by-one error in CopyPixels src position | Brian | 2007-10-18 | 1 | -1/+1 |
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* | fix upside down CopyPixels image | Brian | 2007-10-18 | 1 | -17/+25 |
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* | fix function name | Brian | 2007-10-18 | 1 | -1/+1 |
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* | checkpoint: code refactoring for glCopyPixels | Brian | 2007-10-18 | 1 | -50/+123 |
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* | start implementing glCopyPixels (stencil works) | Brian | 2007-10-18 | 1 | -0/+79 |
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* | make read_stencil_pixels() non-static | Brian | 2007-10-18 | 2 | -5/+11 |
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* | Change type of shader->executable field from void * to generic function pointer. | Brian | 2007-10-18 | 2 | -5/+7 |
| | | | | Fix warnings in draw_create_vertex_shader() | ||||
* | added const qualifiers | Brian | 2007-10-18 | 2 | -4/+4 |
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* | better debug code, silence some warnings | Brian | 2007-10-18 | 1 | -6/+13 |
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* | print vertex input mapping | Brian | 2007-10-18 | 1 | -0/+6 |
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* | handle fogcoord/raster distance | Brian | 2007-10-18 | 1 | -4/+15 |
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* | added st_debug.c | Brian | 2007-10-18 | 1 | -0/+1 |
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* | debug functions | Brian | 2007-10-18 | 2 | -0/+96 |
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* | fix logic error in stipple_quad() (point/line fragments were getting dropped) | Brian | 2007-10-18 | 1 | -3/+4 |
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* | Corrected the file permissions in src/mesa/pipe. | Oliver McFadden | 2007-10-18 | 12 | -0/+0 |
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* | pipe/draw/draw_context.c:47: error: 'false' undeclared (first use in this ↵ | Oliver McFadden | 2007-10-18 | 1 | -1/+1 |
| | | | | function) | ||||
* | sp_context.c:255: error: 'false' undeclared (first use in this function) | Oliver McFadden | 2007-10-18 | 1 | -1/+1 |
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* | fix interpolation bug in nearest-image/linear-mipmap filtering | Brian | 2007-10-17 | 1 | -1/+1 |
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* | remove #include vf.h | Brian | 2007-10-17 | 4 | -5/+0 |
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* | disable the NeedFlush assertion for now | Brian | 2007-10-17 | 1 | -1/+1 |
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* | Add some FLUSH_CURRENT() calls. | Brian | 2007-10-17 | 2 | -0/+4 |
| | | | | | | | Without these we can find ourselves in _mesa_load_state_parameters() computing derived lighting/material values whhen the current material properties haven't been updated from the VBO. This may be a somewhat wide-spread problem that needs more attention... | ||||
* | Assert that there's no outstanding current state that needs to be flushed ↵ | Brian | 2007-10-17 | 1 | -0/+2 |
| | | | | | | | from the vbo in _mesa_load_state_parameters(). Several of the state parameters use current state (such as materials). Need to make sure those values are not stale. | ||||
* | formatting fix | Brian | 2007-10-17 | 1 | -1/+3 |
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* | fix addressing error in read_stencil_pixels() | Brian | 2007-10-17 | 1 | -2/+2 |
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* | Replace repeat_remainder() with simpler macro that just casts args to unsigned. | Brian | 2007-10-17 | 1 | -13/+6 |
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* | reorder params to get_texel() | Brian | 2007-10-17 | 1 | -31/+32 |
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* | implement 3D texture sampling | Brian | 2007-10-17 | 1 | -1/+111 |
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* | When in GL_FEEDBACK mode, make sure we emit color and texcoord registers. | Brian | 2007-10-17 | 1 | -0/+5 |
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* | generate selection hit if in selection mode and pos is not clipped | Brian | 2007-10-17 | 1 | -0/+5 |
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* | Update framebuffer state in response to _NEW_COLOR (set by glDrawBuffer) | Brian | 2007-10-17 | 1 | -1/+5 |
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* | Fix viewport Z scale/bias to get the right Z values from drawing the quad. | Brian | 2007-10-17 | 2 | -5/+5 |
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* | don't crash if texture border is used (unsupported for now) | Brian | 2007-10-17 | 1 | -0/+3 |
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* | fix square point rasterization | Brian | 2007-10-17 | 1 | -31/+43 |
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