| Commit message (Collapse) | Author | Age | Files | Lines |
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The implementation of ir_binop_nequal in constant_expression_value()
appears to have been copy-and-pasted from the implementation of
ir_binop_equal, but with all instances of '==' changed to '!='. This
is correct except for one minor flaw: one of those '==' operators was
in an assertion checking that the types of the two arguments were
equal. That one needs to stay an '=='.
Fixes piglit tests {fs,vs}-inline-notequal.
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If the texture memory was allocated with glTexStorage1/2/3D() we can
only change the image data with glTexSubImage calls.
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This is the glTexStorage1D/2D/3D() functions. Basically do error
checking then call the driver hook to actually allocate memory.
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svga keeps a small queue of similar primitive draws in order to coalesce
them into a single draw primitive command.
But the buffers referred in primitives not yet emitted were being ignored
in the considerations to flush or not the context.
This fixes piglit vbo-map-remap, vbo-subdata-sync, vbo-subdata-zero, and
Seeker.
Based on investigation and patch from Brian Paul.
Reviewed-By: Brian Paul <[email protected]>
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Forgot to destroy the pipe context on xa context destroy.
Signed-off-by: Thomas Hellstrom <[email protected]>
Reviewed-by: José Fonseca <[email protected]>
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pb_debug_manager_dump was trying to take a lock already
held by all callers.
Signed-off-by: Thomas Hellstrom <[email protected]>
Signed-off-by: Jos� Fonseca <[email protected]>
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This drops all the old drmSupports* checks since KMS does them all, and it
also drop R300_CLASS and R600_CLASS.
Signed-off-by: Dave Airlie <[email protected]>
Reviewed-by: Eric Anholt <[email protected]>
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It is a typo went unnoticed.
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It is set to dd->DrawTex.
Reviewed-by: Brian Paul <[email protected]>
[olv: set dd->DrawTex in _mesa_init_driver_functions]
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Reviewed-by: Kenneth Graunke <[email protected]>
Acked-by: Paul Berry <[email protected]>
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Reviewed-by: Kenneth Graunke <[email protected]>
Acked-by: Paul Berry <[email protected]>
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They were called back-to-back at this point.
Reviewed-by: Kenneth Graunke <[email protected]>
Acked-by: Paul Berry <[email protected]>
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Reviewed-by: Kenneth Graunke <[email protected]>
Acked-by: Paul Berry <[email protected]>
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It caught one possible bug I recall in my time working on the driver,
and we haven't been setting it for non-fixed-function since the new FS
backend came along. The bug it caught was likely a confusion about
sampler mappings, which we have tests for these days.
Reviewed-by: Kenneth Graunke <[email protected]>
Acked-by: Paul Berry <[email protected]>
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This was the last prepare() function, and it's the first state atom,
so it must be ready to move.
Reviewed-by: Kenneth Graunke <[email protected]>
Acked-by: Paul Berry <[email protected]>
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It's consumed by the brw_emit_index_buffer() code at emit() time.
Reviewed-by: Kenneth Graunke <[email protected]>
Acked-by: Paul Berry <[email protected]>
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I don't really want to touch this impenetrable code in this series, so
just call the one function from the other, since no other atom cares
about them.
Reviewed-by: Kenneth Graunke <[email protected]>
Acked-by: Paul Berry <[email protected]>
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It's used for program compile.
Reviewed-by: Kenneth Graunke <[email protected]>
Acked-by: Paul Berry <[email protected]>
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Only 4 other prepare() functions are left, which don't rely on this.
Reviewed-by: Kenneth Graunke <[email protected]>
Acked-by: Paul Berry <[email protected]>
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This is consumed by the unit state.
Reviewed-by: Kenneth Graunke <[email protected]>
Acked-by: Paul Berry <[email protected]>
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While other units need to know about our constant buffer offsets,
nothing else cared about which particular BO other than the emit() half.
Reviewed-by: Kenneth Graunke <[email protected]>
Acked-by: Paul Berry <[email protected]>
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Only the emit() for the pointers into the batch later in this file
cares.
Reviewed-by: Kenneth Graunke <[email protected]>
Acked-by: Paul Berry <[email protected]>
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This is used by the unit state, which is at emit() time.
Reviewed-by: Kenneth Graunke <[email protected]>
Acked-by: Paul Berry <[email protected]>
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No other unit cares about the prepare state, unlike gen4-5.
Reviewed-by: Kenneth Graunke <[email protected]>
Acked-by: Paul Berry <[email protected]>
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Only needed by the emit() for VS surfaces.
Reviewed-by: Kenneth Graunke <[email protected]>
Acked-by: Paul Berry <[email protected]>
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This rearranges the code a bit, and makes the upload of the binding
table take only as many surfaces as there are in use.
Reviewed-by: Kenneth Graunke <[email protected]>
Acked-by: Paul Berry <[email protected]>
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It's needed by the WM surface state setup, which is now emit().
Reviewed-by: Kenneth Graunke <[email protected]>
Acked-by: Paul Berry <[email protected]>
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These produce BRW_NEW_SURFACES (used by binding table emit()) and
BRW_NEW_NR_WM_SURFACES (used by WM unit emit()). Fixes a bug where
with no texturing and no color buffer, we wouldn't consider the null
renderbuffer in nr_surfaces. This was harmless because nr_surfaces is
only used for the prefetch info in the unit state.
Reviewed-by: Kenneth Graunke <[email protected]>
Acked-by: Paul Berry <[email protected]>
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These produce BRW_NEW_SURFACES (used by binding table emit()) and
BRW_NEW_NR_WM_SURFACES (used by WM unit emit()). Fixes a bug where
with no texturing and no color buffer, we wouldn't consider the null
renderbuffer in nr_surfaces. This was harmless because nr_surfaces is
only used for the prefetch info in the unit state.
Reviewed-by: Kenneth Graunke <[email protected]>
Acked-by: Paul Berry <[email protected]>
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This is consumed by the WM unit, which is already at emit().
Reviewed-by: Kenneth Graunke <[email protected]>
Acked-by: Paul Berry <[email protected]>
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It is only needed in time for brw_psp_urb_cbs(), which is also an emit().
Reviewed-by: Kenneth Graunke <[email protected]>
Acked-by: Paul Berry <[email protected]>
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The prepare() only made state for its emit(), not anybody else.
Reviewed-by: Kenneth Graunke <[email protected]>
Acked-by: Paul Berry <[email protected]>
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Reviewed-by: Kenneth Graunke <[email protected]>
Acked-by: Paul Berry <[email protected]>
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Reviewed-by: Kenneth Graunke <[email protected]>
Acked-by: Paul Berry <[email protected]>
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