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* Revert "st/mesa: only resolve is number of samples is > 1"Dave Airlie2011-12-101-1/+1
* st/mesa: only resolve is number of samples is > 1Dave Airlie2011-12-101-1/+1
* mesa: add missing RG_INTEGER and some RED_INTEGER_EXT checks.Dave Airlie2011-12-104-0/+21
* gallium: implement ARB_conservative_depthMarek Olšák2011-12-105-1/+50
* util: Add strings.h include on unicesJosé Fonseca2011-12-091-0/+4
* mesa/st: Don't modify the context draw/read buffers.José Fonseca2011-12-091-64/+0
* mesa,intel: use _mesa_image_offset() for PBOsnobled2011-12-082-15/+19
* mesa: add _mesa_image_offset()nobled2011-12-082-17/+57
* mesa/image: assert on bad formatnobled2011-12-081-11/+9
* mesa/image: delete dead storenobled2011-12-081-7/+0
* glsl_to_tgsi: fix a bug in eliminate_dead_code_advanced()Bryan Cain2011-12-081-10/+8
* llvmpipe: Trim the fragment shader cached based on LLVM IR instruction count.José Fonseca2011-12-086-11/+62
* llvmpipe,draw,gallivm: Ensure we don't walk beyond the end of the shader vari...José Fonseca2011-12-083-5/+18
* swrast: use malloc instead of MAX_WIDTH arrays in glCopyPixels, zoom codeBrian Paul2011-12-082-2/+18
* mesa: use malloc instead of MAX_WIDTH array in glReadPixels()Brian Paul2011-12-081-9/+14
* mesa: use malloc instead of MAX_WIDTH array in _mesa_convert_colors()Brian Paul2011-12-081-1/+7
* mesa: add MAX_PIXEL_BYTES defineBrian Paul2011-12-082-0/+10
* mesa: simplify _mesa_remove_renderbuffer()Brian Paul2011-12-081-10/+2
* mesa: remove software-based renderbuffer code from core MesaBrian Paul2011-12-082-2039/+0
* mesa/drivers: use new swrast renderbuffer functionsBrian Paul2011-12-0812-62/+74
* mesa: build new s_renderbuffer.c fileBrian Paul2011-12-082-0/+2
* swrast: remove core renderbuffer functions from s_renderbuffer.[ch]Brian Paul2011-12-082-267/+49
* swrast: add s_renderbuffer.[ch], copied from main/renderbuffer.[ch]Brian Paul2011-12-082-0/+2318
* mesa: remove unused functions in depthstencil.cBrian Paul2011-12-082-171/+0
* mesa: make some renderbuffer functions staticBrian Paul2011-12-082-76/+48
* swrast: remove dead accum buffer context fieldsBrian Paul2011-12-082-10/+1
* mesa: remove dead swrast and state tracker accum buffer codeBrian Paul2011-12-085-1049/+0
* mesa: rewrite accum buffer supportBrian Paul2011-12-0810-15/+434
* mesa: new format_pack.c codeBrian Paul2011-12-084-0/+2596
* mesa: remove the ctx->Driver.IsTextureResident() hookBrian Paul2011-12-084-30/+5
* mesa: remove TextureMemCpy driver hookBrian Paul2011-12-084-69/+2
* st/mesa: Use util_blit_pixels_writemask() for depth blits as well in st_copy_...Henri Verbeet2011-12-081-81/+89
* st/xa: Update xa_yuv_planar_blit semanticsThomas Hellstrom2011-12-085-12/+16
* i965 gen6: Implement pass-through GS for transform feedback.Paul Berry2011-12-076-46/+208
* i965: Clean up misleading defines for DWORD 2 of URB_WRITE header.Paul Berry2011-12-075-24/+59
* i965 gs: Clean up dodgy register re-use, at the cost of a few MOVs.Paul Berry2011-12-072-65/+111
* i965 gen6: Allocate URB space for GSPaul Berry2011-12-073-12/+63
* i965: Set the maximum number of GS URB entries on Sandybridge.Kenneth Graunke2011-12-071-0/+2
* i965: Only convert if/else to conditional adds prior to Gen6.Paul Berry2011-12-071-2/+28
* i965 gs: Remove unnecessary mapping of key->primitive.Paul Berry2011-12-072-16/+7
* mesa: Track changes to transform feedback state.Paul Berry2011-12-072-1/+9
* glx: Fix indirect fallback when a non-Mesa GLX extension is present.Aaron Plattner2011-12-074-15/+54
* glsl: Fix samplerCubeShadow support in shader compilerAnuj Phogat2011-12-071-1/+1
* i965: Set Ivybridge's is_array SURFACE_STATE bit.Kenneth Graunke2011-12-071-1/+2
* i965: Return BRW_DEPTHBUFFER_D32_FLOAT as the null-depthbuffer format.Kenneth Graunke2011-12-071-0/+3
* intel: Update comment about how depth/stencil miptrees are handled.Eric Anholt2011-12-071-6/+18
* intel: Rely on miptree mapping for all renderbuffer maps.Eric Anholt2011-12-072-202/+21
* intel: Add support for LLC-cached reads of X-tiled miptrees using a blit.Eric Anholt2011-12-072-0/+83
* intel: Handle MapRenderbuffer of fake packed depth/stencil using miptree maps.Eric Anholt2011-12-071-138/+2
* intel: Track miptrees for fake packed depth/stencil renderbuffers.Eric Anholt2011-12-071-0/+10