aboutsummaryrefslogtreecommitdiffstats
Commit message (Collapse)AuthorAgeFilesLines
...
* consolidate some codeBrian Paul2004-02-281-138/+126
|
* replace color table FloatTable boolean with Type enumBrian Paul2004-02-285-51/+69
|
* paltex demo from recent texcombine changes. Minor clean-upsBrian Paul2004-02-281-26/+24
|
* Only print message about disabling HW TCL if the chip supports it in theMichel Dänzer2004-02-282-6/+10
| | | | | | first place, and make the message a bit clearer. + Remove some extraneous whitespace.
* Create all the right modes for 16-bit screens.Ian Romanick2004-02-271-6/+19
|
* Fix a problem with 24-bit screens. Modes with 0 stencil bits wereIan Romanick2004-02-271-6/+5
| | | | erroneously marked as GLX_SLOW_CONFIG.
* move _mesa_load_state_parameters() to state validation stageBrian Paul2004-02-272-8/+16
|
* fix PK2H, UP2H, PK2US bugsBrian Paul2004-02-271-18/+21
|
* check for null paramListBrian Paul2004-02-261-0/+10
|
* check for invalid fragment program in glDrawPixels, glCopyPixels and glBitmapBrian Paul2004-02-261-3/+23
|
* check for invalid vertex/fragment program in glBeginBrian Paul2004-02-261-0/+9
|
* fix another glDrawArrays indexing bug, jump through _glapi_Dispatch functionsBrian Paul2004-02-261-8/+8
|
* fix library naming glitches (bug 904867)Brian Paul2004-02-261-1/+1
|
* Fix C/C++ calling conventions problem (Bug 904854)Brian Paul2004-02-261-3/+7
|
* Set ctx->Const.MaxTexture[Image/Coord]Units correctly. Fixes corruption in q3.Felix Kuehling2004-02-261-0/+2
|
* Adapt the VERT_SET/COPY/SAVE/RESTORE_RGBA/SPEC macros to copy with all ↵Felix Kuehling2004-02-261-7/+13
| | | | savage vertex formats.
* Forgot to remove savagevb.h in last commit.Felix Kuehling2004-02-261-62/+0
|
* Converted vertex setup to use t_vertex.[ch].Felix Kuehling2004-02-267-503/+121
|
* Create all the right modes for 16-bit screens.Ian Romanick2004-02-261-2/+15
|
* added _tnl_allow_vertex/pixel_fog() callsBrian Paul2004-02-2610-9/+29
|
* Call _tnl_allow_pixel/vertex_fog in savageCreateContext. (Brian Paul)Felix Kuehling2004-02-251-0/+2
|
* use ABS(Z) when computing blend factorsBrian Paul2004-02-251-4/+4
|
* call _tnl_allow_pixel/vertex_fog() funcsBrian Paul2004-02-241-1/+3
|
* turns out we probably need a _tnl_allow_pixel_fog() function afterallBrian Paul2004-02-243-1/+15
|
* jump through dispatch table instead of calling gl functions directlyBrian Paul2004-02-241-32/+34
|
* fix incorrect texcoord attribute indexBrian Paul2004-02-241-1/+1
|
* added some GLAPIENTRY keywords, minor clean-upsBrian Paul2004-02-241-82/+82
|
* s/transform/tnl/Brian Paul2004-02-241-1/+1
|
* upgraded to version 22Brian Paul2004-02-241-4/+11
|
* Yet another revision of _ae_update_state(). Issue both conventional ANDBrian Paul2004-02-241-82/+65
| | | | | generic vertex attribute commands, ignoring ctx->VertexProgram.Enabled since this function may be used during display list compilation.
* added some const keywordsBrian Paul2004-02-243-12/+13
|
* glDrawArrays loop was wrongBrian Paul2004-02-243-9/+7
|
* updates from Erdi ChenBrian Paul2004-02-2324-801/+1125
|
* fix typo (Matt Case)Brian Paul2004-02-231-1/+1
|
* The available GLX version is now logged in addition to the clientIan Romanick2004-02-231-0/+9
| | | | version and the server version.
* delete the texturesDave Airlie2004-02-231-0/+5
|
* Imported the Savage DRI driver from the savage-2-0-0-branch of DRI CVSFelix Kuehling2004-02-2221-0/+10537
| | | | with modifications to make it work with current Mesa 6.
* some minor tweaksBrian Paul2004-02-211-5/+10
|
* fixed some typosDaniel Borca2004-02-203-4/+4
|
* Refactored several variables out of XMesaVisual in favor of identicalIan Romanick2004-02-196-78/+109
| | | | | fields in __GLcontextModes (the base type). Removed the need to keep the XMesaVisualInfo pointer when building inside the X-server.
* recent bug fixes/changes (fog, glArrayElement, triangle rasterization)Brian Paul2004-02-171-2/+6
|
* A few more tweaks to fog code.Brian Paul2004-02-172-10/+15
| | | | | Remove unneeded FABSF() macros. Added blend factor clamping in a few spots.
* compute fog coord in eye space, not clip spaceBrian Paul2004-02-171-3/+5
|
* A bit of an overhaul of the fog code.Brian Paul2004-02-1710-239/+336
| | | | | | glFogCoord didn't always work reliably. ARB fragment program fog options work now. Per-fragment fog computations are now perspective corrected.
* define DO_FRAGMENT_FOG=1 to test fragment program fog optionBrian Paul2004-02-171-1/+28
|
* added SPAN_WBrian Paul2004-02-171-8/+9
|
* just some reformattingBrian Paul2004-02-171-16/+17
|
* some debug codeBrian Paul2004-02-171-0/+12
|
* added FogOption to fragment_program structBrian Paul2004-02-172-0/+2
|
* added FixedToDouble() macroBrian Paul2004-02-171-0/+4
|