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* glsl: new _mesa_write_shader_to_file() functionBrian Paul2009-01-222-159/+256
* glsl: set shader->CompileStatus in _slang_compile()Brian Paul2009-01-222-1/+6
* mesa: added _mesa_fprintf() wrapperBrian Paul2009-01-222-1/+17
* docs: placeholder 7.5 release notesBrian Paul2009-01-222-2/+50
* mesa: master is open for new development, eventually will be Mesa 7.5Brian Paul2009-01-222-7/+7
* docs: skeleton 7.4 release notes fileBrian Paul2009-01-222-0/+69
* docs: 7.3 md5 sumsBrian Paul2009-01-221-1/+9
* mesa: set version to 7.3Brian Paul2009-01-222-5/+5
* docs: set 7.3 release datemesa_7_3Brian Paul2009-01-222-2/+3
* docs: assorted updates, link fixesBrian Paul2009-01-224-11/+49
* i915: Add decode for PS in batchbuffers.Eric Anholt2009-01-212-6/+483
* i965: Remove gratuitous whitespace in INTEL_DEBUG=wm output.Eric Anholt2009-01-214-5/+8
* i965: Use _mesa_num_inst_src_regs() instead of keeping a copy of its contents.Eric Anholt2009-01-211-48/+6
* [intel] Remove remaining references to intel_wait_flips().Kristian Høgsberg2009-01-211-5/+1
* windows: fix output dir for glut project fileThomas Henn2009-01-211-4/+4
* swrast: fix redundant texture application in affine_textured_triangle().Brian Paul2009-01-211-1/+9
* mesa: add some debug assertions to detect null current texture object pointersBrian Paul2009-01-212-0/+22
* windows: another round of VC8 project file updatesKarl Schultz2009-01-218-134/+1211
* Revert "windows: new VC8 projects statically linked against libcmt"Brian Paul2009-01-2110-7580/+0
* docs: document glXMakeContextCurrent() and Windows fixesBrian Paul2009-01-201-0/+2
* Fix issues with glXMakeContextCurrent and glXMakeCurrentReadSGIIan Romanick2009-01-201-21/+25
* [intel] Go back to using the typedef for the sarea structmesa_7_3_rc3Timo Aaltonen2009-01-204-8/+8
* Remove intel pageflipping support in its entirety.Owain G. Ainsworth2009-01-205-328/+20
* glsl: silence unused var warningsBrian Paul2009-01-201-0/+2
* mesa: silence uninitialized var warningsBrian Paul2009-01-202-0/+6
* mesa: silence compiler warning at -O2Brian Paul2009-01-201-0/+1
* mesa: bump version to 7.3-rc3Brian Paul2009-01-202-5/+5
* mesa: inlclude whole windows/VC8/ directory in tarballsBrian Paul2009-01-201-8/+1
* windows: new VC8 projects statically linked against libcmtThomas Henn2009-01-2010-0/+7580
* windows: more VC8 project file updatesKarl Schultz2009-01-202-143/+11
* Add a comment about _tnl_emit_indexed_vertices_to_buffer.Thomas Hellstrom2009-01-201-0/+6
* tnl: Add a utility to emit indexed vertices to a DMA buffer.Thomas Hellstrom2009-01-202-1/+50
* Fix store texel for argb4444.Thomas Hellstrom2009-01-201-1/+1
* Fix store texel for argb8888_rev.Thomas Hellstrom2009-01-201-1/+1
* Add RGBA4444 and RGBA5551 texture formats.Thomas Hellstrom2009-01-206-0/+212
* dri1: Add a macro to validate two dri drawables in one go.Thomas Hellstrom2009-01-201-0/+22
* mesa: fix build of stand-alone glslcompiler driverBrian Paul2009-01-191-1/+1
* tests: test pseudo-XOR blend mode.Brian Paul2009-01-193-0/+443
* dri: add fake front definitionsAlan Hourihane2009-01-191-0/+2
* windows: updated VC8 project filesThomas Henn2009-01-195-46/+34
* glx: gcc 2.95 build fix (move declaration before code)Brian Paul2009-01-181-3/+7
* i965: fix polygon culling bug when rendering to a texture/FBOBrian Paul2009-01-161-12/+13
* intel: added intel_rendering_to_texture() helper function.Brian Paul2009-01-161-0/+17
* mesa: remove GL_DEPTH_TEST + no depth buffer testBrian Paul2009-01-161-4/+0
* glsl: fix broken sampler assignmentsBrian Paul2009-01-161-1/+2
* i915: fallback on transfer modeXiang, Haihao2009-01-161-0/+6
* windows: updated VC8 project fileKarl Schultz2009-01-151-1/+18
* windows: updated mesa.def fileKarl Schultz2009-01-151-0/+5
* glsl: use _mesa_sprintf()Brian Paul2009-01-151-2/+2
* glsl: move declaration before codeBrian Paul2009-01-151-1/+1