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* added reference to original half/float conversion codeBrian Paul2003-11-181-0/+4
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* added missing <type> error checking in read_index_pixels()Brian Paul2003-11-181-3/+13
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* Some groundwork for supporting GLhalf datatype.Brian Paul2003-11-183-3/+311
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* fix comments about Cr==V, Cb==UBrian Paul2003-11-181-2/+2
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* fix texgen bug 597589Brian Paul2003-11-172-2/+3
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* remove GL_GLEXT_LEGACYBrian Paul2003-11-131-1/+0
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* added glAccum bug fixBrian Paul2003-11-131-0/+1
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* no-op glAccum in selection/feedback mode (per Mark Kilgard's updates to the ↵Brian Paul2003-11-131-5/+8
| | | | 1.5 spec)
* vanilla extensions disabledDaniel Borca2003-11-131-3/+2
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* added Ville's RGBA blend fixBrian Paul2003-11-121-0/+1
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* updated 5.0.2 tarballsBrian Paul2003-11-121-13/+21
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* Ville Syrjala's logic op patchBrian Paul2003-11-126-10/+22
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* dirty hack to advertise vanilla extension namesDaniel Borca2003-11-121-0/+23
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* Redo array element checking for vertex array buffers.Brian Paul2003-11-105-88/+198
| | | | | | | Now, compute ctx->Array._MaxElement as the min of enabled array's max element. Test against ctx->Array._MaxElement in glDrawArrays/Elements. Note: testing in glArrayElement not done yet. Only do element checking if ctx->Const.CheckArrayBounds is set.
* s/GGIMesaContext/ggi_mesa_context_t/Brian Paul2003-11-071-1/+1
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* fix commentsBrian Paul2003-11-072-4/+2
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* added glTexSubImage3D bugBrian Paul2003-11-071-0/+1
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* s/xoffset/zoffset/ (Cedric Gautier)Brian Paul2003-11-071-1/+1
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* NCC fixes and some cosmeticsDaniel Borca2003-11-074-50/+5
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* added wgl bug fixBrian Paul2003-11-041-0/+1
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* fix AccessViolation bug (#835861)Brian Paul2003-11-041-2/+9
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* another tweak from Matt SealeyBrian Paul2003-11-031-0/+1
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* small fixes wrt texture handlingDaniel Borca2003-11-031-5/+5
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* small fixes wrt texture handlingDaniel Borca2003-11-032-49/+36
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* Voodoo2 happinessDaniel Borca2003-11-037-160/+66
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* accomodate decorated namesDaniel Borca2003-11-031-2/+2
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* removed detritusDaniel Borca2003-10-311-7/+0
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* bugfixes wrt texture compressionDaniel Borca2003-10-304-87/+50
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* changes to accomodate texture compressionDaniel Borca2003-10-2910-84/+746
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* texture compressionDaniel Borca2003-10-296-8/+130
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* prefix MAKELIB with TOP in default case (Matt Sealey)Brian Paul2003-10-271-1/+1
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* minor fix to glutSetColor prototype (Evgeny Kotsuba)Brian Paul2003-10-271-1/+1
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* Pass $(MKLIB_OPTIONS) to mklib script to allow setting extra options.Brian Paul2003-10-272-2/+3
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* added MorphOS instructions (Matt Sealey)Brian Paul2003-10-271-0/+8
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* Fix for missing GLAPIENTRYP definitionJon Smirl2003-10-241-0/+1
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* entrypoints... againDaniel Borca2003-10-231-5/+7
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* more MinGW fixesDaniel Borca2003-10-233-7/+7
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* s/GLuint */GLvoid */Brian Paul2003-10-231-1/+1
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* added a few missing GLAPIENTRYs to make MinGW compile againDaniel Borca2003-10-232-4/+4
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* Initial work for bounds checking of vertex arrays and vertex buffer objects.Brian Paul2003-10-2213-229/+268
| | | | | | Only glDrawArrays() done so far. Simplified glVertex/Color/etcPointer functions. Misc casts added here and there.
* More SciTech SNAP updates. Some of these files didn't really change, butKendall Bennett2003-10-224-1811/+1824
| | | | | | | they show up in the list (GLU stuff) for some reason. The major change here is the addition of code in the glx86asm.py file to generate assembler stub entry points with the correct name decorations for _stdcall calling conventions so this can be used on Windows boxes.
* cosmetics and memosDaniel Borca2003-10-222-11/+4
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* small fixes to accomodate Intel compiler/linkerDaniel Borca2003-10-221-2/+2
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* fixed a typo (array size)Daniel Borca2003-10-221-1/+1
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* Updates to SSE assembler support for Open WatcomKendall Bennett2003-10-213-10/+10
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* Added GLAPIENTRY decorations for all first level OpenGL API function entryKendall Bennett2003-10-2183-2511/+2523
| | | | | points so that the calling conventions will work correctly with the assembler stubs with the Open Watcom compiler.
* prevent from optimizing out by some compilers (from XFree86 CVS)Alan Hourihane2003-10-211-1/+1
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* added more debug code and testsBrian Paul2003-10-211-5/+23
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* wrap in #ifdef FX / #endifBrian Paul2003-10-211-0/+5
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* fix an error messageBrian Paul2003-10-211-1/+1
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