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* obsoleteBrian2007-09-201-49/+0
* remove #includes of tgsi_attribs.hBrian2007-09-207-8/+2
* checkpoint: TGSI_ATTRIB_x tokens no longer usedBrian2007-09-206-35/+29
* Checkpoint: vertex attribute clean-up.Brian2007-09-2015-53/+67
* Always update st->state.vs, not just when the program is dirty.Brian2007-09-202-7/+10
* remove unused lookup[]Brian2007-09-201-0/+4
* fix input/output typosBrian2007-09-201-4/+4
* Cache the i915 sampler state.Zack Rusin2007-09-203-151/+156
* Make the rasterizer state in i915 use the cso semantics.Zack Rusin2007-09-205-75/+87
* Allow drivers to cache the template in case they want toZack Rusin2007-09-201-6/+6
* Rewrite the depth_stencil state handling in i915.Zack Rusin2007-09-204-88/+95
* Fix failover state binding and convert the sampler to use the newZack Rusin2007-09-2013-84/+105
* Convert depth_stencil state to the new semantics.Zack Rusin2007-09-2014-66/+88
* Switch fragment/vertex shaders to the new caching semantics.Zack Rusin2007-09-2018-120/+181
* Checkpoint: replacement of TGSI_ATTRIB_x tokens with input/output semantics.Brian2007-09-1922-234/+580
* Update linux-profile config.José Fonseca2007-09-193-25/+6
* Fix a really stupid mistake that Michel hit. Return proper hash.Zack Rusin2007-09-191-0/+6
* Fix window resizes.Michel Dänzer2007-09-191-1/+4
* Pad surface dimensions to multiples of 2.Michel Dänzer2007-09-191-0/+4
* Adding proper includes often helps with the warnings,Zack Rusin2007-09-191-0/+1
* Avoid redundant reallocation of the template.Zack Rusin2007-09-192-7/+6
* Convert the rasterizer cso to the new semantics.Zack Rusin2007-09-1915-66/+90
* Convert the i915 driver blend state to the new semantics.Zack Rusin2007-09-194-82/+88
* Redo the cso cache to map driver data in a lot more pleasing way.Zack Rusin2007-09-1914-51/+91
* grab vertex program pointer after state validationBrian2007-09-191-2/+3
* Only generate vertex shader code when necessary.Michel Dänzer2007-09-191-4/+5
* Finish up conversions of shaders to immutable objects.Zack Rusin2007-09-1911-27/+67
* Checkpoint: rework shader input/output register mapping.Brian2007-09-1812-106/+260
* temporarily set the FRAG_BIT_FOGC bit in InputsRead when fog is enabledBrian2007-09-181-0/+1
* intel_winsys: Disable scheduled buffer swaps for now.Michel Dänzer2007-09-181-1/+2
* Fix linux-dri-x86 target.Michel Dänzer2007-09-181-5/+2
* use perspective projection, press r/R to rotate the quadBrian2007-09-181-4/+21
* Fix some issues with perspective-corrected interpolation.Brian2007-09-183-6/+6
* additional comments for tri_persp_coeff()Brian2007-09-181-0/+4
* Convert shader to an immutable state object.Zack Rusin2007-09-1827-85/+176
* Add emacs dirvars file with Mesa indention definition.Zack Rusin2007-09-181-0/+10
* Finishing up rename of the setup state to the rasterizer state.Zack Rusin2007-09-1812-21/+21
* move cso cache to the pipe directoryZack Rusin2007-09-187-5/+5
* Fix a silly bug on setting samplers.Zack Rusin2007-09-181-1/+1
* converting the setup state to immutable object and renaming it to rasterizer ...Zack Rusin2007-09-1836-159/+245
* Combing depth and stencil objects and making them immutable.Zack Rusin2007-09-1830-384/+337
* Fix the warning.Zack Rusin2007-09-181-1/+1
* Make sampler an immutable state object.Zack Rusin2007-09-1818-53/+133
* Implementing a better hash, removing state_tracker dependency from the cache.Zack Rusin2007-09-1810-116/+627
* First stab at immutable state objects (create/bind/delete)Zack Rusin2007-09-1823-59/+382
* Replace GL_TEXTURE_* tokens with PIPE_TEXTURE_*Brian2007-09-171-2/+6
* Plug in selection/feedback code.Brian2007-09-175-9/+205
* selection/feedback supportBrian2007-09-172-0/+343
* s/bugmgr/bufgr/Brian2007-09-171-1/+1
* Merge branch 'softpipe_0_1_branch' of git+ssh://[email protected]/gi...Brian2007-09-176-41/+2
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