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* Revert "scons: Prefer MSVS 2003 (patch by Mark Mueller)."José Fonseca2008-02-271-7/+0
* gallium: #includes to silence warningsBrian2008-02-261-0/+2
* gallium: updated prototype (missed in prev commit)Brian2008-02-261-0/+2
* gallium: replace draw_convert_wide_points() with draw_wide_point_threshold()Brian2008-02-265-22/+23
* gallium: fix zero-sized viewport bugBrian2008-02-261-0/+11
* gallium: fix off by one rasterpos bugBrian2008-02-261-1/+1
* gallium: Print texture target for short dumps.Michal Krol2008-02-261-0/+18
* cell: Multiple rendering contexts don't work yetIan Romanick2008-02-261-0/+10
* intel_winsys: Fix build failure due to DEBUG_IOCTL being undefined.Michel Dänzer2008-02-261-0/+3
* gallium/i915: Use tgsi_scan_shader() to collect shader infoBrian2008-02-265-39/+19
* gallium: remove unused varBrian2008-02-261-1/+0
* gallium: added tgsi_shader_field to sp_fragment_shaderBrian2008-02-267-25/+32
* gallium: collect more shader info in tgsi_scan_shader()Brian2008-02-262-0/+31
* gallium: remove input_map[] from pipe_shader_stateBrian2008-02-264-3/+5
* gallium: disable debug codeBrian2008-02-261-1/+1
* scons: Prefer MSVS 2003 (patch by Mark Mueller).José Fonseca2008-02-261-0/+7
* scons: Properly generate PDB files on MSVC.José Fonseca2008-02-261-3/+3
* gallium: Add missing copyright headers.José Fonseca2008-02-262-0/+57
* gallium: Fix build on Windows.Michal Krol2008-02-261-1/+1
* implement cache limits for csoZack Rusin2008-02-263-43/+110
* add an explicit callback decleration and use it to silence warningsZack Rusin2008-02-263-8/+10
* hide cso cache definition and add some initial code for size limitingZack Rusin2008-02-262-17/+33
* implement deleting of driver side cached state in cso'sZack Rusin2008-02-264-2/+114
* gallium: rewrite AA point fragment shader to use a CMP instruction instead of...Brian2008-02-251-100/+96
* gallium/i915: plug in aapoint draw stageBrian2008-02-251-3/+1
* gallium/i915: Fix emit_hw_vertex(): need to use vinfo->src_index[]Brian2008-02-251-14/+16
* gallium/i915: remove debug codeBrian2008-02-251-1/+0
* gallium/i915: fix i915_emit_texld() to handle swizzled texcoordsBrian2008-02-252-16/+67
* cell: Additional changes to match changes in draw/draw_vertex_shader.cIan Romanick2008-02-251-1/+2
* cell: Fix off-by-one error in spu_dcache_fetch_unalignedIan Romanick2008-02-251-18/+32
* cell: Trivial compiler warning clean-ups.Ian Romanick2008-02-254-5/+8
* Cell: Remove unnecessary include filesIan Romanick2008-02-252-4/+0
* Cell: Use multiple DMA tags for the dcache.Ian Romanick2008-02-252-2/+5
* gallium/i915: compute vertex size _after_ state validation in emit_prim().Brian2008-02-251-3/+7
* Added line smooth testBrian2008-02-252-0/+173
* gallium: clamp line width when creating raster state objectBrian2008-02-251-2/+12
* gallium/i915: plug in aaline draw stageBrian2008-02-251-1/+5
* gallium/i915: make sure state is up to date in i915_vbuf_render_get_vertex_in...Brian2008-02-251-1/+8
* gallium/i915: need to recompute vertex info if vertex shader changesBrian2008-02-253-1/+4
* gallium/i915: call draw_flush() in i915_flush()Brian2008-02-251-0/+3
* gallium: fix bad ptr assignmentBrian2008-02-251-1/+1
* gallium/i915: use draw_find_vs_output() directly, fix broken fogcoords.Brian2008-02-251-46/+53
* softpipe: use draw_find_vs_output() directlyBrian2008-02-251-32/+7
* gallium: modify draw_find_vs_output() to search vertex shader outputsBrian2008-02-251-3/+21
* gallium/i915: Use hardware rendering, unless INTEL_SP env var is setBrian2008-02-251-1/+2
* gallium/i915: added SGT/SLE opcodesBrian2008-02-251-0/+31
* Make the pipe headers C++ friendly.José Fonseca2008-02-258-14/+75
* Get more debugging info out of MSVC.José Fonseca2008-02-251-12/+25
* Remove files of unsupported build systems.José Fonseca2008-02-2570-16150/+0
* Update git ignores.José Fonseca2008-02-252-0/+3