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*
mesa: fix error handling in DrawBuffers
Tapani Pälli
2016-10-25
1
-34
/
+37
*
egl: add check that eglCreateContext gets a valid config
Tapani Pälli
2016-10-25
1
-1
/
+3
*
mesa: add missing formats to driGLFormatToImageFormat
Tapani Pälli
2016-10-25
1
-0
/
+2
*
egl: fix type mismatch error type in _eglInitSurface
Tapani Pälli
2016-10-25
1
-1
/
+1
*
Revert "egl/android: Set EGL_MAX_PBUFFER_WIDTH and EGL_MAX_PBUFFER_HEIGHT"
Tapani Pälli
2016-10-25
1
-2
/
+0
*
egl/dri2: set max values for pbuffer width and height
Tapani Pälli
2016-10-25
1
-0
/
+9
*
gallium/stapi: fix comment for st_visual::buffer_mask
Brian Paul
2016-10-24
1
-1
/
+1
*
isl/format: Correct ASTC entries of format info table
Nanley Chery
2016-10-24
1
-28
/
+42
*
i965: Drop nir_inputs from fs_visitor.
Kenneth Graunke
2016-10-24
1
-1
/
+0
*
i965: Don't use nir_assign_var_locations for VS/TES/GS outputs.
Kenneth Graunke
2016-10-24
5
-62
/
+12
*
i965: Make split_virtual_grfs() call compact_virtual_grfs().
Kenneth Graunke
2016-10-24
1
-0
/
+6
*
i965: Drop unnecessary switch statement in nir_setup_outputs()
Kenneth Graunke
2016-10-24
1
-12
/
+3
*
tgsi: trivial build fix for MSVC
Brian Paul
2016-10-24
1
-1
/
+1
*
nv50/ir: do not perform global membar for shared memory
Samuel Pitoiset
2016-10-24
1
-1
/
+4
*
st/nine: Fix locking CubeTexture surfaces.
Axel Davy
2016-10-24
1
-0
/
+1
*
st/nine: Fix mistake in Volume9 UnlockBox
Axel Davy
2016-10-24
1
-1
/
+1
*
st/nine: Use align_calloc instead of align_malloc
Axel Davy
2016-10-24
5
-7
/
+7
*
gallium/util: Add align_calloc
Axel Davy
2016-10-24
1
-0
/
+8
*
st/nine: Fix leak with integer and boolean constants
Axel Davy
2016-10-24
1
-21
/
+18
*
tgsi/scan: scan texture offset operands
Marek Olšák
2016-10-24
1
-0
/
+16
*
tgsi/scan: move src operand processing into a separate function
Marek Olšák
2016-10-24
1
-171
/
+183
*
tgsi/scan: get information about shader buffer usage
Marek Olšák
2016-10-24
2
-0
/
+23
*
tgsi/scan: handle indirect image indexing correctly
Marek Olšák
2016-10-24
2
-8
/
+17
*
tgsi/scan: don't treat RESQ etc. as memory instructions
Marek Olšák
2016-10-24
1
-5
/
+13
*
tgsi/scan: get information about indirect 2D file access
Marek Olšák
2016-10-24
2
-0
/
+7
*
tgsi/scan: get information about indirect CONST access
Marek Olšák
2016-10-24
2
-0
/
+15
*
i965/gen8: Don't enable alpha test and alpha to coverage if draw bufer zero i...
Anuj Phogat
2016-10-24
1
-6
/
+9
*
i965/gen8: Use DrawBuffer->_IntegerBuffers in gen8_upload_ps_blend()
Anuj Phogat
2016-10-24
1
-5
/
+2
*
i965/gen8: Use DrawBuffer->_IntegerBuffers in gen8_upload_blend_state()
Anuj Phogat
2016-10-24
1
-8
/
+2
*
nv50/ir: display OP_BAR subops in debug mode
Samuel Pitoiset
2016-10-24
1
-0
/
+9
*
glsl: add matrix layout information to interface block types
Iago Toral Quiroga
2016-10-24
9
-12
/
+43
*
st/mesa: cleanup and fix primitive restart for indirect draws
Nicolai Hähnle
2016-10-24
1
-17
/
+28
*
glsl/mesa: remove unused namespace support from the symbol table
Timothy Arceri
2016-10-24
6
-265
/
+128
*
mapi: automake: set VISIBILITY_CFLAGS for shared glapi
Jonathan Gray
2016-10-24
1
-0
/
+3
*
anv: automake: cleanup the generated json file during make clean
Emil Velikov
2016-10-24
1
-1
/
+1
*
egl/wayland: add missing destroy_window callback
Stencel, Joanna
2016-10-24
1
-2
/
+13
*
automake: don't forget to pick wglext.h in the tarball
Emil Velikov
2016-10-24
1
-0
/
+1
*
glsl/es31: precision qualifier doesn't need to match in shader interface bloc...
Samuel Iglesias Gonsálvez
2016-10-24
2
-3
/
+14
*
glsl: move intrastage_match() after interstage_member_mismatch()
Samuel Iglesias Gonsálvez
2016-10-24
1
-46
/
+46
*
radv: allow cmask transitions without fast clear
Dave Airlie
2016-10-24
1
-3
/
+0
*
nv50/ir: it appears that OP_DISCARD can't take a join modifier
Ilia Mirkin
2016-10-22
1
-0
/
+1
*
nv50/ir: use levelZero for non-frag tex/txp ops
Ilia Mirkin
2016-10-22
1
-0
/
+5
*
gallium: add PIPE_CAP_STREAM_OUTPUT_INTERLEAVE_BUFFERS
Ilia Mirkin
2016-10-22
19
-2
/
+21
*
nvc0/ir: remove outdated comment about SHLADD
Samuel Pitoiset
2016-10-22
2
-2
/
+0
*
vc4: Avoid making temporaries for assignments to NIR registers.
Eric Anholt
2016-10-21
1
-35
/
+79
*
vc4: Add a comment with discussion of how simulation works.
Eric Anholt
2016-10-21
1
-0
/
+25
*
vc4: Move simulator winsys mapping and tracking to the simulator.
Eric Anholt
2016-10-21
3
-20
/
+56
*
vc4: Move simulator memory management to a u_mm.h heap.
Eric Anholt
2016-10-21
5
-41
/
+208
*
vc4: Move simulator globals into a struct.
Eric Anholt
2016-10-21
2
-34
/
+29
*
vc4: Restructure the simulator mode.
Eric Anholt
2016-10-21
5
-84
/
+182
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