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* Updated config file.Claudio Ciccani2006-05-311-3/+7
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* Added some example progs using DirectFBGL.Claudio Ciccani2006-05-315-0/+2258
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* Added DirectFB GLUT implementation.Claudio Ciccani2006-05-3119-0/+4043
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* Fixed bug with multiple contexts.Claudio Ciccani2006-05-311-76/+228
| | | | | Added support for ARGB4444 and ARGB2554. Added hardware accelerated Clear().
* fix bug 7077 - mem leakBrian Paul2006-05-301-0/+1
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* Define new NEGATE_* tokens for setting the src register's NegateBase field.Brian Paul2006-05-303-17/+30
| | | | | Before, we were using GL_TRUE/GL_FALSE in a few places. Note: only the SWZ instruction can negate individual components.
* remove redundant 'const'Brian Paul2006-05-301-1/+1
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* free convolved image / fix mem leak (bug 7077)Brian Paul2006-05-301-0/+1
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* minor code cleanup, no actual changesTilman Sauerbeck2006-05-301-10/+2
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* don't generate GL_INVALID_ENUM if GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING_ARB, ↵Tilman Sauerbeck2006-05-301-0/+1
| | | | which is actually handled
* Add x86sse.h.Michal Krol2006-05-301-0/+4
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* Remove not needed forward declaration.Michal Krol2006-05-301-1/+0
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* Make it running under Linux.Michal Krol2006-05-308-1481/+1559
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* First draft.Michal Krol2006-05-301-0/+194
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* don't do the check for >= MAX_VERTEX_PROGRAM_ATTRIBS twice, it's already ↵Tilman Sauerbeck2006-05-291-6/+0
| | | | done in parse_generic_attrib_num()
* generic attribute 0 wasn't handled correctly (Jesse Allen)Brian Paul2006-05-291-0/+8
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* fix some whitespace in previous commitRoland Scheidegger2006-05-271-2/+2
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* preparation for r200 hw vertex programs. Increase R200_CMD_BUF_SZ to 16k ↵Roland Scheidegger2006-05-278-4/+91
| | | | instead of 8k (the reasons why it was exactly 8k are unclear). Add register defines, sanity code, fix potential issue with wrong statechange order when disabling fragment programs.
* The ctx->_TexEnvProgram that's allocated in update_state() doesn't seem toBrian Paul2006-05-241-1/+2
| | | | | | be needed (it's set in texenvprogram.c) and is a memory leak according to valgrind. Disable with #if 0 / #endif
* Roll _mesa_free_parameters() into calling function (the only caller).Brian Paul2006-05-242-43/+32
| | | | | | Replace assert(0) with _mesa_warning(). Use new _mesa_align_realloc() function. New comments, clean-ups.
* fix a small memory leak in _mesa_add_state_reference()Brian Paul2006-05-241-0/+3
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* added _mesa_align_realloc()Brian Paul2006-05-242-0/+23
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* use GLbitfield for StateFlags, improved commentsBrian Paul2006-05-241-11/+13
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* Add const qualifiers in a number of places.Brian Paul2006-05-236-21/+22
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* init mask=0 to silence warningBrian Paul2006-05-231-1/+1
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* make mgaSetFence() and mgaWaitFence() staticBrian Paul2006-05-231-2/+2
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* prototype i915_udpate_fog() to silence warningBrian Paul2006-05-231-0/+1
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* In cache_item(), there was sizeof(void) expression.Brian Paul2006-05-231-1/+1
| | | | Replace void *key parameter with const struct state_key *
* GL_INDEX_OFFSET fixBrian Paul2006-05-221-0/+1
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* GL_INDEX_OFFSET didn't work with CI->RGB mappings.Brian Paul2006-05-221-18/+20
| | | | Added some const qualifiers.
* memory usage fixes for glean/conform, use a better hash functionKeith Whitwell2006-05-222-30/+51
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* Fix typoKeith Whitwell2006-05-221-1/+1
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* Better caching for texenv programs.Keith Whitwell2006-05-224-18/+71
| | | | Initialize some values correctly.
* Speedup the venerable mm.[ch] allocator with doubly linked lists and aKeith Whitwell2006-05-222-72/+124
| | | | separate list of free segments.
* In gl_texture_image, replace ImageStride with an ImageOffsets array.Brian Paul2006-05-2010-456/+434
| | | | | | | | | Some hardware lays out 3D mipmaps in a manner that can't be expressed with a simple image stride. The ImageOffsets array is allocated and initialized to typical defaults in the _mesa_init_teximage_fields() function. If needed, a driver will then have to replace these offsets. TexStore and TexelFetch routines updated to use offsets array.
* glxinfo -l expanded, fixed bug 6863Brian Paul2006-05-201-1/+2
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* remove some redundant functions, fix-up reference countingBrian Paul2006-05-201-81/+30
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* use new _mesa_remove_renderbuffer()Brian Paul2006-05-201-8/+3
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* use new _mesa_dereference_frame/renderbuffer() functionsBrian Paul2006-05-201-26/+5
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* Added _mesa_remove_renderbuffer() as a counterpart to _mesa_add_renderbuffer().Brian Paul2006-05-202-1/+55
| | | | | Added _mesa_dereference_renderbuffer() to encapsulate renderbuffer reference count decrement, delete, locking.
* Added _mesa_dereference_framebuffer() to encapsulate reference countBrian Paul2006-05-202-14/+38
| | | | decrement, delete and locking.
* some new commentsBrian Paul2006-05-191-2/+10
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* remove an assertionBrian Paul2006-05-191-2/+0
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* print 2D vs 3D in windowBrian Paul2006-05-191-2/+9
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* also test 3D textures (press '2'/'3' to toggle)Brian Paul2006-05-191-8/+44
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* added some CHAN_BITS testsBrian Paul2006-05-191-0/+9
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* replace FORMAT var with RB_TYPEBrian Paul2006-05-191-51/+28
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* Demonstrate rendering 8, 16 and 32-bit/channel images all in one program.Brian Paul2006-05-192-1/+350
| | | | | Like older osdemo.c program, but test more OpenGL features like texturing, blending, lines.
* updated docs for off-screen renderingBrian Paul2006-05-191-28/+39
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* Allow rendering 8, 16 and 32-bit/channel images without recompiling.Brian Paul2006-05-191-234/+591
| | | | Uses new renderbuffer adaptors.