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* virgl: ARB_query_buffer_object supportDave Airlie2019-01-317-1/+58
* virgl: enable elapsed time queriesDave Airlie2019-01-311-1/+1
* automake: Add --enable-autotools to distcheck flagsDylan Baker2019-01-301-0/+1
* radeonsi: fix a comment typo in si_fine_fence_setMarek Olšák2019-01-301-1/+1
* r600: add -Wstrict-overflow=0 to meson to silence the warningMarek Olšák2019-01-301-1/+1
* winsys/amdgpu: remove amdgpu_drm.h definitionsMarek Olšák2019-01-301-8/+0
* radeonsi: unify error paths in si_texture_create_objectMarek Olšák2019-01-301-9/+9
* radeonsi: merge & rename texture BO metadata functionsMarek Olšák2019-01-301-64/+53
* radeonsi: enable dithered alpha-to-coverage for better qualityMarek Olšák2019-01-301-4/+5
* gallium: wrap u_screen in extern "C" for c++Dylan Baker2019-01-301-0/+8
* mesa/core: Enable EXT_texture_sRGB_R8 also for desktop GLGert Wollny2019-01-302-1/+2
* radv/winsys: fix hash when adding internal buffersSamuel Pitoiset2019-01-301-1/+1
* mesa: expose NV_conditional_render on GLESErik Faye-Lund2019-01-303-3/+7
* v3d: Fix leak in resource setup error pathErnestas Kulik2019-01-291-1/+1
* vc4: Fix leak in HW queries error pathErnestas Kulik2019-01-291-1/+1
* v3d: Fix a release build set-but-unused compiler warning.Eric Anholt2019-01-291-1/+2
* v3d: Always enable the NEON utile load/store code.Eric Anholt2019-01-291-5/+6
* vc4: Declare the last cpu pointer as being modified in NEON asm.Emil Velikov2019-01-291-2/+1
* docs: Add relnotes stub for 19.1Dylan Baker2019-01-291-0/+59
* bump version for 19.0 branchDylan Baker2019-01-291-1/+1
* automake: Add include dir for nir src directory19.0-branchpointDylan Baker2019-01-291-0/+1
* automake: Add float64.glsl to dist tarballDylan Baker2019-01-291-0/+1
* automake: Fix path to generated sourceDylan Baker2019-01-291-1/+1
* nir: Optimize double-precision lower_round_even()Matt Turner2019-01-291-44/+12
* ac: use the correct LLVM processor name on Raven2Marek Olšák2019-01-291-1/+1
* v3d: Fix the autotools build.Eric Anholt2019-01-291-1/+1
* freedreno: fix sysmem rendering being used when clear is usedJonathan Marek2019-01-291-1/+1
* freedreno: fix depth usage logicJonathan Marek2019-01-291-2/+6
* freedreno: fix invalidate logicJonathan Marek2019-01-292-10/+10
* mesa/st: wire up DiscardFramebufferJonathan Marek2019-01-291-0/+25
* mesa: wire up InvalidateFramebufferRob Clark2019-01-292-7/+66
* st/dri: invalidate_resource depth/stencil before flush_resourceJonathan Marek2019-01-291-7/+7
* egl/wayland-drm: Only announce formats via wl_drm which the driver supports.Mario Kleiner2019-01-295-5/+51
* egl/wayland: Allow client->server format conversion for PRIME offload. (v2)Mario Kleiner2019-01-291-9/+71
* intel/fs: Use split sends for surface writes on gen9+Jason Ekstrand2019-01-292-18/+47
* intel/fs: Add interference between SENDS sourcesJason Ekstrand2019-01-291-0/+27
* intel/fs: Support SENDS in SHADER_OPCODE_SENDJason Ekstrand2019-01-293-8/+66
* intel/disasm: Properly disassemble split sendsJason Ekstrand2019-01-291-19/+142
* intel/eu: Add support for the SENDS[C] messagesJason Ekstrand2019-01-294-19/+255
* intel/inst: Indent some codeJason Ekstrand2019-01-291-177/+183
* intel/inst: Fix the ia16_addr_imm helpersJason Ekstrand2019-01-291-4/+5
* intel/disasm: Rework SEND decoding to use descriptorsJason Ekstrand2019-01-291-36/+50
* intel/eu: Add more message descriptor helpersJason Ekstrand2019-01-291-27/+216
* intel/eu/validate: SEND restrictions also apply to SENDCJason Ekstrand2019-01-291-1/+2
* intel/eu: Use GET_BITS in brw_inst_set_send_ex_descJason Ekstrand2019-01-291-5/+5
* intel/fs: Use SHADER_OPCODE_SEND for varying UBO pulls on gen7+Jason Ekstrand2019-01-297-88/+25
* intel/fs: Use SHADER_OPCODE_SEND for texturing on gen7+Jason Ekstrand2019-01-294-142/+177
* intel/fs: Use a logical opcode for IMAGE_SIZEJason Ekstrand2019-01-294-6/+21
* intel/fs: Use SHADER_OPCODE_SEND for surface messagesJason Ekstrand2019-01-295-214/+201
* intel/fs: Add a generic SEND opcodeJason Ekstrand2019-01-299-3/+91